Player Matchup

Bellona
Bellona
Bil Dipperly
Bellona
Level 18
God Stats
3W - 0L
1,806 SR
Queue Stats
63W - 46L
1,678 Elo+
Party 1
Neith
Neith
Don Tajmi
Neith
Level 25
God Stats
21W - 10L
1,685 SR
Queue Stats
91W - 73L
1,680 Elo+
Party 1
Khepri
Khepri
FloosieTheBeast
Khepri
Level 102
God Stats
7W - 4L
1,571 SR
Queue Stats
262W - 291L
1,568 Elo+
Party 1
Fenrir
Fenrir
PapaSmurf7075
Fenrir
Level 13
God Stats
4W - 0L
1,795 SR
Queue Stats
26W - 10L
1,789 Elo+
Party 1
Kukulkan
Kukulkan
z Nimbus
Kukulkan
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 3L
1,677 Elo+
Party 1
Team Averages
Level 32
1,672 SR
1,679 Elo+

VS

Team Averages
Level 21
1,593 SR
1,619 Elo+
Arachne
Arachne
 
Arachne
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Anchnt
Baron Samedi
Level 6
God Stats
1W - 1L
1,741 SR
Queue Stats
3W - 1L
1,812 Elo+
Solo
Danzaburou
Danzaburou
GadgetSteamhoof
Danzaburou
Level 18
God Stats
4W - 6L
1,524 SR
Queue Stats
56W - 49L
1,552 Elo+
Party 2
Osiris
Osiris
Qwelion
Osiris
Level 28
God Stats
0W - 1L
1,702 SR
Queue Stats
110W - 82L
1,657 Elo+
Solo
Sylvanus
Sylvanus
cliffduggo
Sylvanus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 92L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bil Dipperly
Bellona
13
4 / 0 / 1
7,278
662
6,126
6,651
4,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Don Tajmi
Neith
9
0 / 2 / 5
5,268
479
4,942
2,733
1,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 9
6,079
553
2,228
5,913
2,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
18 / 1 / 3
8,387
762
12,224
6,666
2,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
z Nimbus
Kukulkan
9
2 / 2 / 1
5,658
514
2,206
3,161
936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
1 / 6 / 0
5,657
514
2,334
8,086
3,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Anchnt
Baron Samedi
7
1 / 8 / 1
4,888
444
2,131
7,217
2,180
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Danzaburou
GadgetSteamhoof
Danzaburou
7
1 / 4 / 2
4,885
444
2,850
4,653
1,205
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
Qwelion
Osiris
9
2 / 5 / 1
5,473
498
6,447
11,867
5,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
cliffduggo
Sylvanus
9
1 / 2 / 1
5,474
498
1,304
7,902
3,228
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
25
Kills
6
6
Deaths
25
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
6
0
0.17
L
Baron Samedi
Anchnt
Baron Samedi
1
8
1
0.19
W
Bellona
Bil Dipperly
Bellona
4
0
1
4.5
W
Neith
Don Tajmi
Neith
0
2
5
1.25
W
1
1
9
5.5
L
Danzaburou
GadgetSteamhoof
Danzaburou
1
4
2
0.5
W
18
1
3
19.5
L
Osiris
Qwelion
Osiris
2
5
1
0.5
L
Sylvanus
cliffduggo
Sylvanus
1
2
1
0.75
W
Kukulkan
z Nimbus
Kukulkan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,726
Damage
15,066
25,124
Taken
39,725
11,553
Mitigated
14,962
5,217
Healing
8,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,334
1,080
0
1,730
8,086
3,212
0
197
7,889
0
19,933
L
Baron Samedi
Anchnt
Baron Samedi
2,131
501
0
406
7,217
2,180
336
1,927
5,290
17,700
0
W
Bellona
Bil Dipperly
Bellona
6,126
2,575
0
2,634
6,651
4,330
26
0
6,651
2,336
43,712
W
Neith
Don Tajmi
Neith
4,942
1,982
0
280
2,733
1,078
0
465
2,268
0
25,312
W
2,228
28
0
1,220
5,913
2,410
0
1,513
4,400
13,373
0
L
Danzaburou
GadgetSteamhoof
Danzaburou
2,850
1,446
0
373
4,653
1,205
210
842
3,732
0
17,860
W
12,224
3,145
0
1,083
6,666
2,799
0
635
6,031
0
46,087
L
Osiris
Qwelion
Osiris
6,447
3,616
0
4,455
11,867
5,137
0
771
11,096
0
26,916
L
Sylvanus
cliffduggo
Sylvanus
1,304
524
0
1,779
7,902
3,228
0
676
7,226
18,515
0
W
Kukulkan
z Nimbus
Kukulkan
2,206
1,012
0
0
3,161
936
336
822
2,339
16,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,670
Gold Earned
26,377
309
Minions Killed
204
0
Camps Cleared
0
1,011,429
Distance Traveled
865,598
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,657
514
42
4
0
186,998
3
L
Baron Samedi
4,888
444
38
3
0
143,395
0
W
Bellona
7,278
662
114
10
0
220,812
0
W
Neith
5,268
479
70
6
0
186,694
2
W
Khepri
6,079
553
12
1
0
200,846
0
L
Danzaburou
4,885
444
32
3
0
165,573
1
W
Fenrir
8,387
762
80
7
0
231,890
2
L
Osiris
5,473
498
51
5
0
202,373
0
L
Sylvanus
5,474
498
41
4
0
167,259
0
W
Kukulkan
5,658
514
33
3
0
171,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role