Player Matchup

Cu Chulainn
Cu Chulainn
LuisTheBestRJ
Cu Chulainn
Level 17
God Stats
4W - 2L
1,699 SR
Queue Stats
57W - 111L
1,366 Elo+
Party 1
Arachne
Arachne
Otaku_askeladd
Arachne
Level 18
God Stats
48W - 68L
1,378 SR
Queue Stats
74W - 132L
1,295 Elo+
Party 1
Izanami
Izanami
P_Ambrose
Izanami
Level 36
God Stats
6W - 11L
1,646 SR
Queue Stats
111W - 189L
1,345 Elo+
Party 1
Kuzenbo
Kuzenbo
PomboTerrorista
Kuzenbo
Level 46
God Stats
1W - 2L
1,103 SR
Queue Stats
34W - 104L
1,304 Elo+
Party 1
Hel
Hel
Zhyoom
Hel
Level 27
God Stats
16W - 11L
1,579 SR
Queue Stats
84W - 75L
1,597 Elo+
Party 1
Team Averages
Level 29
1,481 SR
1,381 Elo+

VS

Team Averages
Level 27
1,458 SR
1,340 Elo+
Anubis
Anubis
S0r0n_0lir
Anubis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,167 Elo+
Party 2
Skadi
Skadi
Werepyre
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,354 Elo+
Solo
Mercury
Mercury
dedeydedey
Mercury
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,689 Elo+
Solo
Cernunnos
Cernunnos
emanuelalvarez93
Cernunnos
Level 22
God Stats
13W - 17L
1,289 SR
Queue Stats
105W - 142L
1,323 Elo+
Solo
Sobek
Sobek
myaubumon
Sobek
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 10L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LuisTheBestRJ
Cu Chulainn
20
5 / 2 / 4
12,214
489
8,264
13,746
11,450
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
12 / 4 / 5
14,161
566
18,733
20,989
11,231
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
P_Ambrose
Izanami
19
3 / 7 / 9
12,199
488
13,820
18,684
9,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
1 / 5 / 7
11,870
475
9,210
19,860
19,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
Zhyoom
Hel
20
11 / 3 / 12
15,883
635
32,003
25,801
11,951
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
S0r0n_0lir
Anubis
18
5 / 8 / 3
11,996
480
19,776
23,849
11,931
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Werepyre
Skadi
16
9 / 9 / 3
12,137
485
21,547
22,102
7,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
dedeydedey
Mercury
18
4 / 7 / 4
11,976
479
10,138
19,515
8,230
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
18
3 / 4 / 0
12,071
483
12,522
15,357
6,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
myaubumon
Sobek
16
0 / 4 / 16
11,682
467
11,518
24,129
33,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
47
32
Kills
21
21
Deaths
32
37
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
LuisTheBestRJ
Cu Chulainn
5
2
4
3.5
W
12
4
5
3.63
W
Izanami
P_Ambrose
Izanami
3
7
9
1.07
W
1
5
7
0.9
L
Anubis
S0r0n_0lir
Anubis
5
8
3
0.81
L
Skadi
Werepyre
Skadi
9
9
3
1.17
W
Hel
Zhyoom
Hel
11
3
12
5.67
L
Mercury
dedeydedey
Mercury
4
7
4
0.86
L
Cernunnos
3
4
0
0.75
L
Sobek
myaubumon
Sobek
0
4
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,030
Damage
75,501
99,080
Taken
104,952
62,803
Mitigated
68,102
36,028
Healing
31,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
LuisTheBestRJ
Cu Chulainn
8,264
1,584
0
3,117
13,746
11,450
1,769
669
13,077
4,690
46,869
W
18,733
15,466
0
966
20,989
11,231
92
5,319
15,670
0
122,779
W
Izanami
P_Ambrose
Izanami
13,820
9,417
0
4,842
18,684
9,101
2,015
7,482
11,202
0
93,813
W
9,210
4,210
0
840
19,860
19,070
690
10,281
9,579
26,833
0
L
Anubis
S0r0n_0lir
Anubis
19,776
258
0
11,098
23,849
11,931
1,008
13,421
10,019
70,190
0
L
Skadi
Werepyre
Skadi
21,547
12,305
0
5,031
22,102
7,316
1,830
10,554
11,223
0
78,635
W
Hel
Zhyoom
Hel
32,003
1,371
5,795
20,468
25,801
11,951
2,437
7,543
18,258
126,280
0
L
Mercury
dedeydedey
Mercury
10,138
5,362
0
4,047
19,515
8,230
0
4,237
15,162
0
89,298
L
Cernunnos
12,522
5,212
0
2,628
15,357
6,946
2,463
5,151
10,152
0
68,113
L
Sobek
myaubumon
Sobek
11,518
1,153
879
7,381
24,129
33,679
48
7,655
16,346
28,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,327
Gold Earned
59,862
641
Minions Killed
468
0
Camps Cleared
0
2,231,687
Distance Traveled
1,917,654
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,214
489
100
4
0
429,757
0
W
Arachne
14,161
566
150
6
0
478,518
0
W
Izanami
12,199
488
148
6
0
412,733
0
W
Kuzenbo
11,870
475
17
1
0
418,500
0
L
Anubis
11,996
480
95
4
0
358,959
2
L
Skadi
12,137
485
94
4
0
328,902
3
W
Hel
15,883
635
226
9
0
492,179
3
L
Mercury
11,976
479
131
5
0
450,607
0
L
Cernunnos
12,071
483
123
5
0
343,105
7
L
Sobek
11,682
467
25
1
0
436,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role