Player Matchup

Geb
Geb
Goldyballs
Geb
Level 87
God Stats
1W - 2L
1,265 SR
Queue Stats
1W - 2L
1,281 Elo+
Solo
Chaac
Chaac
Pathangi
Chaac
Level 74
God Stats
1W - 3L
1,315 SR
Queue Stats
338W - 390L
1,462 Elo+
Solo
Thanatos
Thanatos
jellyfishzeus
Thanatos
Level 62
God Stats
28W - 34L
1,394 SR
Queue Stats
281W - 302L
1,402 Elo+
Solo
Zeus
Zeus
secular
Zeus
Level 139
God Stats
3W - 7L
1,746 SR
Queue Stats
238W - 275L
1,427 Elo+
Solo
Neith
Neith
zarabanda6
Neith
Level 47
God Stats
6W - 7L
1,562 SR
Queue Stats
227W - 278L
1,383 Elo+
Solo
Team Averages
Level 82
1,456 SR
1,391 Elo+

VS

Team Averages
Level 68
1,416 SR
1,442 Elo+
Danzaburou
Danzaburou
CommanderGutz
Danzaburou
Level 83
God Stats
3W - 2L
1,348 SR
Queue Stats
22W - 29L
1,381 Elo+
Party 1
Hades
Hades
McJagarooo
Hades
Level 100
God Stats
8W - 4L
1,477 SR
Queue Stats
375W - 434L
1,443 Elo+
Solo
Awilix
Awilix
TIANGOD
Awilix
Level 73
God Stats
3W - 7L
1,252 SR
Queue Stats
102W - 88L
1,347 Elo+
Solo
Jormungandr
Jormungandr
TheSmithGod69
Jormungandr
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 21L
1,516 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WiLbUrBeAsTo
Morgan Le Fay
Level 59
God Stats
4W - 0L
1,500 SR
Queue Stats
29W - 24L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 5
10,284
396
9,475
19,206
14,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Pathangi
Chaac
15
0 / 9 / 2
9,477
365
8,523
19,777
15,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
jellyfishzeus
Thanatos
17
4 / 4 / 1
11,071
426
4,317
15,320
7,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
secular
Zeus
20
4 / 2 / 1
12,956
498
13,130
9,623
4,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
17
1 / 8 / 6
10,898
419
8,542
20,999
7,042
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CommanderGutz
Danzaburou
19
13 / 4 / 5
14,810
570
22,845
16,070
6,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
20
5 / 0 / 9
14,344
552
10,995
18,564
15,915
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
TIANGOD
Awilix
20
8 / 2 / 8
14,735
567
10,943
16,624
7,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
TheSmithGod69
Jormungandr
18
1 / 5 / 18
11,582
445
9,871
17,462
15,560
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
WiLbUrBeAsTo
Morgan Le Fay
20
1 / 1 / 8
13,534
521
5,875
12,968
5,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
76
12
Kills
28
28
Deaths
12
15
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CommanderGutz
Danzaburou
13
4
5
3.88
L
3
5
5
1.1
W
Hades
5
0
9
9.5
L
Chaac
Pathangi
Chaac
0
9
2
0.11
W
Awilix
TIANGOD
Awilix
8
2
8
6
W
Jormungandr
TheSmithGod69
Jormungandr
1
5
18
2
W
Morgan Le Fay
WiLbUrBeAsTo
Morgan Le Fay
1
1
8
5
L
Thanatos
jellyfishzeus
Thanatos
4
4
1
1.13
L
Zeus
secular
Zeus
4
2
1
2.25
L
Neith
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,987
Damage
60,529
84,925
Taken
81,688
48,684
Mitigated
50,705
26,758
Healing
29,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CommanderGutz
Danzaburou
22,845
11,504
0
2,390
16,070
6,517
7,541
3,550
12,384
0
109,986
L
9,475
408
855
1,958
19,206
14,854
185
5,331
13,875
38,186
0
W
Hades
10,995
933
267
12,117
18,564
15,915
510
3,189
14,779
92,802
0
L
Chaac
Pathangi
Chaac
8,523
587
0
5,096
19,777
15,571
180
9,982
9,795
0
54,692
W
Awilix
TIANGOD
Awilix
10,943
4,584
0
8,062
16,624
7,477
2,671
3,892
12,490
0
99,377
W
Jormungandr
TheSmithGod69
Jormungandr
9,871
2,523
1,086
829
17,462
15,560
563
4,869
12,303
43,664
0
W
Morgan Le Fay
WiLbUrBeAsTo
Morgan Le Fay
5,875
84
0
4,426
12,968
5,236
1,567
6,329
6,251
91,333
0
L
Thanatos
jellyfishzeus
Thanatos
4,317
784
0
8,564
15,320
7,054
334
3,607
11,713
0
70,251
L
Zeus
secular
Zeus
13,130
346
0
4,480
9,623
4,163
60
2,240
7,383
110,454
0
L
Neith
8,542
2,569
0
5,805
20,999
7,042
747
5,581
15,418
0
68,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,686
Gold Earned
69,005
591
Minions Killed
740
0
Camps Cleared
0
2,204,835
Distance Traveled
2,454,096
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,810
570
163
6
0
486,169
2
L
Geb
10,284
396
30
1
0
523,657
4
W
Hades
14,344
552
174
7
0
452,922
1
L
Chaac
9,477
365
95
4
0
400,555
1
W
Awilix
14,735
567
153
6
0
554,413
2
W
Jormungandr
11,582
445
51
2
0
468,660
0
W
Morgan Le Fay
13,534
521
199
8
0
491,932
1
L
Thanatos
11,071
426
128
5
0
478,949
0
L
Zeus
12,956
498
185
7
0
466,959
13
L
Neith
10,898
419
153
6
0
334,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role