Player Matchup

Merlin
Merlin
 
Merlin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Darkseer027
Medusa
Level 100
God Stats
0W - 4L
1,080 SR
Queue Stats
26W - 30L
1,413 Elo+
Party 2
Bellona
Bellona
LittleCardy
Bellona
Level 68
God Stats
1W - 1L
1,954 SR
Queue Stats
9W - 11L
1,377 Elo+
Party 2
Team Averages
Level 78
1,511 SR
1,430 Elo+

VS

Team Averages
Level 88
1,708 SR
1,583 Elo+
Chang'e
Chang'e
BoiteMortel
Chang'e
Level 104
God Stats
13W - 5L
1,605 SR
Queue Stats
248W - 106L
1,690 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Clypik
Cu Chulainn
Level 97
God Stats
15W - 7L
1,806 SR
Queue Stats
68W - 59L
1,582 Elo+
Party 1
Chaac
Chaac
FuZIoN lll
Chaac
Level 62
God Stats
55W - 22L
1,714 SR
Queue Stats
124W - 109L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 3 / 1
7,753
646
7,150
8,337
2,923
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
10
1 / 7 / 1
7,099
592
6,656
9,955
3,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
LittleCardy
Bellona
10
0 / 4 / 2
6,995
583
7,310
12,877
9,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BoiteMortel
Chang'e
13
4 / 0 / 10
8,842
737
9,334
7,986
2,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cu Chulainn
Clypik
Cu Chulainn
13
5 / 1 / 8
9,024
752
11,413
12,470
8,752
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
12
5 / 1 / 8
8,858
738
6,429
8,203
6,459
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
14
14
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
1
0.5
W
Chang'e
BoiteMortel
Chang'e
4
0
10
9
W
Cu Chulainn
Clypik
Cu Chulainn
5
1
8
9
L
Medusa
1
7
1
0.21
W
Chaac
5
1
8
9
L
Bellona
LittleCardy
Bellona
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,116
Damage
27,176
31,169
Taken
28,659
16,212
Mitigated
17,930
5,077
Healing
17,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,150
608
350
338
8,337
2,923
0
2,305
6,032
35,930
0
W
Chang'e
BoiteMortel
Chang'e
9,334
626
5,217
6,852
7,986
2,719
271
1,833
6,153
33,336
0
W
Cu Chulainn
Clypik
Cu Chulainn
11,413
1,710
0
2,193
12,470
8,752
669
3,696
8,774
2,211
34,558
L
Medusa
6,656
2,867
624
1,382
9,955
3,783
0
3,186
6,769
0
23,709
W
Chaac
6,429
334
0
3,119
8,203
6,459
199
1,621
6,582
0
18,217
L
Bellona
LittleCardy
Bellona
7,310
1,528
831
1,552
12,877
9,506
0
4,439
8,438
0
15,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,847
Gold Earned
26,724
118
Minions Killed
135
0
Camps Cleared
0
617,500
Distance Traveled
696,235
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,753
646
61
5
0
205,375
2
W
Chang'e
8,842
737
67
6
0
244,757
2
W
Cu Chulainn
9,024
752
52
4
0
226,953
1
L
Medusa
7,099
592
33
3
0
199,046
5
W
Chaac
8,858
738
16
1
0
224,525
1
L
Bellona
6,995
583
24
2
0
213,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role