Player Matchup

Merlin
Merlin
NightlyBeast683
Merlin
Level 147
God Stats
19W - 29L
1,375 SR
Queue Stats
1,018W - 1,018L
1,561 Elo+
Party 1
Cthulhu
Cthulhu
TOPSPARTAN11756
Cthulhu
Level 131
God Stats
91W - 71L
1,645 SR
Queue Stats
330W - 270L
1,574 Elo+
Party 1
Ullr
Ullr
king_lion370
Ullr
Level 65
God Stats
90W - 119L
1,453 SR
Queue Stats
359W - 531L
1,326 Elo+
Solo
Team Averages
Level 114
1,491 SR
1,487 Elo+

VS

Team Averages
Level 57
1,390 SR
1,425 Elo+
Serqet
Serqet
DraewW
Serqet
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 221L
1,488 Elo+
Solo
Cerberus
Cerberus
PsYc0otiiK-76
Cerberus
Level 68
God Stats
4W - 8L
1,309 SR
Queue Stats
43W - 62L
1,376 Elo+
Solo
Danzaburou
Danzaburou
racy_dose4
Danzaburou
Level 19
God Stats
12W - 17L
1,360 SR
Queue Stats
55W - 66L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 15
15,232
692
30,375
16,990
6,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 2 / 15
15,128
688
22,419
19,743
21,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
16 / 5 / 11
17,041
775
21,057
22,730
9,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DraewW
Serqet
19
7 / 11 / 2
16,002
727
13,261
22,191
9,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
PsYc0otiiK-76
Cerberus
18
2 / 7 / 6
15,359
698
12,318
38,569
56,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
racy_dose4
Danzaburou
17
1 / 13 / 6
13,749
625
13,842
26,910
10,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
31
Kills
10
10
Deaths
31
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Serqet
DraewW
Serqet
7
11
2
0.73
W
7
3
15
4.83
L
Cerberus
PsYc0otiiK-76
Cerberus
2
7
6
0.71
W
8
2
15
7.75
W
16
5
11
4.3
L
Danzaburou
racy_dose4
Danzaburou
1
13
6
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,851
Damage
39,421
59,463
Taken
87,670
37,258
Mitigated
77,020
11,033
Healing
18,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
DraewW
Serqet
13,261
2,821
0
1,309
22,191
9,906
702
14,695
7,496
0
37,504
W
30,375
2,421
0
2,130
16,990
6,247
470
3,835
12,381
80,052
0
L
Cerberus
PsYc0otiiK-76
Cerberus
12,318
698
1,194
8,962
38,569
56,448
195
23,799
14,770
43,074
0
W
22,419
1,765
796
5,661
19,743
21,465
670
3,359
15,880
59,104
0
W
21,057
9,166
0
2,446
22,730
9,546
1,735
5,124
16,737
0
75,596
L
Danzaburou
racy_dose4
Danzaburou
13,842
6,073
1,366
5,233
26,910
10,666
2,060
14,300
12,610
0
62,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,401
Gold Earned
45,110
248
Minions Killed
194
0
Camps Cleared
0
1,146,119
Distance Traveled
1,103,433
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
16,002
727
28
1
0
383,326
0
W
Merlin
15,232
692
96
4
0
372,597
4
L
Cerberus
15,359
698
61
3
0
396,491
1
W
Cthulhu
15,128
688
53
2
0
392,135
2
W
Ullr
17,041
775
99
5
0
381,387
1
L
Danzaburou
13,749
625
105
5
0
323,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role