Player Matchup

Baron Samedi
Baron Samedi
NotAdamAtWork
Baron Samedi
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
117W - 87L
1,559 Elo+
Party 1
Nemesis
Nemesis
Venske
Nemesis
Level 108
God Stats
5W - 0L
1,928 SR
Queue Stats
274W - 218L
1,565 Elo+
Party 1
Odin
Odin
ZANDREAL
Odin
Level 80
God Stats
4W - 0L
1,613 SR
Queue Stats
153W - 106L
1,514 Elo+
Party 1
Team Averages
Level 72
1,680 SR
1,546 Elo+

VS

Team Averages
Level 42
1,494 SR
1,453 Elo+
Sol
Sol
Lucid_US
Sol
Level 60
God Stats
0W - 1L
1,741 SR
Queue Stats
14W - 19L
1,399 Elo+
Party 2
Ymir
Ymir
UsedAnAbused
Ymir
Level 28
God Stats
2W - 2L
1,258 SR
Queue Stats
29W - 27L
1,443 Elo+
Party 2
Heimdallr
Heimdallr
irbyMT
Heimdallr
Level 39
God Stats
0W - 1L
1,482 SR
Queue Stats
3W - 3L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NotAdamAtWork
Baron Samedi
20
11 / 5 / 10
15,305
729
19,473
20,196
10,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Venske
Nemesis
18
9 / 5 / 10
14,428
687
17,105
21,801
8,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odin
18
4 / 3 / 16
14,706
700
12,430
22,296
17,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 9
12,905
615
21,644
17,396
5,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 7 / 8
12,090
576
6,134
21,986
25,521
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
irbyMT
Heimdallr
17
8 / 9 / 4
14,243
678
24,942
20,621
7,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
34
24
Kills
13
13
Deaths
24
36
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
8
9
0.94
W
Baron Samedi
NotAdamAtWork
Baron Samedi
11
5
10
3.2
L
2
7
8
0.86
W
Nemesis
Venske
Nemesis
9
5
10
2.8
W
Odin
4
3
16
4
L
Heimdallr
irbyMT
Heimdallr
8
9
4
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,008
Damage
52,720
64,293
Taken
60,003
36,739
Mitigated
39,202
17,859
Healing
12,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,644
3,188
1,332
5,646
17,396
5,706
1,180
5,016
12,380
53,836
0
W
Baron Samedi
NotAdamAtWork
Baron Samedi
19,473
2,062
2,869
7,354
20,196
10,740
1,471
9,275
10,921
89,639
0
L
6,134
1,183
842
1,130
21,986
25,521
128
6,931
15,055
18,461
0
W
Nemesis
Venske
Nemesis
17,105
7,566
0
4,647
21,801
8,130
678
8,829
12,966
0
47,165
W
Odin
12,430
3,621
0
2,989
22,296
17,869
596
9,674
12,622
660
34,039
L
Heimdallr
irbyMT
Heimdallr
24,942
15,632
0
3,292
20,621
7,975
2,160
8,149
12,472
0
70,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,439
Gold Earned
39,238
207
Minions Killed
166
0
Camps Cleared
0
1,240,730
Distance Traveled
970,365
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,905
615
57
3
0
337,633
0
W
Baron Samedi
15,305
729
131
6
0
364,930
0
L
Ymir
12,090
576
24
1
0
334,638
1
W
Nemesis
14,428
687
36
2
0
458,454
3
W
Odin
14,706
700
40
2
0
417,346
4
L
Heimdallr
14,243
678
85
4
0
298,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role