Player Matchup

Danzaburou
Danzaburou
Tookeey
Danzaburou
Level 66
God Stats
17W - 17L
1,596 SR
Queue Stats
70W - 77L
1,632 Elo+
Solo
Ymir
Ymir
konyak26
Ymir
Level 157
God Stats
1W - 0L
1,755 SR
Queue Stats
14W - 11L
1,783 Elo+
Solo
Vulcan
Vulcan
月辰离渊
Vulcan
Level 107
God Stats
1W - 4L
1,281 SR
Queue Stats
194W - 244L
1,546 Elo+
Solo
Team Averages
Level 110
1,544 SR
1,654 Elo+

VS

Team Averages
Level 131
1,673 SR
1,627 Elo+
Morgan Le Fay
Morgan Le Fay
Ceress97
Morgan Le Fay
Level 114
God Stats
4W - 3L
1,804 SR
Queue Stats
9W - 8L
1,601 Elo+
Solo
Achilles
Achilles
FaloZ
Achilles
Level 154
God Stats
1W - 1L
1,978 SR
Queue Stats
115W - 113L
1,641 Elo+
Solo
Jing Wei
Jing Wei
SeekND3str0y
Jing Wei
Level 124
God Stats
3W - 6L
1,237 SR
Queue Stats
205W - 178L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Tookeey
Danzaburou
20
16 / 3 / 2
16,035
844
25,284
21,046
9,619
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
18
4 / 3 / 13
14,507
764
13,482
39,484
38,860
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Vulcan
16
1 / 5 / 13
12,210
643
10,190
13,405
11,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ceress97
Morgan Le Fay
17
7 / 11 / 4
13,364
703
22,627
16,752
6,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
FaloZ
Achilles
15
2 / 7 / 4
11,417
601
12,062
25,845
26,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
SeekND3str0y
Jing Wei
18
1 / 3 / 5
12,423
654
19,646
14,574
5,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
21
Kills
10
11
Deaths
21
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Ceress97
Morgan Le Fay
7
11
4
0.82
L
Achilles
FaloZ
Achilles
2
7
4
0.57
L
Jing Wei
SeekND3str0y
Jing Wei
1
3
5
1.17
W
Danzaburou
Tookeey
Danzaburou
16
3
2
5.67
W
Ymir
4
3
13
3.5
W
Vulcan
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,956
Damage
54,335
73,935
Taken
57,171
60,475
Mitigated
38,427
24,837
Healing
9,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Ceress97
Morgan Le Fay
22,627
2,182
0
1,433
16,752
6,778
0
8,064
8,688
44,915
0
L
Achilles
FaloZ
Achilles
12,062
2,043
492
3,159
25,845
26,262
0
9,030
16,815
730
30,402
L
Jing Wei
SeekND3str0y
Jing Wei
19,646
16,410
0
4,134
14,574
5,387
1,656
6,578
7,996
0
83,459
W
Danzaburou
Tookeey
Danzaburou
25,284
14,967
0
8,877
21,046
9,619
2,602
7,389
13,293
0
91,285
W
Ymir
13,482
3,899
0
14,205
39,484
38,860
220
8,598
30,376
38,067
0
W
Vulcan
10,190
2,176
0
1,755
13,405
11,996
182
6,076
6,975
46,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,752
Gold Earned
37,204
231
Minions Killed
240
0
Camps Cleared
0
1,068,569
Distance Traveled
1,026,905
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,364
703
65
3
0
284,586
1
L
Achilles
11,417
601
36
2
0
367,480
7
L
Jing Wei
12,423
654
139
7
0
374,839
1
W
Danzaburou
16,035
844
130
7
0
349,150
2
W
Ymir
14,507
764
34
2
0
350,022
1
W
Vulcan
12,210
643
67
4
0
369,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role