Player Matchup

Medusa
Medusa
BohainTheBear
Medusa
Level 87
God Stats
20W - 9L
1,682 SR
Queue Stats
214W - 203L
1,454 Elo+
Party 1
Nike
Nike
Booiest Worm
Nike
Level 24
God Stats
12W - 7L
1,709 SR
Queue Stats
121W - 137L
1,422 Elo+
Party 2
Loki
Loki
Ifcy
Loki
Level 126
God Stats
185W - 131L
1,654 SR
Queue Stats
793W - 785L
1,526 Elo+
Party 2
Aphrodite
Aphrodite
miguel00789
Aphrodite
Level 44
God Stats
3W - 7L
1,500 SR
Queue Stats
266W - 331L
1,437 Elo+
Party 1
Discordia
Discordia
vatinator
Discordia
Level 87
God Stats
1W - 1L
1,322 SR
Queue Stats
203W - 186L
1,561 Elo+
Party 2
Team Averages
Level 74
1,573 SR
1,480 Elo+

VS

Team Averages
Level 60
1,469 SR
1,467 Elo+
Loki
Loki
JohnTerry07
Loki
Level 29
God Stats
30W - 37L
1,498 SR
Queue Stats
87W - 82L
1,446 Elo+
Party 4
Ymir
Ymir
Sauce-Pan458
Ymir
Level 42
God Stats
17W - 10L
1,692 SR
Queue Stats
131W - 147L
1,495 Elo+
Party 3
Osiris
Osiris
Xx_TSM_RAVEN_xX
Osiris
Level 66
God Stats
2W - 9L
1,177 SR
Queue Stats
209W - 230L
1,462 Elo+
Party 4
Chang'e
Chang'e
tjp97
Chang'e
Level 104
God Stats
27W - 19L
1,376 SR
Queue Stats
379W - 356L
1,462 Elo+
Party 3
Cupid
Cupid
xSuperBuu702
Cupid
Level 58
God Stats
11W - 12L
1,603 SR
Queue Stats
52W - 57L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 2
8,389
559
16,242
9,493
3,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 0
7,274
485
1,709
5,457
4,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
Ifcy
Loki
15
2 / 0 / 4
8,529
569
4,725
8,740
3,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
miguel00789
Aphrodite
12
0 / 1 / 9
7,666
511
3,721
6,668
3,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
vatinator
Discordia
14
5 / 1 / 3
8,455
564
7,675
6,717
2,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,739
516
4,249
7,686
2,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 4 / 0
6,621
441
3,545
14,468
9,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

13
0 / 1 / 3
7,942
529
4,502
6,391
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
tjp97
Chang'e
13
1 / 4 / 2
7,807
520
7,954
12,213
4,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 1
6,745
450
3,520
9,243
2,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
15
Kills
3
3
Deaths
15
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
W
1
0
0
1
W
Loki
Ifcy
Loki
2
0
4
4
L
1
2
2
1
L
0
4
0
0
L
0
1
3
1.5
W
Aphrodite
miguel00789
Aphrodite
0
1
9
4.5
L
Chang'e
tjp97
Chang'e
1
4
2
0.5
W
Discordia
vatinator
Discordia
5
1
3
6.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,072
Damage
23,770
37,075
Taken
50,001
16,952
Mitigated
21,770
14,823
Healing
13,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,242
8,944
0
3,051
9,493
3,252
1,673
3,108
6,313
0
69,166
W
1,709
177
0
240
5,457
4,636
196
0
5,457
3,142
26,451
W
Loki
Ifcy
Loki
4,725
1,141
0
3,434
8,740
3,100
0
2,101
6,516
0
56,930
L
4,249
1,364
0
0
7,686
2,508
0
1,998
5,688
0
38,955
L
3,545
338
282
2,942
14,468
9,360
0
2,037
12,431
27,166
0
L
4,502
1,528
0
2,698
6,391
3,316
890
1,272
4,824
0
47,491
W
Aphrodite
miguel00789
Aphrodite
3,721
1,573
2,831
4,248
6,668
3,498
439
3,136
3,486
18,920
0
L
Chang'e
tjp97
Chang'e
7,954
228
341
5,360
12,213
4,229
854
4,505
7,708
53,132
0
W
Discordia
vatinator
Discordia
7,675
527
0
1,019
6,717
2,466
311
2,657
3,804
44,517
0
L
3,520
1,176
181
1,483
9,243
2,357
0
2,076
7,167
0
21,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,313
Gold Earned
36,854
406
Minions Killed
358
0
Camps Cleared
0
1,495,317
Distance Traveled
1,396,234
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,389
559
124
8
0
293,441
1
W
Nike
7,274
485
55
4
0
280,509
1
W
Loki
8,529
569
120
8
0
331,835
2
L
Loki
7,739
516
83
6
0
308,467
1
L
Ymir
6,621
441
41
3
0
263,991
0
L
Osiris
7,942
529
97
6
0
292,292
4
W
Aphrodite
7,666
511
34
2
0
289,645
4
L
Chang'e
7,807
520
95
6
0
270,598
5
W
Discordia
8,455
564
73
5
0
299,887
0
L
Cupid
6,745
450
42
3
0
260,886
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role