Player Matchup

Scylla
Scylla
Donoros
Scylla
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,125 Elo+
Solo
Yemoja
Yemoja
S4MIR444
Yemoja
Level 7
God Stats
1W - 6L
1,107 SR
Queue Stats
3W - 10L
1,256 Elo+
Solo
Nemesis
Nemesis
ShadowStatus
Nemesis
Level 15
God Stats
37W - 31L
1,477 SR
Queue Stats
44W - 43L
1,380 Elo+
Party 1
Bakasura
Bakasura
TaCticalBomBz
Bakasura
Level 12
God Stats
1W - 3L
1,484 SR
Queue Stats
13W - 23L
1,271 Elo+
Party 1
Hera
Hera
VENOM_GR_2010
Hera
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 25L
1,330 Elo+
Solo
Team Averages
Level 10
1,414 SR
1,272 Elo+

VS

Team Averages
Level 20
1,501 SR
1,501 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Glad_2B_RAD
Izanami
Level 28
God Stats
6W - 8L
1,346 SR
Queue Stats
63W - 75L
1,439 Elo+
Solo
Tiamat
Tiamat
MDchickbags
Tiamat
Level 16
God Stats
23W - 17L
1,660 SR
Queue Stats
49W - 36L
1,568 Elo+
Solo
Vulcan
Vulcan
Monsuum
Vulcan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Donoros
Scylla
12
0 / 2 / 1
6,378
911
1,398
5,609
1,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
S4MIR444
Yemoja
11
0 / 0 / 1
6,320
903
843
1,408
917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
ShadowStatus
Nemesis
12
2 / 1 / 1
7,218
1,031
8,389
7,962
3,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
TaCticalBomBz
Bakasura
11
1 / 4 / 1
6,358
908
4,134
11,238
3,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 7 / 3
6,332
905
5,101
7,117
2,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

244

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
4 / 0 / 5
7,665
1,095
7,430
8,771
5,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Hel
 
Hel
12
1 / 0 / 3
6,534
933
2,567
2,926
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
Glad_2B_RAD
Izanami
13
2 / 0 / 7
7,609
1,087
8,278
5,154
1,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
12
4 / 1 / 3
7,379
1,054
4,972
2,933
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Monsuum
Vulcan
12
3 / 2 / 5
7,172
1,025
4,997
3,289
1,147
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
3
Kills
14
14
Deaths
3
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
5
6.5
W
Hel
 
Hel
1
0
3
2.5
L
Scylla
Donoros
Scylla
0
2
1
0.25
W
Izanami
Glad_2B_RAD
Izanami
2
0
7
5.5
W
Tiamat
4
1
3
5.5
W
Vulcan
Monsuum
Vulcan
3
2
5
2.75
L
Yemoja
S4MIR444
Yemoja
0
0
1
0.5
L
Nemesis
ShadowStatus
Nemesis
2
1
1
2.5
L
Bakasura
TaCticalBomBz
Bakasura
1
4
1
0.38
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,865
Damage
28,244
33,334
Taken
23,073
11,796
Mitigated
11,839
2,901
Healing
6,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,430
1,442
0
799
8,771
5,995
0
2,372
6,111
12,174
0
W
Hel
 
Hel
2,567
1,192
2,391
994
2,926
1,025
0
960
1,811
9,244
0
L
Scylla
Donoros
Scylla
1,398
280
0
250
5,609
1,601
0
2,925
2,445
8,875
0
W
Izanami
Glad_2B_RAD
Izanami
8,278
6,396
219
1,119
5,154
1,727
0
1,154
3,975
0
27,922
W
Tiamat
4,972
277
0
434
2,933
1,945
0
1,271
1,662
14,489
0
W
Vulcan
Monsuum
Vulcan
4,997
1,839
0
240
3,289
1,147
0
1,585
1,704
10,659
0
L
Yemoja
S4MIR444
Yemoja
843
0
97
292
1,408
917
0
642
732
5,967
0
L
Nemesis
ShadowStatus
Nemesis
8,389
4,180
0
2,039
7,962
3,191
0
4,542
3,204
0
21,591
L
Bakasura
TaCticalBomBz
Bakasura
4,134
2,619
0
147
11,238
3,763
0
7,149
3,691
0
8,577
L
5,101
2,770
0
76
7,117
2,324
0
3,717
3,296
10,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,606
Gold Earned
36,359
83
Minions Killed
124
4
Camps Cleared
4
600,784
Distance Traveled
594,200
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,665
1,095
11
2
1
135,434
2
W
Hel
6,534
933
17
2
0
94,375
2
L
Scylla
6,378
911
18
3
0
117,267
1
W
Izanami
7,609
1,087
47
7
1
121,191
0
W
Tiamat
7,379
1,054
31
4
2
123,742
0
W
Vulcan
7,172
1,025
18
3
0
119,458
1
L
Yemoja
6,320
903
6
1
1
79,226
0
L
Nemesis
7,218
1,031
31
4
1
148,283
1
L
Bakasura
6,358
908
7
1
1
144,358
0
L
Hera
6,332
905
21
3
1
111,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role