Player Matchup

Yemoja
Yemoja
Hatonskiy
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,180 Elo+
Solo
Sobek
Sobek
Kuqezi1110
Sobek
Level 28
God Stats
4W - 4L
1,661 SR
Queue Stats
88W - 99L
1,418 Elo+
Solo
Ymir
Ymir
NeXTeN34Rus
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Artio
Artio
SwEEPko
Artio
Level 13
God Stats
1W - 1L
1,772 SR
Queue Stats
9W - 8L
1,491 Elo+
Party 1
Hachiman
Hachiman
是椛七吖
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,344 Elo+
Solo
Team Averages
Level 12
1,587 SR
1,387 Elo+

VS

Team Averages
Level 17
1,518 SR
1,401 Elo+
Loki
Loki
BateJumbo
Loki
Level 16
God Stats
7W - 1L
1,669 SR
Queue Stats
136W - 148L
1,500 Elo+
Solo
Neith
Neith
GorzkieMango
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,325 Elo+
Solo
Scylla
Scylla
SirKlukovnik
Scylla
Level 14
God Stats
8W - 9L
1,282 SR
Queue Stats
64W - 68L
1,348 Elo+
Solo
Da Ji
Da Ji
lnzaghi
Da Ji
Level 27
God Stats
4W - 4L
1,436 SR
Queue Stats
58W - 59L
1,408 Elo+
Solo
Ares
Ares
nickqer
Ares
Level 22
God Stats
2W - 0L
1,705 SR
Queue Stats
53W - 42L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hatonskiy
Yemoja
3
0 / 1 / 0
3,364
421
625
1,357
510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
5
0 / 5 / 0
3,727
466
2,042
6,337
3,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
1 / 1 / 0
4,110
514
856
3,313
2,087
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
SwEEPko
Artio
6
0 / 2 / 0
3,640
455
727
4,990
2,202
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hachiman
是椛七吖
Hachiman
6
0 / 1 / 0
3,526
441
2,263
1,646
373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
6
0 / 0 / 2
4,304
538
1,157
3,309
846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

7
4 / 0 / 1
4,671
584
2,606
3,597
943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
9
0 / 0 / 0
4,818
602
975
803
175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Da Ji
lnzaghi
Da Ji
8
3 / 1 / 0
5,061
633
4,143
2,597
806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
nickqer
Ares
7
1 / 0 / 3
4,480
560
1,663
4,441
2,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
8
10
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
0
0
2
1
W
4
0
1
4.5
L
Yemoja
Hatonskiy
Yemoja
0
1
0
0
L
Sobek
0
5
0
0
L
1
1
0
1
W
Scylla
0
0
0
0
L
Artio
SwEEPko
Artio
0
2
0
0
W
Da Ji
lnzaghi
Da Ji
3
1
0
3
W
Ares
nickqer
Ares
1
0
3
2.5
L
Hachiman
是椛七吖
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,513
Damage
10,544
17,643
Taken
14,747
8,400
Mitigated
4,814
4,018
Healing
4,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
1,157
357
0
1,554
3,309
846
0
423
2,886
0
15,893
W
2,606
1,048
0
668
3,597
943
350
812
2,785
0
20,618
L
Yemoja
Hatonskiy
Yemoja
625
256
192
329
1,357
510
42
357
1,000
2,863
0
L
Sobek
2,042
158
0
1,361
6,337
3,228
24
997
5,340
13,338
0
L
856
421
0
270
3,313
2,087
0
312
2,949
8,014
0
W
Scylla
975
101
0
443
803
175
0
0
803
22,513
0
L
Artio
SwEEPko
Artio
727
152
108
1,758
4,990
2,202
0
515
4,379
7,332
0
W
Da Ji
lnzaghi
Da Ji
4,143
989
0
0
2,597
806
0
1,522
1,075
0
15,159
W
Ares
nickqer
Ares
1,663
35
0
1,679
4,441
2,044
0
1,493
2,948
9,700
0
L
Hachiman
是椛七吖
Hachiman
2,263
1,307
0
0
1,646
373
60
309
1,337
0
10,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,367
Gold Earned
23,334
83
Minions Killed
191
0
Camps Cleared
0
594,378
Distance Traveled
728,322
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,304
538
45
6
0
140,540
3
W
Neith
4,671
584
33
4
0
153,947
2
L
Yemoja
3,364
421
7
1
0
59,433
0
L
Sobek
3,727
466
17
2
0
142,948
1
L
Ymir
4,110
514
20
3
0
129,296
3
W
Scylla
4,818
602
57
7
0
87,638
1
L
Artio
3,640
455
18
2
0
116,415
2
W
Da Ji
5,061
633
36
5
0
172,452
0
W
Ares
4,480
560
20
3
0
173,745
2
L
Hachiman
3,526
441
21
3
0
146,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role