Player Matchup

Ganesha
Ganesha
BrixCWB
Ganesha
Level 129
God Stats
11W - 14L
1,519 SR
Queue Stats
579W - 476L
1,508 Elo+
Party 2
Neith
Neith
CaseClosed86
Neith
Level 108
God Stats
1W - 2L
1,321 SR
Queue Stats
35W - 50L
1,389 Elo+
Party 2
Anubis
Anubis
EPICsoldierCZR
Anubis
Level 125
God Stats
5W - 8L
1,550 SR
Queue Stats
483W - 463L
1,560 Elo+
Party 2
Cerberus
Cerberus
Lykos Anthrope
Cerberus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,506 Elo+
Party 2
Scylla
Scylla
Open4MyMayo
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 66L
1,385 Elo+
Party 2
Team Averages
Level 96
1,478 SR
1,470 Elo+

VS

Team Averages
Level 94
1,567 SR
1,501 Elo+
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
APyro
Artio
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 61L
1,565 Elo+
Party 3
Merlin
Merlin
ImArionjTB
Merlin
Level 108
God Stats
4W - 0L
1,716 SR
Queue Stats
100W - 80L
1,492 Elo+
Party 1
Nike
Nike
Rdlool014
Nike
Level 44
God Stats
4W - 8L
1,617 SR
Queue Stats
211W - 194L
1,520 Elo+
Party 1
Fafnir
Fafnir
William7779
Fafnir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BrixCWB
Ganesha
14
0 / 6 / 3
7,371
670
4,682
11,331
4,716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 5 / 6
8,351
759
8,587
8,973
3,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 6 / 3
8,859
805
14,535
10,538
5,108
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
7
0 / 3 / 3
6,140
558
1,164
4,298
1,660
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
14
1 / 7 / 4
7,800
709
5,833
9,267
2,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 2 / 13
9,033
821
7,859
21,056
12,847
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
APyro
Artio
15
3 / 2 / 17
9,134
830
3,388
12,444
12,504
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
ImArionjTB
Merlin
17
8 / 3 / 14
10,304
937
17,074
8,085
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
17
9 / 1 / 9
10,298
936
7,125
7,030
4,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
16
3 / 1 / 18
9,525
866
6,417
13,632
9,334
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
98
8
Kills
27
27
Deaths
9
19
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
13
5.25
W
Artio
APyro
Artio
3
2
17
5.75
L
Ganesha
BrixCWB
Ganesha
0
6
3
0.25
L
1
5
6
0.8
L
6
6
3
1.25
W
Merlin
ImArionjTB
Merlin
8
3
14
5
L
Cerberus
0
3
3
0.5
L
Scylla
1
7
4
0.43
W
Nike
9
1
9
13.5
W
Fafnir
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,801
Damage
41,863
44,407
Taken
62,247
17,983
Mitigated
42,052
5,169
Healing
30,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,859
987
3,349
9,190
21,056
12,847
365
7,880
13,176
0
21,633
W
Artio
APyro
Artio
3,388
501
2,290
1,694
12,444
12,504
392
5,803
6,641
11,174
0
L
Ganesha
BrixCWB
Ganesha
4,682
75
871
748
11,331
4,716
0
7,376
3,543
13,321
0
L
8,587
4,312
271
1,228
8,973
3,512
0
4,394
4,308
0
19,480
L
14,535
0
0
1,519
10,538
5,108
0
7,330
3,018
24,127
0
W
Merlin
ImArionjTB
Merlin
17,074
1,116
760
1,438
8,085
3,033
598
3,749
4,336
31,528
0
L
Cerberus
1,164
92
0
532
4,298
1,660
0
1,804
2,320
1,845
0
L
Scylla
5,833
952
0
0
9,267
2,987
0
5,009
3,994
10,624
0
W
Nike
7,125
328
992
1,228
7,030
4,334
1,821
2,271
4,759
0
17,597
W
Fafnir
6,417
1,533
2,830
6,805
13,632
9,334
625
6,511
7,121
10,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,521
Gold Earned
48,294
75
Minions Killed
104
0
Camps Cleared
0
663,043
Distance Traveled
1,074,238
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,033
821
19
2
0
210,871
0
W
Artio
9,134
830
12
1
0
230,676
1
L
Ganesha
7,371
670
0
0
0
150,094
0
L
Neith
8,351
759
36
3
0
159,953
4
L
Anubis
8,859
805
18
2
0
136,285
1
W
Merlin
10,304
937
43
4
0
191,176
1
L
Cerberus
6,140
558
4
0
0
63,162
0
L
Scylla
7,800
709
17
2
0
153,549
0
W
Nike
10,298
936
22
2
0
230,166
2
W
Fafnir
9,525
866
8
1
0
211,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role