Player Matchup

Kumbhakarna
Kumbhakarna
BolbiTheSlapGod
Kumbhakarna
Level 49
God Stats
5W - 2L
1,397 SR
Queue Stats
164W - 180L
1,420 Elo+
Party 3
Achilles
Achilles
Herwickane
Achilles
Level 45
God Stats
3W - 4L
1,326 SR
Queue Stats
157W - 186L
1,399 Elo+
Party 3
Merlin
Merlin
SoulHandsome
Merlin
Level 145
God Stats
19W - 19L
1,431 SR
Queue Stats
419W - 399L
1,555 Elo+
Party 1
Loki
Loki
TheFlyer1
Loki
Level 53
God Stats
12W - 7L
1,572 SR
Queue Stats
232W - 228L
1,432 Elo+
Party 3
Apollo
Apollo
meno destroyer
Apollo
Level 88
God Stats
68W - 98L
1,405 SR
Queue Stats
705W - 796L
1,408 Elo+
Party 1
Team Averages
Level 76
1,426 SR
1,443 Elo+

VS

Team Averages
Level 96
1,526 SR
1,487 Elo+
Cupid
Cupid
Sauce-Pan458
Cupid
Level 42
God Stats
22W - 16L
1,565 SR
Queue Stats
131W - 147L
1,484 Elo+
Party 4
Tiamat
Tiamat
X-Phusion
Tiamat
Level 149
God Stats
4W - 5L
1,709 SR
Queue Stats
234W - 221L
1,559 Elo+
Party 2
Ganesha
Ganesha
ramaxsteel
Ganesha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,482 Elo+
Party 2
Amaterasu
Amaterasu
tjp97
Amaterasu
Level 104
God Stats
15W - 22L
1,500 SR
Queue Stats
379W - 356L
1,451 Elo+
Party 4
Loki
Loki
xSuperBuu702
Loki
Level 58
God Stats
4W - 8L
1,356 SR
Queue Stats
52W - 57L
1,459 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BolbiTheSlapGod
Kumbhakarna
9
3 / 2 / 4
6,454
587
2,233
6,927
1,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
Herwickane
Achilles
12
4 / 0 / 0
6,700
609
5,355
5,832
3,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
11
0 / 2 / 3
6,445
586
4,471
5,309
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
12
6 / 1 / 2
7,129
648
6,483
6,931
2,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
5 / 1 / 6
6,840
622
7,534
4,907
1,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,987
544
3,439
6,318
1,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
X-Phusion
Tiamat
11
4 / 4 / 0
6,379
580
4,511
6,755
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
ramaxsteel
Ganesha
9
0 / 5 / 3
5,608
510
3,255
9,801
4,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
tjp97
Amaterasu
10
0 / 4 / 0
5,740
522
3,389
9,534
5,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 2 / 2
5,591
508
1,616
5,716
1,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
18
Kills
6
6
Deaths
18
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BolbiTheSlapGod
Kumbhakarna
3
2
4
2.5
W
Achilles
Herwickane
Achilles
4
0
0
4
L
2
3
0
0.67
W
Merlin
0
2
3
0.75
W
Loki
6
1
2
7
L
Tiamat
X-Phusion
Tiamat
4
4
0
1
W
5
1
6
8
L
Ganesha
ramaxsteel
Ganesha
0
5
3
0.3
L
Amaterasu
tjp97
Amaterasu
0
4
0
0
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,076
Damage
16,210
29,906
Taken
38,124
10,239
Mitigated
16,606
7,137
Healing
8,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BolbiTheSlapGod
Kumbhakarna
2,233
470
0
1,512
6,927
1,863
437
2,618
4,247
10,829
0
W
Achilles
Herwickane
Achilles
5,355
1,925
0
1,722
5,832
3,340
0
0
5,832
0
31,712
L
3,439
2,061
270
2,390
6,318
1,584
441
471
5,847
0
30,264
W
Merlin
4,471
374
0
676
5,309
1,752
0
2,046
2,993
37,625
0
W
Loki
6,483
2,826
0
273
6,931
2,108
388
1,352
5,455
0
39,620
L
Tiamat
X-Phusion
Tiamat
4,511
462
0
1,607
6,755
3,341
84
3,157
3,196
25,369
0
W
7,534
4,672
564
2,390
4,907
1,176
375
1,288
3,613
0
32,539
L
Ganesha
ramaxsteel
Ganesha
3,255
522
0
1,189
9,801
4,995
98
2,496
7,281
15,591
0
L
Amaterasu
tjp97
Amaterasu
3,389
2,193
0
2,710
9,534
5,171
0
0
9,534
0
30,701
L
1,616
217
0
0
5,716
1,515
0
152
5,562
0
27,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,568
Gold Earned
29,305
316
Minions Killed
259
0
Camps Cleared
0
1,063,431
Distance Traveled
983,085
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,454
587
22
2
0
216,089
5
W
Achilles
6,700
609
73
7
0
212,925
2
L
Cupid
5,987
544
58
5
0
198,154
0
W
Merlin
6,445
586
89
8
0
198,408
3
W
Loki
7,129
648
75
7
0
234,721
1
L
Tiamat
6,379
580
62
6
0
201,063
0
W
Apollo
6,840
622
57
5
0
201,288
1
L
Ganesha
5,608
510
8
1
0
185,160
0
L
Amaterasu
5,740
522
66
6
0
185,298
2
L
Loki
5,591
508
65
6
0
213,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role