Player Matchup

Kukulkan
Kukulkan
El_Venandi
Kukulkan
Level 29
God Stats
7W - 14L
1,446 SR
Queue Stats
19W - 47L
1,236 Elo+
Party 1
Fafnir
Fafnir
FlexOnSmite
Fafnir
Level 38
God Stats
3W - 1L
1,602 SR
Queue Stats
20W - 55L
1,247 Elo+
Party 1
Zeus
Zeus
Your-Nightmarr
Zeus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,131 Elo+
Solo
Team Averages
Level 24
1,516 SR
1,204 Elo+

VS

Team Averages
Level 57
1,429 SR
1,382 Elo+
Bacchus
Bacchus
SucreMistik82
Bacchus
Level 149
God Stats
13W - 10L
1,560 SR
Queue Stats
597W - 765L
1,407 Elo+
Solo
Ra
Ra
qasddffghb
Ra
Level 17
God Stats
1W - 1L
1,226 SR
Queue Stats
63W - 112L
1,239 Elo+
Solo
Ganesha
Ganesha
violet-fuse1
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
El_Venandi
Kukulkan
14
6 / 1 / 5
10,491
699
8,956
7,480
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
14
3 / 1 / 10
10,985
732
8,458
11,124
13,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 3 / 6
9,779
652
10,894
9,200
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
4 / 3 / 1
9,646
643
13,347
17,843
21,511
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 6 / 1
8,794
586
5,874
12,674
4,453
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ganesha
violet-fuse1
Ganesha
8
0 / 5 / 1
7,429
495
147
5,644
5,448
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
14
Kills
5
5
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
El_Venandi
Kukulkan
6
1
5
8.5
W
Fafnir
3
1
10
8
L
Bacchus
4
3
1
1.5
W
5
3
6
2.67
L
1
6
1
0.25
L
Ganesha
violet-fuse1
Ganesha
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,308
Damage
19,368
27,804
Taken
36,161
19,416
Mitigated
31,412
10,762
Healing
2,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
El_Venandi
Kukulkan
8,956
1,454
0
2,245
7,480
3,004
547
5,363
2,117
39,281
0
W
Fafnir
8,458
2,633
902
4,708
11,124
13,222
240
6,108
5,016
22,002
0
L
Bacchus
13,347
2,250
168
228
17,843
21,511
0
11,904
5,407
37,136
0
W
10,894
3,451
284
2,623
9,200
3,190
495
7,897
1,303
30,108
0
L
5,874
630
1,012
1,510
12,674
4,453
69
10,764
1,562
31,746
0
L
Ganesha
violet-fuse1
Ganesha
147
44
0
0
5,644
5,448
0
4,594
884
294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,255
Gold Earned
25,869
133
Minions Killed
106
0
Camps Cleared
0
667,485
Distance Traveled
569,232
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,491
699
63
4
0
213,045
0
W
Fafnir
10,985
732
25
2
0
257,588
0
L
Bacchus
9,646
643
67
4
0
266,922
1
W
Zeus
9,779
652
45
3
0
196,852
1
L
Ra
8,794
586
39
3
0
252,072
0
L
Ganesha
7,429
495
0
0
0
50,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role