Player Matchup

Sun Wukong
Sun Wukong
HeemNyoPouch
Sun Wukong
Level 14
God Stats
2W - 2L
1,483 SR
Queue Stats
19W - 29L
1,196 Elo+
Solo
Neith
Neith
TAS Carton
Neith
Level 28
God Stats
48W - 60L
1,414 SR
Queue Stats
67W - 92L
1,299 Elo+
Solo
Osiris
Osiris
former-rammer0
Osiris
Level 25
God Stats
36W - 44L
1,351 SR
Queue Stats
75W - 88L
1,287 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gustta78
Morgan Le Fay
Level 15
God Stats
4W - 2L
1,755 SR
Queue Stats
9W - 17L
1,186 Elo+
Party 2
Gilgamesh
Gilgamesh
gusttafds
Gilgamesh
Level 18
God Stats
7W - 9L
1,238 SR
Queue Stats
26W - 29L
1,364 Elo+
Party 2
Team Averages
Level 20
1,448 SR
1,266 Elo+

VS

Team Averages
Level 12
1,445 SR
1,364 Elo+
Hou Yi
Hou Yi
Koto_Love_2570
Hou Yi
Level 15
God Stats
6W - 8L
1,477 SR
Queue Stats
16W - 30L
1,213 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lekevin166
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,402 SR
Queue Stats
2W - 2L
1,495 Elo+
Solo
Ares
Ares
SNOW-GAMES-007
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
carlos15031
Fenrir
Level 16
God Stats
8W - 9L
1,438 SR
Queue Stats
33W - 39L
1,342 Elo+
Solo
Sun Wukong
Sun Wukong
nfg_gunnana
Sun Wukong
Level 18
God Stats
6W - 12L
1,405 SR
Queue Stats
31W - 55L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HeemNyoPouch
Sun Wukong
12
1 / 4 / 7
7,998
421
5,851
12,548
8,504
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
16
10 / 2 / 5
10,858
571
10,161
10,868
4,455
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 1 / 5
10,187
536
12,805
14,139
8,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
gustta78
Morgan Le Fay
14
2 / 0 / 5
9,185
483
5,153
7,749
3,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
gusttafds
Gilgamesh
16
4 / 1 / 3
10,298
542
6,716
9,840
4,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,631
349
6,390
10,271
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
Lekevin166
Morgan Le Fay
11
0 / 8 / 3
6,842
360
7,277
10,484
2,960
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

2
0 / 3 / 1
5,276
278
64
2,127
696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
14
6 / 4 / 0
9,084
478
7,973
14,827
5,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
nfg_gunnana
Sun Wukong
12
2 / 5 / 3
7,433
391
6,876
17,847
9,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
23
Kills
8
8
Deaths
23
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
HeemNyoPouch
Sun Wukong
1
4
7
1.13
L
0
3
3
0.5
L
Morgan Le Fay
Lekevin166
Morgan Le Fay
0
8
3
0.19
L
0
3
1
0.17
W
Neith
10
2
5
6.25
L
Fenrir
6
4
0
1.5
W
6
1
5
8.5
W
Morgan Le Fay
gustta78
Morgan Le Fay
2
0
5
4.5
W
Gilgamesh
gusttafds
Gilgamesh
4
1
3
5.5
L
Sun Wukong
nfg_gunnana
Sun Wukong
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,686
Damage
28,580
55,144
Taken
55,556
28,539
Mitigated
21,587
22,528
Healing
13,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
HeemNyoPouch
Sun Wukong
5,851
1,465
848
4,424
12,548
8,504
314
431
12,117
0
16,471
L
6,390
2,598
0
2,601
10,271
2,887
44
1,036
9,235
0
25,555
L
Morgan Le Fay
Lekevin166
Morgan Le Fay
7,277
722
0
146
10,484
2,960
0
1,632
8,852
22,626
0
L
64
64
0
76
2,127
696
0
373
1,754
380
0
W
Neith
10,161
7,312
0
4,288
10,868
4,455
6,405
5,617
5,251
0
49,006
L
Fenrir
7,973
1,741
0
4,688
14,827
5,345
0
344
14,483
0
57,108
W
12,805
5,472
0
7,456
14,139
8,155
1,896
633
13,506
0
64,551
W
Morgan Le Fay
gustta78
Morgan Le Fay
5,153
378
252
2,340
7,749
3,144
2,355
660
7,089
44,693
0
W
Gilgamesh
gusttafds
Gilgamesh
6,716
922
0
2,920
9,840
4,281
1,216
0
9,840
0
50,854
L
Sun Wukong
nfg_gunnana
Sun Wukong
6,876
968
0
6,118
17,847
9,699
91
1,768
16,079
0
35,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,526
Gold Earned
35,266
391
Minions Killed
209
0
Camps Cleared
0
1,712,522
Distance Traveled
1,353,287
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,998
421
23
1
0
307,369
4
L
Hou Yi
6,631
349
40
2
0
282,079
2
L
Morgan Le Fay
6,842
360
13
1
0
278,802
1
L
Ares
5,276
278
0
0
0
75,135
1
W
Neith
10,858
571
96
5
0
309,871
0
L
Fenrir
9,084
478
101
5
0
418,738
1
W
Osiris
10,187
536
101
5
0
322,547
0
W
Morgan Le Fay
9,185
483
67
4
0
353,081
2
W
Gilgamesh
10,298
542
104
5
0
419,654
0
L
Sun Wukong
7,433
391
55
3
0
298,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role