Player Matchup

Ra
Ra
Spücken
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,129 Elo+
Solo
Neith
Neith
alealejandrx
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
princessluna1716
Kukulkan
Level 26
God Stats
9W - 8L
1,434 SR
Queue Stats
66W - 89L
1,289 Elo+
Solo
Nemesis
Nemesis
qShinra
Nemesis
Level 29
God Stats
4W - 1L
1,631 SR
Queue Stats
28W - 27L
1,360 Elo+
Solo
Ares
Ares
ただりんだいただらいじただおりと
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 12
1,513 SR
1,356 Elo+

VS

Team Averages
Level 44
1,653 SR
1,596 Elo+
Ra
Ra
Arreats
Ra
Level 27
God Stats
3W - 1L
1,877 SR
Queue Stats
60W - 52L
1,618 Elo+
Party 1
Chernobog
Chernobog
CocoColo
Chernobog
Level 18
God Stats
4W - 3L
1,831 SR
Queue Stats
147W - 85L
1,727 Elo+
Party 1
Fenrir
Fenrir
DevilishRooster
Fenrir
Level 125
God Stats
4W - 7L
1,509 SR
Queue Stats
154W - 133L
1,593 Elo+
Party 1
Pele
Pele
JohnSmithOO7
Pele
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 90L
1,710 Elo+
Party 1
Mulan
Mulan
SaiykoSzun
Mulan
Level 28
God Stats
7W - 4L
1,546 SR
Queue Stats
24W - 33L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 11 / 2
5,163
397
1,164
8,460
2,502
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
1 / 12 / 2
5,194
400
2,571
9,271
2,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 10 / 0
5,657
435
3,124
11,696
4,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
qShinra
Nemesis
6
0 / 11 / 1
4,645
357
1,048
10,934
2,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
1 / 10 / 0
5,777
444
635
11,509
5,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 21
9,049
696
12,724
5,094
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
CocoColo
Chernobog
14
17 / 1 / 3
9,180
706
13,035
8,082
3,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
5 / 2 / 17
7,819
601
6,196
13,657
8,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
13 / 0 / 4
10,291
792
6,670
6,186
2,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
10
8 / 2 / 14
7,635
587
4,673
4,494
3,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
111
5
Kills
52
54
Deaths
5
5
Assists
59
Player
Kills
Deaths
Assists
KDA
L
9
0
21
19.5
L
Chernobog
CocoColo
Chernobog
17
1
3
18.5
L
5
2
17
6.75
L
13
0
4
15
L
Mulan
8
2
14
7.5
W
1
11
2
0.18
W
1
12
2
0.17
W
2
10
0
0.2
W
Nemesis
qShinra
Nemesis
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,542
Damage
43,298
51,870
Taken
37,513
17,995
Mitigated
19,142
2,292
Healing
11,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,724
2,509
1,106
2,302
5,094
1,671
2,950
753
4,341
61,492
0
L
Chernobog
CocoColo
Chernobog
13,035
7,991
0
3,600
8,082
3,303
1,058
1,863
6,219
0
51,692
L
6,196
1,739
0
3,757
13,657
8,343
350
1,155
12,502
0
23,925
L
6,670
2,399
0
450
6,186
2,618
2,015
118
6,068
0
77,020
L
Mulan
4,673
576
0
250
4,494
3,207
1,590
1,034
3,460
18
11,754
W
1,164
414
14
132
8,460
2,502
0
3,864
4,596
10,469
0
W
2,571
2,246
0
302
9,271
2,388
0
2,325
6,946
0
6,460
W
3,124
1,121
0
230
11,696
4,556
261
1,959
9,737
18,300
0
W
Nemesis
qShinra
Nemesis
1,048
304
0
229
10,934
2,839
0
1,657
9,277
0
10,379
W
635
465
0
1,385
11,509
5,710
0
2,937
8,572
7,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,436
Gold Earned
43,974
96
Minions Killed
412
0
Camps Cleared
0
800,055
Distance Traveled
1,329,317
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,049
696
115
9
0
246,093
2
L
Chernobog
9,180
706
85
7
0
269,889
0
L
Fenrir
7,819
601
33
3
0
243,676
0
L
Pele
10,291
792
159
12
0
338,579
2
L
Mulan
7,635
587
20
2
0
231,080
1
W
Ra
5,163
397
23
2
0
146,730
2
W
Neith
5,194
400
12
1
0
133,350
0
W
Kukulkan
5,657
435
30
2
0
202,307
5
W
Nemesis
4,645
357
17
1
0
155,353
1
W
Ares
5,777
444
14
1
0
162,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role