Player Matchup

Thor
Thor
AnnoyingJoker
Thor
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
245W - 238L
1,553 Elo+
Solo
Athena
Athena
Florschach
Athena
Level 29
God Stats
0W - 2L
1,238 SR
Queue Stats
134W - 144L
1,504 Elo+
Solo
Thoth
Thoth
LilSchoggii
Thoth
Level 14
God Stats
3W - 2L
1,813 SR
Queue Stats
73W - 51L
1,594 Elo+
Solo
Medusa
Medusa
MLXNoob
Medusa
Level 16
God Stats
1W - 1L
1,686 SR
Queue Stats
74W - 65L
1,665 Elo+
Solo
Tyr
Tyr
plata699
Tyr
Level 29
God Stats
3W - 1L
1,809 SR
Queue Stats
107W - 104L
1,479 Elo+
Solo
Team Averages
Level 20
1,609 SR
1,559 Elo+

VS

Team Averages
Level 28
1,535 SR
1,623 Elo+
Sun Wukong
Sun Wukong
CopernicoIV
Sun Wukong
Level 26
God Stats
1W - 1L
1,314 SR
Queue Stats
85W - 67L
1,576 Elo+
Solo
Cupid
Cupid
DovydasM
Cupid
Level 29
God Stats
9W - 6L
1,662 SR
Queue Stats
124W - 111L
1,655 Elo+
Solo
Ao Kuang
Ao Kuang
InaryUrSensei
Ao Kuang
Level 29
God Stats
3W - 3L
1,492 SR
Queue Stats
31W - 40L
1,605 Elo+
Solo
Baba Yaga
Baba Yaga
Kozarezkuses
Baba Yaga
Level 29
God Stats
5W - 0L
1,708 SR
Queue Stats
69W - 69L
1,523 Elo+
Solo
Khepri
Khepri
KrazyKierenLUL
Khepri
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 52L
1,756 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,200
413
3,347
9,197
2,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Florschach
Athena
9
0 / 6 / 1
5,968
398
4,748
10,435
5,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 2 / 0
6,955
464
4,708
5,330
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
MLXNoob
Medusa
11
0 / 4 / 0
6,557
437
5,814
6,781
1,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 3 / 0
7,748
517
6,258
13,934
7,821
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CopernicoIV
Sun Wukong
14
2 / 1 / 3
8,521
568
8,637
8,701
4,194
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
DovydasM
Cupid
16
5 / 0 / 4
10,113
674
5,513
7,618
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
InaryUrSensei
Ao Kuang
15
7 / 0 / 3
9,318
621
7,328
10,902
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
Kozarezkuses
Baba Yaga
13
1 / 1 / 3
7,848
523
3,669
7,166
2,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 0 / 11
8,249
550
4,195
10,289
8,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
2
Kills
17
19
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Sun Wukong
CopernicoIV
Sun Wukong
2
1
3
3.5
W
Cupid
DovydasM
Cupid
5
0
4
7
L
Athena
Florschach
Athena
0
6
1
0.08
W
Ao Kuang
InaryUrSensei
Ao Kuang
7
0
3
8.5
W
Baba Yaga
Kozarezkuses
Baba Yaga
1
1
3
2.5
W
2
0
11
7.5
L
0
2
0
0
L
Medusa
MLXNoob
Medusa
0
4
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,875
Damage
29,342
45,677
Taken
44,676
19,371
Mitigated
22,457
10,430
Healing
18,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,347
1,166
0
250
9,197
2,726
0
3,453
5,744
0
29,576
W
Sun Wukong
CopernicoIV
Sun Wukong
8,637
2,527
0
4,096
8,701
4,194
0
552
8,149
0
53,041
W
Cupid
DovydasM
Cupid
5,513
3,282
227
5,013
7,618
2,548
2,915
886
6,732
0
67,515
L
Athena
Florschach
Athena
4,748
1,501
0
1,809
10,435
5,588
0
5,278
5,157
18,433
0
W
Ao Kuang
InaryUrSensei
Ao Kuang
7,328
2,986
0
3,532
10,902
4,571
0
1,275
9,555
69,646
0
W
Baba Yaga
Kozarezkuses
Baba Yaga
3,669
589
0
3,914
7,166
2,625
2,383
3,958
2,868
38,985
0
W
4,195
877
0
1,706
10,289
8,519
403
2,239
7,916
24,777
0
L
4,708
162
0
500
5,330
1,544
0
2,325
3,005
42,415
0
L
Medusa
MLXNoob
Medusa
5,814
2,676
0
1,267
6,781
1,692
0
1,444
5,337
0
40,323
L
6,258
782
0
6,604
13,934
7,821
120
2,692
11,242
0
53,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,428
Gold Earned
44,049
382
Minions Killed
479
0
Camps Cleared
0
1,307,739
Distance Traveled
1,452,697
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,200
413
53
4
0
271,361
4
W
Sun Wukong
8,521
568
114
8
0
290,825
2
W
Cupid
10,113
674
137
9
0
273,299
6
L
Athena
5,968
398
29
2
0
281,320
4
W
Ao Kuang
9,318
621
112
7
0
306,466
2
W
Baba Yaga
7,848
523
85
6
0
273,409
1
W
Khepri
8,249
550
31
2
0
308,698
6
L
Thoth
6,955
464
94
6
0
241,698
1
L
Medusa
6,557
437
88
6
0
201,078
1
L
Tyr
7,748
517
118
8
0
312,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role