Player Matchup

Izanami
Izanami
HajiYoriShi
Izanami
Level 28
God Stats
7W - 7L
1,309 SR
Queue Stats
63W - 65L
1,314 Elo+
Party 1
Aphrodite
Aphrodite
Honey_Season_Boi
Aphrodite
Level 48
God Stats
4W - 1L
1,774 SR
Queue Stats
36W - 28L
1,399 Elo+
Solo
Athena
Athena
ric-rac1
Athena
Level 85
God Stats
26W - 26L
1,523 SR
Queue Stats
159W - 178L
1,355 Elo+
Party 1
Serqet
Serqet
uknowtht1guy
Serqet
Level 104
God Stats
1W - 5L
1,199 SR
Queue Stats
218W - 240L
1,356 Elo+
Party 1
Chaac
Chaac
xSlipknot21
Chaac
Level 46
God Stats
15W - 15L
1,189 SR
Queue Stats
157W - 210L
1,266 Elo+
Party 1
Team Averages
Level 62
1,399 SR
1,338 Elo+

VS

Team Averages
Level 72
1,446 SR
1,327 Elo+
Chernobog
Chernobog
NiceJorgeXP
Chernobog
Level 57
God Stats
14W - 10L
1,427 SR
Queue Stats
419W - 544L
1,265 Elo+
Solo
Odin
Odin
Unknown-Zpider
Odin
Level 83
God Stats
3W - 7L
1,443 SR
Queue Stats
257W - 353L
1,290 Elo+
Party 2
Zhong Kui
Zhong Kui
glaze_king12
Zhong Kui
Level 44
God Stats
7W - 11L
1,368 SR
Queue Stats
218W - 329L
1,286 Elo+
Party 2
Set
Set
jecheongdaesong
Set
Level 47
God Stats
45W - 52L
1,464 SR
Queue Stats
112W - 144L
1,353 Elo+
Solo
Sylvanus
Sylvanus
misae420
Sylvanus
Level 128
God Stats
8W - 8L
1,530 SR
Queue Stats
338W - 333L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HajiYoriShi
Izanami
20
5 / 8 / 10
14,553
469
17,830
23,011
7,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
20
7 / 6 / 10
14,535
469
26,172
30,647
22,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
ric-rac1
Athena
19
1 / 4 / 6
12,097
390
6,388
27,250
23,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Serqet
20
15 / 7 / 10
16,514
533
25,118
27,708
11,145
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
4 / 2 / 14
14,704
474
18,879
27,568
30,639
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
NiceJorgeXP
Chernobog
20
4 / 7 / 15
13,706
442
26,604
26,474
12,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 7 / 9
12,556
405
14,681
19,955
18,134
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
glaze_king12
Zhong Kui
20
9 / 8 / 5
14,775
477
33,489
36,944
26,315
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 7 / 10
12,597
406
7,928
23,337
12,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
misae420
Sylvanus
19
9 / 3 / 8
14,258
460
14,787
23,878
33,375
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
73
32
Kills
26
27
Deaths
32
50
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Izanami
HajiYoriShi
Izanami
5
8
10
1.25
W
Aphrodite
7
6
10
2
L
Chernobog
NiceJorgeXP
Chernobog
4
7
15
1.64
L
2
7
9
0.93
L
Zhong Kui
glaze_king12
Zhong Kui
9
8
5
1.44
L
2
7
10
1
L
Sylvanus
misae420
Sylvanus
9
3
8
4.33
W
Athena
ric-rac1
Athena
1
4
6
1
W
Serqet
15
7
10
2.86
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,387
Damage
97,489
136,184
Taken
130,588
94,737
Mitigated
103,181
51,136
Healing
38,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
HajiYoriShi
Izanami
17,830
12,752
0
8,042
23,011
7,159
249
10,040
12,971
0
109,049
W
Aphrodite
26,172
4,080
7,664
17,874
30,647
22,288
695
19,175
11,472
93,573
0
L
Chernobog
NiceJorgeXP
Chernobog
26,604
18,709
855
7,627
26,474
12,906
1,277
5,094
20,618
0
111,633
L
14,681
3,672
396
961
19,955
18,134
573
2,596
15,841
2,779
76,865
L
Zhong Kui
glaze_king12
Zhong Kui
33,489
6,704
648
16,318
36,944
26,315
1,154
15,847
20,539
112,131
0
L
7,928
3,920
0
1,250
23,337
12,451
208
3,309
19,037
360
91,879
L
Sylvanus
misae420
Sylvanus
14,787
3,512
3,029
7,274
23,878
33,375
881
5,714
17,759
68,178
0
W
Athena
ric-rac1
Athena
6,388
1,874
2,708
2,036
27,250
23,506
366
11,426
15,824
51,748
0
W
Serqet
25,118
7,986
0
2,169
27,708
11,145
2,201
8,266
19,442
0
121,351
W
18,879
3,651
519
10,124
27,568
30,639
922
6,310
21,258
0
73,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,403
Gold Earned
67,892
649
Minions Killed
655
0
Camps Cleared
0
2,833,346
Distance Traveled
2,439,097
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,553
469
171
6
0
540,907
0
W
Aphrodite
14,535
469
141
5
0
489,065
0
L
Chernobog
13,706
442
139
4
0
532,738
0
L
Odin
12,556
405
150
5
0
462,126
0
L
Zhong Kui
14,775
477
169
5
0
453,955
1
L
Set
12,597
406
126
4
0
558,125
0
L
Sylvanus
14,258
460
71
2
0
432,153
3
W
Athena
12,097
390
77
2
0
638,582
0
W
Serqet
16,514
533
149
5
0
599,022
3
W
Chaac
14,704
474
111
4
0
565,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role