Player Matchup

Discordia
Discordia
 
Discordia
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
JamesIsAJoker
Vamana
Level 17
God Stats
8W - 9L
1,625 SR
Queue Stats
28W - 35L
1,529 Elo+
Solo
Raijin
Raijin
JiminyCriminal
Raijin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,877 Elo+
Party 1
Thanatos
Thanatos
UrSonDatesHetler
Thanatos
Level 29
God Stats
6W - 5L
1,530 SR
Queue Stats
11W - 11L
1,528 Elo+
Party 1
Hachiman
Hachiman
funnyboyreturns
Hachiman
Level 27
God Stats
9W - 10L
1,546 SR
Queue Stats
92W - 75L
1,617 Elo+
Solo
Team Averages
Level 19
1,540 SR
1,610 Elo+

VS

Team Averages
Level 16
1,546 SR
1,589 Elo+
Izanami
Izanami
 
Izanami
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Konopo
Chang'e
Level 22
God Stats
2W - 5L
1,436 SR
Queue Stats
300W - 312L
1,450 Elo+
Solo
Tyr
Tyr
TomatoGuy69
Tyr
Level 17
God Stats
1W - 1L
1,795 SR
Queue Stats
16W - 4L
1,909 Elo+
Solo
Bellona
Bellona
oppar12345
Bellona
Level 18
God Stats
5W - 7L
1,573 SR
Queue Stats
158W - 150L
1,575 Elo+
Solo
Ymir
Ymir
大鸡巴啊
Ymir
Level 7
God Stats
1W - 3L
1,425 SR
Queue Stats
6W - 7L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
4 / 1 / 5
7,074
544
3,987
3,839
997
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 1
6,192
476
5,203
10,671
4,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
4 / 0 / 1
8,183
629
6,819
4,910
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 0 / 1
6,321
486
1,663
6,787
1,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
12
3 / 1 / 5
6,870
528
3,673
7,105
2,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 5 / 2
6,035
464
1,592
5,604
1,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Konopo
Chang'e
11
0 / 3 / 0
5,979
460
1,620
6,396
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 1 / 1
6,439
495
1,284
3,999
1,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
oppar12345
Bellona
12
2 / 2 / 1
7,344
565
8,524
9,886
6,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 4 / 0
6,121
471
2,391
8,253
4,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
5
5
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
5
6.5
L
Izanami
 
Izanami
0
5
2
0.2
W
1
3
1
0.5
W
4
0
1
4.5
L
Chang'e
Konopo
Chang'e
0
3
0
0
L
2
1
1
2.5
W
2
0
1
2.5
W
Hachiman
3
1
5
5.5
L
Bellona
oppar12345
Bellona
2
2
1
1.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,345
Damage
15,411
33,312
Taken
34,138
11,536
Mitigated
14,625
13,512
Healing
9,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,987
279
258
258
3,839
997
1,058
484
3,351
37,460
0
L
Izanami
 
Izanami
1,592
614
0
102
5,604
1,236
776
2,942
2,662
0
26,008
W
5,203
3,698
99
2,841
10,671
4,507
0
230
10,441
0
28,704
W
6,819
393
0
1,237
4,910
1,844
121
849
3,947
53,803
0
L
Chang'e
Konopo
Chang'e
1,620
233
0
2,184
6,396
1,672
0
4,048
2,348
27,053
0
L
1,284
203
0
2,409
3,999
1,372
58
0
3,999
0
26,821
W
1,663
527
0
5,083
6,787
1,946
0
0
6,787
0
31,324
W
Hachiman
3,673
1,898
0
3,736
7,105
2,242
216
2,316
4,775
0
31,862
L
Bellona
oppar12345
Bellona
8,524
3,867
0
4,146
9,886
6,167
37
1,383
8,503
0
44,910
L
2,391
310
0
727
8,253
4,178
30
2,433
5,820
22,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,640
Gold Earned
31,918
340
Minions Killed
339
0
Camps Cleared
0
1,168,171
Distance Traveled
1,107,410
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,074
544
62
5
0
211,192
1
L
Izanami
6,035
464
53
4
0
195,236
1
W
Vamana
6,192
476
51
4
0
228,445
2
W
Raijin
8,183
629
110
8
0
247,450
4
L
Chang'e
5,979
460
61
5
0
218,329
1
L
Tyr
6,439
495
68
5
0
186,888
2
W
Thanatos
6,321
486
57
4
0
248,667
1
W
Hachiman
6,870
528
60
5
0
232,417
1
L
Bellona
7,344
565
111
9
0
272,958
2
L
Ymir
6,121
471
46
4
0
233,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role