Player Matchup

Kumbhakarna
Kumbhakarna
Famfyni
Kumbhakarna
Level 63
God Stats
1W - 0L
1,715 SR
Queue Stats
4W - 0L
1,728 Elo+
Party 1
Janus
Janus
SinTroX_91
Janus
Level 160
God Stats
22W - 26L
1,400 SR
Queue Stats
1,093W - 1,051L
1,568 Elo+
Solo
Ullr
Ullr
uwu Shawtyyy
Ullr
Level 121
God Stats
6W - 5L
1,860 SR
Queue Stats
8W - 8L
1,638 Elo+
Party 1
Team Averages
Level 115
1,658 SR
1,644 Elo+

VS

Team Averages
Level 108
1,528 SR
1,591 Elo+
Gilgamesh
Gilgamesh
DonDawca
Gilgamesh
Level 72
God Stats
0W - 2L
1,620 SR
Queue Stats
13W - 5L
1,721 Elo+
Party 2
Sylvanus
Sylvanus
Natan-SPZ
Sylvanus
Level 92
God Stats
0W - 5L
1,499 SR
Queue Stats
36W - 37L
1,552 Elo+
Party 2
Raijin
Raijin
Softinho
Raijin
Level 159
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Famfyni
Kumbhakarna
11
2 / 0 / 11
8,482
771
3,616
7,475
5,807
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
12
5 / 1 / 7
8,212
747
7,380
5,435
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 3 / 4
8,398
763
8,848
8,967
3,219
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DonDawca
Gilgamesh
11
3 / 7 / 1
7,833
712
9,255
10,235
5,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Natan-SPZ
Sylvanus
11
1 / 4 / 2
7,264
660
4,356
8,780
3,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Raijin
Softinho
Raijin
10
0 / 3 / 2
7,040
640
3,299
6,195
1,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
14
Kills
4
4
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DonDawca
Gilgamesh
3
7
1
0.5
W
Kumbhakarna
Famfyni
Kumbhakarna
2
0
11
7.5
L
Sylvanus
Natan-SPZ
Sylvanus
1
4
2
0.5
W
Janus
5
1
7
8.5
L
Raijin
Softinho
Raijin
0
3
2
0.33
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,844
Damage
16,910
21,877
Taken
25,210
10,902
Mitigated
10,731
2,993
Healing
4,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DonDawca
Gilgamesh
9,255
1,724
0
408
10,235
5,377
0
3,754
6,481
0
20,239
W
Kumbhakarna
Famfyni
Kumbhakarna
3,616
573
0
1,046
7,475
5,807
0
3,239
4,236
7,898
0
L
Sylvanus
Natan-SPZ
Sylvanus
4,356
1,412
1,272
1,778
8,780
3,392
0
4,276
4,504
19,961
0
W
Janus
7,380
387
0
1,176
5,435
1,876
340
1,489
3,946
34,479
0
L
Raijin
Softinho
Raijin
3,299
280
0
573
6,195
1,962
0
2,966
3,229
24,393
0
W
8,848
3,651
0
771
8,967
3,219
0
2,927
6,040
0
30,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,092
Gold Earned
22,137
117
Minions Killed
107
0
Camps Cleared
0
576,165
Distance Traveled
545,255
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,833
712
34
3
0
197,651
1
W
Kumbhakarna
8,482
771
6
1
0
175,632
1
L
Sylvanus
7,264
660
33
3
0
157,502
0
W
Janus
8,212
747
54
5
0
195,750
1
L
Raijin
7,040
640
40
4
0
190,102
2
W
Ullr
8,398
763
57
5
0
204,783
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role