Player Matchup

Chang'e
Chang'e
BoiteMortel
Chang'e
Level 104
God Stats
13W - 5L
1,637 SR
Queue Stats
248W - 106L
1,680 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Clypik
Cu Chulainn
Level 97
God Stats
15W - 7L
1,825 SR
Queue Stats
68W - 59L
1,577 Elo+
Party 2
Chaac
Chaac
FuZIoN lll
Chaac
Level 62
God Stats
55W - 22L
1,721 SR
Queue Stats
124W - 109L
1,478 Elo+
Party 2
Team Averages
Level 88
1,728 SR
1,578 Elo+

VS

Team Averages
Level 44
1,353 SR
1,396 Elo+
Chiron
Chiron
 
Chiron
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Elishalomins
Bacchus
Level 15
God Stats
0W - 3L
1,345 SR
Queue Stats
16W - 32L
1,362 Elo+
Solo
Hel
Hel
Imthebombv20
Hel
Level 24
God Stats
2W - 6L
1,213 SR
Queue Stats
13W - 24L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BoiteMortel
Chang'e
14
7 / 0 / 10
9,135
830
10,418
8,495
3,010
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
Clypik
Cu Chulainn
12
3 / 1 / 14
8,779
798
9,094
11,460
6,391
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
13
7 / 0 / 9
9,055
823
7,751
7,744
4,309
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 6 / 0
7,200
655
7,626
12,779
5,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Elishalomins
Bacchus
9
0 / 5 / 1
6,595
600
6,026
12,355
11,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 6 / 0
6,439
585
2,043
8,468
4,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
2
17
Kills
1
1
Deaths
17
33
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
6
0
0.17
W
Chang'e
BoiteMortel
Chang'e
7
0
10
12
W
Cu Chulainn
Clypik
Cu Chulainn
3
1
14
10
L
Bacchus
Elishalomins
Bacchus
0
5
1
0.1
W
Chaac
7
0
9
11.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,263
Damage
15,695
27,699
Taken
33,602
13,710
Mitigated
22,436
14,709
Healing
8,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,626
2,586
449
1,357
12,779
5,680
198
3,004
9,775
0
31,284
W
Chang'e
BoiteMortel
Chang'e
10,418
1,230
4,626
5,590
8,495
3,010
686
2,860
5,635
43,640
0
W
Cu Chulainn
Clypik
Cu Chulainn
9,094
1,476
0
2,218
11,460
6,391
953
3,586
7,874
0
27,100
L
Bacchus
Elishalomins
Bacchus
6,026
88
572
496
12,355
11,808
90
4,611
7,744
21,061
0
W
Chaac
7,751
839
0
2,275
7,744
4,309
1,100
1,623
6,121
0
19,599
L
2,043
117
4,014
1,812
8,468
4,948
0
2,803
5,665
10,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,969
Gold Earned
20,234
128
Minions Killed
91
0
Camps Cleared
0
613,328
Distance Traveled
544,065
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,200
655
60
5
0
182,805
0
W
Chang'e
9,135
830
68
6
0
205,731
3
W
Cu Chulainn
8,779
798
40
4
0
198,992
0
L
Bacchus
6,595
600
15
1
0
201,514
0
W
Chaac
9,055
823
20
2
0
208,605
1
L
Hel
6,439
585
16
1
0
159,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role