Player Matchup

Ravana
Ravana
LABOLIA
Ravana
Level 15
God Stats
0W - 1L
1,229 SR
Queue Stats
5W - 6L
1,450 Elo+
Solo
Hera
Hera
LitePhantom7
Hera
Level 25
God Stats
84W - 58L
1,570 SR
Queue Stats
109W - 87L
1,416 Elo+
Party 1
Apollo
Apollo
Stevvyboy
Apollo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 82L
1,401 Elo+
Party 1
Zeus
Zeus
Twitchy4Dayz
Zeus
Level 29
God Stats
8W - 4L
1,882 SR
Queue Stats
92W - 123L
1,386 Elo+
Solo
Anubis
Anubis
xD3ATHST3ALERx
Anubis
Level 16
God Stats
3W - 3L
1,653 SR
Queue Stats
10W - 19L
1,407 Elo+
Solo
Team Averages
Level 22
1,567 SR
1,412 Elo+

VS

Team Averages
Level 17
1,494 SR
1,415 Elo+
Set
Set
Bigal4381
Set
Level 18
God Stats
12W - 16L
1,402 SR
Queue Stats
24W - 34L
1,321 Elo+
Party 2
Medusa
Medusa
BumBuckett
Medusa
Level 28
God Stats
9W - 8L
1,401 SR
Queue Stats
9W - 8L
1,429 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DoYouPlayDefense
Morgan Le Fay
Level 18
God Stats
12W - 6L
1,748 SR
Queue Stats
207W - 198L
1,462 Elo+
Solo
Ares
Ares
ThatsQuality
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 6L
1,500 Elo+
Solo
Kukulkan
Kukulkan
buttmonkeyftw
Kukulkan
Level 17
God Stats
14W - 19L
1,419 SR
Queue Stats
17W - 20L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
LABOLIA
Ravana
11
0 / 7 / 0
7,161
377
1,696
13,576
6,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 10 / 0
8,756
461
10,677
16,798
5,233
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Stevvyboy
Apollo
13
0 / 9 / 2
8,026
422
4,705
15,504
6,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 8 / 1
8,685
457
11,458
14,769
3,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
0 / 7 / 1
6,449
339
3,267
8,034
3,487
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 9
11,923
628
11,043
14,103
6,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
BumBuckett
Medusa
16
10 / 1 / 13
10,428
549
10,771
8,103
3,508
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
DoYouPlayDefense
Morgan Le Fay
14
5 / 0 / 3
9,554
503
4,322
5,422
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
11 / 1 / 18
12,136
639
17,706
19,638
19,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
buttmonkeyftw
Kukulkan
17
6 / 1 / 14
10,621
559
12,413
7,520
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
98
4
Kills
41
41
Deaths
4
4
Assists
57
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
W
Medusa
BumBuckett
Medusa
10
1
13
16.5
W
Morgan Le Fay
DoYouPlayDefense
Morgan Le Fay
5
0
3
6.5
L
Ravana
LABOLIA
Ravana
0
7
0
0
L
3
10
0
0.3
L
Apollo
Stevvyboy
Apollo
0
9
2
0.11
W
11
1
18
20
L
1
8
1
0.19
W
Kukulkan
buttmonkeyftw
Kukulkan
6
1
14
13
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,803
Damage
56,255
68,681
Taken
54,786
25,657
Mitigated
34,686
12,636
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,043
4,857
0
2,407
14,103
6,453
3,897
5,238
8,865
0
90,933
W
Medusa
BumBuckett
Medusa
10,771
4,835
366
732
8,103
3,508
290
3,589
4,514
0
51,401
W
Morgan Le Fay
DoYouPlayDefense
Morgan Le Fay
4,322
389
0
2,725
5,422
2,303
2,049
702
4,720
39,999
0
L
Ravana
LABOLIA
Ravana
1,696
554
0
2,598
13,576
6,914
0
4,589
8,969
0
32,684
L
10,677
4,368
318
3,440
16,798
5,233
344
8,165
8,499
52,347
0
L
Apollo
Stevvyboy
Apollo
4,705
2,614
0
2,448
15,504
6,037
1,610
5,852
9,570
0
42,814
W
17,706
2,416
0
3,930
19,638
19,579
46
9,252
10,386
44,965
0
L
11,458
2,129
0
2,721
14,769
3,986
0
8,811
5,358
33,414
0
W
Kukulkan
buttmonkeyftw
Kukulkan
12,413
1,142
0
831
7,520
2,843
2,939
6,621
899
59,529
0
L
3,267
601
87
1,024
8,034
3,487
382
5,808
1,844
21,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,077
Gold Earned
54,662
333
Minions Killed
429
0
Camps Cleared
0
1,379,431
Distance Traveled
1,707,696
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,923
628
151
8
0
401,752
0
W
Medusa
10,428
549
64
3
0
369,895
0
W
Morgan Le Fay
9,554
503
63
3
0
203,851
3
L
Ravana
7,161
377
59
3
0
289,844
1
L
Hera
8,756
461
82
4
0
315,847
0
L
Apollo
8,026
422
86
5
0
329,886
0
W
Ares
12,136
639
51
3
0
378,391
3
L
Zeus
8,685
457
59
3
0
269,513
4
W
Kukulkan
10,621
559
100
5
0
353,807
0
L
Anubis
6,449
339
47
2
0
174,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role