Player Matchup

Artemis
Artemis
ChihayaFuruuuu
Artemis
Level 21
God Stats
16W - 18L
1,595 SR
Queue Stats
107W - 133L
1,479 Elo+
Solo
Scylla
Scylla
ElfiXa7
Scylla
Level 27
God Stats
27W - 23L
1,594 SR
Queue Stats
84W - 83L
1,490 Elo+
Solo
Guan Yu
Guan Yu
HiRezhelpBullies
Guan Yu
Level 26
God Stats
4W - 1L
1,721 SR
Queue Stats
70W - 54L
1,541 Elo+
Solo
Sylvanus
Sylvanus
ZakaWM5
Sylvanus
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 8L
1,720 Elo+
Solo
Thanatos
Thanatos
lucky187luc
Thanatos
Level 10
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 22L
1,515 Elo+
Solo
Team Averages
Level 17
1,582 SR
1,549 Elo+

VS

Team Averages
Level 13
1,708 SR
1,531 Elo+
Xing Tian
Xing Tian
Gniaa
Xing Tian
Level 13
God Stats
9W - 7L
1,704 SR
Queue Stats
14W - 13L
1,470 Elo+
Solo
King Arthur
King Arthur
Miran93
King Arthur
Level 17
God Stats
1W - 1L
1,704 SR
Queue Stats
62W - 55L
1,532 Elo+
Solo
Fenrir
Fenrir
Piccirillo1990
Fenrir
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 13L
1,705 Elo+
Solo
Janus
Janus
TUPUE LADEFAITE
Janus
Level 8
God Stats
1W - 1L
1,708 SR
Queue Stats
3W - 4L
1,395 Elo+
Solo
Danzaburou
Danzaburou
arthasian555
Danzaburou
Level 26
God Stats
11W - 12L
1,923 SR
Queue Stats
327W - 319L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 3
4,432
633
2,479
2,763
673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Scylla
ElfiXa7
Scylla
10
4 / 0 / 1
5,496
785
2,249
3,005
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
2 / 0 / 2
4,860
694
3,228
5,425
1,850
Cudgel

Cudgel

+10
Physical Power
+50
Health

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
ZakaWM5
Sylvanus
10
4 / 0 / 0
5,714
816
2,216
2,365
1,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
lucky187luc
Thanatos
8
4 / 1 / 1
5,000
714
3,075
5,480
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Gniaa
Xing Tian
5
0 / 1 / 1
3,588
513
1,587
4,922
994
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

King Arthur
Miran93
King Arthur
5
0 / 4 / 0
3,690
527
652
4,317
1,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

3
0 / 4 / 0
3,370
481
912
4,084
971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
0 / 3 / 0
3,604
515
1,313
2,722
708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
arthasian555
Danzaburou
6
1 / 2 / 0
3,863
552
3,385
5,192
925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
14
Kills
1
1
Deaths
14
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
W
Scylla
ElfiXa7
Scylla
4
0
1
4.5
L
Xing Tian
Gniaa
Xing Tian
0
1
1
0.5
W
2
0
2
3
L
King Arthur
Miran93
King Arthur
0
4
0
0
L
0
4
0
0
L
0
3
0
0
W
Sylvanus
ZakaWM5
Sylvanus
4
0
0
4
L
Danzaburou
arthasian555
Danzaburou
1
2
0
0.5
W
Thanatos
lucky187luc
Thanatos
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,247
Damage
7,849
19,038
Taken
21,237
5,930
Mitigated
4,808
10,186
Healing
3,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,479
959
222
1,248
2,763
673
534
316
2,447
0
12,117
W
Scylla
ElfiXa7
Scylla
2,249
495
0
1,265
3,005
810
0
1,171
1,692
27,671
0
L
Xing Tian
Gniaa
Xing Tian
1,587
274
0
470
4,922
994
0
152
4,770
6,179
0
W
3,228
1,114
264
1,539
5,425
1,850
265
846
4,579
0
23,312
L
King Arthur
Miran93
King Arthur
652
309
0
140
4,317
1,210
0
1,056
3,261
0
11,165
L
912
454
0
447
4,084
971
0
882
3,202
0
7,112
L
1,313
47
0
656
2,722
708
0
1,446
1,124
10,449
0
W
Sylvanus
ZakaWM5
Sylvanus
2,216
687
0
853
2,365
1,102
0
308
2,057
23,446
4,579
L
Danzaburou
arthasian555
Danzaburou
3,385
1,111
0
1,504
5,192
925
0
588
4,564
0
16,991
W
Thanatos
lucky187luc
Thanatos
3,075
1,182
0
4,795
5,480
1,495
0
117
5,363
0
17,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,502
Gold Earned
18,115
250
Minions Killed
88
0
Camps Cleared
0
633,043
Distance Traveled
566,677
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,432
633
32
5
0
123,458
2
W
Scylla
5,496
785
56
8
0
141,200
2
L
Xing Tian
3,588
513
7
1
0
145,972
2
W
Guan Yu
4,860
694
44
6
0
141,685
1
L
King Arthur
3,690
527
27
4
0
103,822
0
L
Fenrir
3,370
481
17
2
0
120,166
1
L
Janus
3,604
515
17
2
0
80,354
2
W
Sylvanus
5,714
816
71
10
0
98,331
1
L
Danzaburou
3,863
552
20
3
0
116,363
0
W
Thanatos
5,000
714
47
7
0
128,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role