Player Matchup

Heimdallr
Heimdallr
DrazzyDraz
Heimdallr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,288 Elo+
Solo
Danzaburou
Danzaburou
EGORthe3rd
Danzaburou
Level 27
God Stats
2W - 4L
1,195 SR
Queue Stats
224W - 217L
1,453 Elo+
Solo
Hachiman
Hachiman
FloodyEshayzz
Hachiman
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 104L
1,389 Elo+
Party 1
Cerberus
Cerberus
Sherptar
Cerberus
Level 99
God Stats
8W - 2L
1,759 SR
Queue Stats
128W - 132L
1,305 Elo+
Party 1
Kali
Kali
Tanotio
Kali
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 47L
1,387 Elo+
Solo
Team Averages
Level 77
1,491 SR
1,365 Elo+

VS

Team Averages
Level 72
1,331 SR
1,472 Elo+
Ao Kuang
Ao Kuang
AFROzenFlame911
Ao Kuang
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 172L
1,554 Elo+
Party 2
Fenrir
Fenrir
Dankless805
Fenrir
Level 62
God Stats
2W - 3L
1,182 SR
Queue Stats
113W - 93L
1,547 Elo+
Party 2
He Bo
He Bo
FatherSteve94
He Bo
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 80L
1,676 Elo+
Party 2
Gilgamesh
Gilgamesh
GoD_Call_911
Gilgamesh
Level 125
God Stats
4W - 11L
1,225 SR
Queue Stats
1,042W - 1,135L
1,264 Elo+
Solo
Raijin
Raijin
千波倾尽嫣然
Raijin
Level 29
God Stats
0W - 3L
1,249 SR
Queue Stats
26W - 39L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrazzyDraz
Heimdallr
20
7 / 8 / 22
13,721
686
24,725
22,554
10,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
EGORthe3rd
Danzaburou
20
10 / 6 / 13
14,764
738
19,776
20,273
14,956
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
FloodyEshayzz
Hachiman
20
8 / 4 / 19
13,833
692
21,560
18,176
8,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Sherptar
Cerberus
20
10 / 3 / 25
14,551
728
20,640
42,828
32,427
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kali
Tanotio
Kali
18
1 / 5 / 22
12,252
613
11,099
22,046
9,748
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
14 / 3 / 6
16,063
803
20,255
28,420
13,801
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
18
1 / 7 / 12
11,534
577
8,611
16,432
11,238
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 5 / 15
13,035
652
19,227
19,263
7,500
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
GoD_Call_911
Gilgamesh
17
1 / 12 / 12
11,063
553
15,307
25,236
21,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
4 / 9 / 13
13,698
685
36,459
25,215
11,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
83
36
Kills
25
26
Deaths
36
101
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
14
3
6
5.67
L
Fenrir
1
7
12
1
W
Heimdallr
DrazzyDraz
Heimdallr
7
8
22
2.25
W
Danzaburou
EGORthe3rd
Danzaburou
10
6
13
2.75
L
5
5
15
2.5
W
Hachiman
FloodyEshayzz
Hachiman
8
4
19
4.38
L
Gilgamesh
GoD_Call_911
Gilgamesh
1
12
12
0.58
W
Cerberus
Sherptar
Cerberus
10
3
25
7.5
W
Kali
Tanotio
Kali
1
5
22
2.4
L
4
9
13
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,800
Damage
99,859
125,877
Taken
114,566
75,528
Mitigated
65,524
57,199
Healing
40,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
20,255
3,734
844
8,490
28,420
13,801
888
5,625
22,795
45,123
0
L
Fenrir
8,611
1,000
4,115
3,292
16,432
11,238
341
2,382
14,050
0
16,176
W
Heimdallr
DrazzyDraz
Heimdallr
24,725
11,108
2,749
3,336
22,554
10,229
1,816
14,107
8,447
0
45,113
W
Danzaburou
EGORthe3rd
Danzaburou
19,776
9,461
3,753
3,389
20,273
14,956
1,249
10,749
9,524
0
40,168
L
19,227
1,537
4,959
4,778
19,263
7,500
420
2,798
16,465
30,111
0
W
Hachiman
FloodyEshayzz
Hachiman
21,560
11,915
3,538
5,569
18,176
8,168
2,719
12,235
5,941
0
46,501
L
Gilgamesh
GoD_Call_911
Gilgamesh
15,307
1,636
2,282
2,408
25,236
21,658
504
5,736
19,496
0
30,083
W
Cerberus
Sherptar
Cerberus
20,640
480
2,904
19,911
42,828
32,427
374
24,159
18,669
39,777
0
W
Kali
Tanotio
Kali
11,099
3,479
3,669
8,381
22,046
9,748
575
14,691
7,355
0
28,813
L
36,459
608
2,533
6,893
25,215
11,327
128
4,099
21,116
72,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,121
Gold Earned
65,393
202
Minions Killed
186
0
Camps Cleared
0
1,719,478
Distance Traveled
1,834,231
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
16,063
803
44
2
0
420,621
0
L
Fenrir
11,534
577
17
1
0
378,876
1
W
Heimdallr
13,721
686
44
2
0
347,939
0
W
Danzaburou
14,764
738
44
2
0
273,125
0
L
He Bo
13,035
652
19
1
0
360,201
0
W
Hachiman
13,833
692
41
2
0
339,764
0
L
Gilgamesh
11,063
553
21
1
0
354,776
0
W
Cerberus
14,551
728
43
2
0
357,673
2
W
Kali
12,252
613
30
2
0
400,977
0
L
Raijin
13,698
685
85
4
0
319,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role