Player Matchup

Heimdallr
Heimdallr
Air Rooster NZ
Heimdallr
Level 85
God Stats
0W - 1L
1,177 SR
Queue Stats
0W - 5L
1,184 Elo+
Party 1
Nike
Nike
Mr_Smokeless
Nike
Level 87
God Stats
2W - 2L
1,519 SR
Queue Stats
15W - 24L
1,455 Elo+
Party 1
Janus
Janus
Reptorio
Janus
Level 153
God Stats
5W - 3L
1,635 SR
Queue Stats
114W - 95L
1,577 Elo+
Solo
Team Averages
Level 108
1,444 SR
1,405 Elo+

VS

Team Averages
Level 113
1,586 SR
1,544 Elo+
Sun Wukong
Sun Wukong
Crysis274
Sun Wukong
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 122L
1,509 Elo+
Party 2
Izanami
Izanami
MiniTeeks
Izanami
Level 122
God Stats
9W - 12L
1,673 SR
Queue Stats
161W - 168L
1,580 Elo+
Party 2
Hel
Hel
Mumphadumf
Hel
Level 104
God Stats
5W - 8L
1,586 SR
Queue Stats
114W - 153L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Air Rooster NZ
Heimdallr
14
1 / 6 / 3
9,904
583
13,619
15,950
6,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 4 / 2
11,584
681
15,255
21,865
19,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
Reptorio
Janus
15
3 / 5 / 5
11,014
648
15,472
12,460
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crysis274
Sun Wukong
16
3 / 3 / 9
11,793
694
11,199
22,400
13,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
MiniTeeks
Izanami
18
10 / 3 / 4
13,427
790
22,391
17,899
8,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 7
11,311
665
10,200
16,989
6,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
8
Kills
15
15
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Air Rooster NZ
Heimdallr
1
6
3
0.42
W
Sun Wukong
Crysis274
Sun Wukong
3
3
9
2.5
W
Izanami
MiniTeeks
Izanami
10
3
4
4
L
4
4
2
1.25
W
2
2
7
2.75
L
Janus
Reptorio
Janus
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,346
Damage
43,790
50,275
Taken
57,288
29,157
Mitigated
28,053
2,509
Healing
32,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Air Rooster NZ
Heimdallr
13,619
4,329
0
750
15,950
6,327
0
3,375
12,575
0
42,832
W
Sun Wukong
Crysis274
Sun Wukong
11,199
1,381
0
4,951
22,400
13,315
910
4,585
17,443
0
35,894
W
Izanami
MiniTeeks
Izanami
22,391
15,438
0
3,797
17,899
8,092
2,656
4,857
12,780
0
80,081
L
15,255
1,000
623
636
21,865
19,196
0
4,644
17,221
142
50,399
W
10,200
131
11,929
11,700
16,989
6,646
18
5,080
11,499
44,172
0
L
Janus
Reptorio
Janus
15,472
367
0
500
12,460
3,634
0
2,181
10,279
55,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,502
Gold Earned
36,531
200
Minions Killed
221
0
Camps Cleared
0
978,949
Distance Traveled
1,069,944
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,904
583
55
3
0
297,888
4
W
Sun Wukong
11,793
694
53
3
0
412,936
3
W
Izanami
13,427
790
119
7
0
302,312
3
L
Nike
11,584
681
56
3
0
369,998
3
W
Hel
11,311
665
49
3
0
354,696
1
L
Janus
11,014
648
89
5
0
311,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role