Player Matchup

Athena
Athena
Bellite
Athena
Level 13
God Stats
6W - 7L
1,500 SR
Queue Stats
32W - 53L
1,500 Elo+
Party 2
Da Ji
Da Ji
Chayrin
Da Ji
Level 8
God Stats
10W - 13L
1,347 SR
Queue Stats
43W - 66L
1,302 Elo+
Party 3
Nemesis
Nemesis
NANOmepls
Nemesis
Level 3
God Stats
6W - 12L
1,195 SR
Queue Stats
30W - 40L
1,090 Elo+
Party 3
Neith
Neith
ggfam907
Neith
Level 2
God Stats
8W - 15L
1,500 SR
Queue Stats
17W - 34L
1,500 Elo+
Party 2
Serqet
Serqet
glegle
Serqet
Level 28
God Stats
4W - 4L
1,385 SR
Queue Stats
148W - 142L
1,477 Elo+
Solo
Team Averages
Level 11
1,385 SR
1,374 Elo+

VS

Team Averages
Level 19
1,521 SR
1,440 Elo+
Hel
Hel
Adaleia
Hel
Level 30
God Stats
122W - 80L
1,696 SR
Queue Stats
177W - 145L
1,634 Elo+
Solo
Agni
Agni
AlexanderLobo
Agni
Level 18
God Stats
14W - 13L
1,409 SR
Queue Stats
34W - 48L
1,486 Elo+
Solo
Arachne
Arachne
RITFANBOOM
Arachne
Level 14
God Stats
7W - 4L
1,599 SR
Queue Stats
65W - 70L
1,287 Elo+
Party 1
Bellona
Bellona
boomfanrit
Bellona
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 94L
1,313 Elo+
Party 1
Ymir
Ymir
fullthezombie
Ymir
Level 18
God Stats
14W - 12L
1,401 SR
Queue Stats
76W - 87L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bellite
Athena
18
1 / 6 / 5
12,583
899
8,295
15,934
14,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Da Ji
Chayrin
Da Ji
18
2 / 7 / 4
12,319
880
9,393
17,140
7,746
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
NANOmepls
Nemesis
19
6 / 8 / 6
14,000
1,000
22,773
31,438
12,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
ggfam907
Neith
18
1 / 8 / 4
11,745
839
11,578
17,819
6,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
glegle
Serqet
20
5 / 7 / 7
14,601
1,043
19,262
27,359
10,280
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
12 / 1 / 17
15,543
1,110
33,462
17,727
16,415
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 2 / 14
12,840
917
12,149
6,571
10,227
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
RITFANBOOM
Arachne
20
10 / 4 / 17
15,348
1,096
20,463
17,050
10,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
boomfanrit
Bellona
20
5 / 5 / 20
13,945
996
21,750
22,634
19,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
6 / 3 / 21
14,156
1,011
11,824
17,519
23,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
125
15
Kills
36
36
Deaths
15
26
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Hel
12
1
17
20.5
W
3
2
14
5
L
Athena
Bellite
Athena
1
6
5
0.58
L
Da Ji
Chayrin
Da Ji
2
7
4
0.57
L
Nemesis
NANOmepls
Nemesis
6
8
6
1.13
W
Arachne
RITFANBOOM
Arachne
10
4
17
4.63
W
Bellona
boomfanrit
Bellona
5
5
20
3
W
6
3
21
5.5
L
Neith
ggfam907
Neith
1
8
4
0.38
L
Serqet
glegle
Serqet
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,301
Damage
99,648
109,690
Taken
81,501
50,984
Mitigated
80,666
7,671
Healing
28,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
33,462
847
12,670
10,599
17,727
16,415
0
1,567
15,137
49,676
0
W
12,149
1,354
0
0
6,571
10,227
0
33
6,038
27,976
0
L
Athena
Bellite
Athena
8,295
1,673
0
577
15,934
14,079
0
8,585
7,349
17,375
0
L
Da Ji
Chayrin
Da Ji
9,393
1,854
0
0
17,140
7,746
0
8,744
8,396
0
25,952
L
Nemesis
NANOmepls
Nemesis
22,773
13,354
0
4,945
31,438
12,318
0
13,919
17,519
0
45,841
W
Arachne
RITFANBOOM
Arachne
20,463
16,363
0
3,474
17,050
10,226
0
2,789
14,026
0
48,795
W
Bellona
boomfanrit
Bellona
21,750
10,806
0
1,012
22,634
19,916
0
2,024
20,539
0
38,173
W
11,824
2,382
0
860
17,519
23,882
0
1,882
15,267
30,044
0
L
Neith
ggfam907
Neith
11,578
7,699
0
1,929
17,819
6,561
0
9,271
8,548
0
22,749
L
Serqet
glegle
Serqet
19,262
2,704
0
220
27,359
10,280
0
16,916
10,443
0
49,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,248
Gold Earned
71,832
203
Minions Killed
206
7
Camps Cleared
12
1,101,467
Distance Traveled
1,387,396
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,543
1,110
39
3
1
300,424
0
W
Agni
12,840
917
44
3
0
211,420
3
L
Athena
12,583
899
16
1
0
192,062
0
L
Da Ji
12,319
880
38
3
0
225,732
0
L
Nemesis
14,000
1,000
40
3
4
233,341
0
W
Arachne
15,348
1,096
64
5
6
331,797
0
W
Bellona
13,945
996
30
2
5
268,883
0
W
Ymir
14,156
1,011
29
2
0
274,872
1
L
Neith
11,745
839
32
2
0
162,003
1
L
Serqet
14,601
1,043
77
6
3
288,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role