Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DucksMM8
Mercury
Level 128
God Stats
4W - 5L
1,566 SR
Queue Stats
422W - 407L
1,579 Elo+
Party 1
Persephone
Persephone
LIL_JESS_29
Persephone
Level 127
God Stats
12W - 15L
1,754 SR
Queue Stats
451W - 446L
1,605 Elo+
Party 1
Khepri
Khepri
bryan_D_dragon
Khepri
Level 140
God Stats
6W - 4L
1,544 SR
Queue Stats
35W - 30L
1,588 Elo+
Party 2
Cupid
Cupid
jhonny0128
Cupid
Level 157
God Stats
12W - 5L
1,879 SR
Queue Stats
203W - 173L
1,619 Elo+
Party 2
Team Averages
Level 123
1,649 SR
1,578 Elo+

VS

Team Averages
Level 133
1,592 SR
1,600 Elo+
Da Ji
Da Ji
BelovedCherry
Da Ji
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 37L
1,650 Elo+
Party 3
Tyr
Tyr
DarkHunt3rs
Tyr
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
225W - 207L
1,565 Elo+
Solo
Chiron
Chiron
IcedTeaMix-
Chiron
Level 158
God Stats
2W - 5L
1,696 SR
Queue Stats
144W - 127L
1,626 Elo+
Party 3
Athena
Athena
Kushville900123
Athena
Level 152
God Stats
3W - 1L
1,749 SR
Queue Stats
38W - 30L
1,640 Elo+
Party 3
Hel
Hel
nlfdraco
Hel
Level 142
God Stats
0W - 4L
1,513 SR
Queue Stats
54W - 51L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
2 / 4 / 5
9,640
507
7,469
16,367
11,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+75
Health

Mercury
DucksMM8
Mercury
17
8 / 4 / 8
10,928
575
8,918
18,126
7,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
LIL_JESS_29
Persephone
15
5 / 4 / 12
10,888
573
11,665
11,886
4,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 3 / 15
10,835
570
4,845
13,198
9,604
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
20
11 / 1 / 3
12,280
646
18,563
13,407
6,271
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
8,201
432
4,148
14,213
5,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 6 / 3
9,820
517
9,650
16,643
15,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Chiron
17
4 / 4 / 4
10,057
529
11,361
14,439
5,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 7 / 9
8,809
464
6,728
18,939
14,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 4 / 5
10,090
531
15,075
11,520
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
39
28
Kills
15
16
Deaths
28
43
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
4
5
1.13
L
1
7
3
0.36
L
4
6
3
0.92
W
Mercury
DucksMM8
Mercury
8
4
8
3
L
Chiron
4
4
4
1.5
L
1
7
9
0.79
W
Persephone
LIL_JESS_29
Persephone
5
4
12
2.75
W
2
3
15
3.17
W
Cupid
11
1
3
12.5
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,460
Damage
46,962
72,984
Taken
75,754
40,190
Mitigated
45,988
22,510
Healing
26,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,469
3,791
0
7,522
16,367
11,844
2,298
2,154
14,213
0
54,313
L
4,148
1,336
0
4,564
14,213
5,204
0
1,590
12,623
0
42,772
L
9,650
2,299
0
4,683
16,643
15,872
1,014
2,120
14,523
0
56,781
W
Mercury
DucksMM8
Mercury
8,918
3,828
0
4,232
18,126
7,918
78
5,750
12,376
0
61,487
L
Chiron
11,361
3,305
784
4,346
14,439
5,694
1,208
1,068
13,371
0
79,214
L
6,728
1,828
500
3,535
18,939
14,937
149
5,690
13,249
23,120
0
W
Persephone
LIL_JESS_29
Persephone
11,665
591
0
2,437
11,886
4,553
1,192
6,262
5,620
65,391
0
W
4,845
715
0
1,000
13,198
9,604
0
6,331
6,867
24,338
0
W
Cupid
18,563
11,816
0
7,319
13,407
6,271
18
2,380
11,027
0
103,896
L
15,075
613
3,211
4,387
11,520
4,281
594
6,042
5,478
63,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,571
Gold Earned
46,977
513
Minions Killed
497
0
Camps Cleared
0
1,759,830
Distance Traveled
1,581,512
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,640
507
87
5
0
370,062
3
L
Da Ji
8,201
432
88
5
0
278,617
1
L
Tyr
9,820
517
114
6
0
329,546
4
W
Mercury
10,928
575
109
6
0
394,813
2
L
Chiron
10,057
529
146
8
0
323,221
5
L
Athena
8,809
464
31
2
0
342,950
3
W
Persephone
10,888
573
106
6
0
324,308
3
W
Khepri
10,835
570
35
2
0
354,969
4
W
Cupid
12,280
646
176
9
0
315,678
8
L
Hel
10,090
531
118
6
0
307,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role