Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
EjaQlatron
Ares
Level 27
God Stats
75W - 65L
1,625 SR
Queue Stats
215W - 263L
1,278 Elo+
Party 1
Heimdallr
Heimdallr
StreemRushTV
Heimdallr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 163L
1,338 Elo+
Party 1
Mercury
Mercury
skay_narkool
Mercury
Level 23
God Stats
5W - 3L
1,717 SR
Queue Stats
82W - 87L
1,315 Elo+
Party 2
Bellona
Bellona
skay_nolann
Bellona
Level 24
God Stats
8W - 12L
1,287 SR
Queue Stats
92W - 90L
1,353 Elo+
Party 2
Team Averages
Level 25
1,526 SR
1,357 Elo+

VS

Team Averages
Level 14
1,503 SR
1,362 Elo+
Set
Set
AleMinitanke
Set
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 12L
1,276 Elo+
Solo
Hou Yi
Hou Yi
Blooboo_
Hou Yi
Level 8
God Stats
2W - 3L
1,753 SR
Queue Stats
47W - 39L
1,370 Elo+
Solo
Loki
Loki
ISlipKorr
Loki
Level 22
God Stats
13W - 13L
1,494 SR
Queue Stats
53W - 56L
1,342 Elo+
Solo
Susano
Susano
SArceneaux Jr
Susano
Level 13
God Stats
3W - 5L
1,266 SR
Queue Stats
19W - 27L
1,323 Elo+
Solo
Khepri
Khepri
SiNi_17-02_
Khepri
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
4 / 3 / 7
10,891
545
10,590
11,806
6,844
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 5 / 11
9,218
461
8,267
17,751
18,894
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
StreemRushTV
Heimdallr
18
13 / 1 / 5
11,849
592
16,534
14,771
7,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
skay_narkool
Mercury
15
6 / 3 / 10
10,494
525
6,720
9,618
3,658
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
skay_nolann
Bellona
19
15 / 5 / 3
12,572
629
17,469
17,016
11,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 8 / 1
10,163
508
15,423
17,666
14,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Blooboo_
Hou Yi
13
3 / 7 / 2
8,040
402
12,475
15,568
5,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
14
4 / 8 / 4
9,172
459
6,539
15,088
5,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 9 / 4
8,689
434
9,582
15,458
6,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Khepri
13
2 / 7 / 4
8,242
412
6,170
14,843
13,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
32
39
Kills
17
17
Deaths
39
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
3
7
2.5
L
7
8
1
0.94
L
Hou Yi
Blooboo_
Hou Yi
3
7
2
0.57
W
1
5
11
1.3
L
Loki
4
8
4
0.75
L
1
9
4
0.33
L
Khepri
2
7
4
0.57
W
Heimdallr
StreemRushTV
Heimdallr
13
1
5
15.5
W
Mercury
skay_narkool
Mercury
6
3
10
3.67
W
Bellona
skay_nolann
Bellona
15
5
3
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,580
Damage
50,189
70,962
Taken
78,623
48,054
Mitigated
45,561
21,258
Healing
13,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,590
1,356
0
5,436
11,806
6,844
2,886
350
11,456
63,278
0
L
15,423
7,861
0
2,366
17,666
14,133
76
5,772
11,894
0
43,435
L
Hou Yi
Blooboo_
Hou Yi
12,475
7,001
465
3,931
15,568
5,877
0
4,272
11,293
0
53,642
W
8,267
2,636
641
2,473
17,751
18,894
634
2,735
15,016
30,945
0
L
Loki
6,539
2,366
0
2,772
15,088
5,206
854
2,974
12,114
0
38,220
L
9,582
889
0
3,125
15,458
6,468
0
1,107
14,351
0
54,581
L
Khepri
6,170
1,526
0
897
14,843
13,877
0
4,732
10,111
26,421
0
W
Heimdallr
StreemRushTV
Heimdallr
16,534
10,631
0
7,565
14,771
7,456
2,116
2,522
12,249
0
74,629
W
Mercury
skay_narkool
Mercury
6,720
2,024
0
2,256
9,618
3,658
118
368
9,250
0
27,853
W
Bellona
skay_nolann
Bellona
17,469
8,166
291
2,596
17,016
11,202
3,688
195
16,821
0
80,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,024
Gold Earned
44,306
455
Minions Killed
353
0
Camps Cleared
0
1,909,390
Distance Traveled
1,782,858
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,891
545
112
6
0
332,371
1
L
Set
10,163
508
65
3
0
364,008
2
L
Hou Yi
8,040
402
69
3
0
328,710
4
W
Ares
9,218
461
40
2
0
361,688
1
L
Loki
9,172
459
64
3
0
336,541
0
L
Susano
8,689
434
97
5
0
349,154
0
L
Khepri
8,242
412
58
3
0
404,445
1
W
Heimdallr
11,849
592
111
6
0
369,765
3
W
Mercury
10,494
525
46
2
0
440,333
1
W
Bellona
12,572
629
146
7
0
405,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role