Player Matchup

Baba Yaga
Baba Yaga
FnordDock
Baba Yaga
Level 23
God Stats
7W - 8L
1,263 SR
Queue Stats
30W - 32L
1,400 Elo+
Solo
Tiamat
Tiamat
SergeantMedal31
Tiamat
Level 27
God Stats
14W - 14L
1,503 SR
Queue Stats
82W - 88L
1,334 Elo+
Solo
Da Ji
Da Ji
TURTLE_NINJA421
Da Ji
Level 20
God Stats
4W - 3L
1,157 SR
Queue Stats
139W - 157L
1,237 Elo+
Party 1
Chang'e
Chang'e
kathy_ripia
Chang'e
Level 27
God Stats
102W - 66L
1,599 SR
Queue Stats
123W - 104L
1,438 Elo+
Solo
Bellona
Bellona
squatchpotter19
Bellona
Level 15
God Stats
24W - 10L
1,644 SR
Queue Stats
62W - 48L
1,373 Elo+
Party 1
Team Averages
Level 22
1,433 SR
1,356 Elo+

VS

Team Averages
Level 7
1,444 SR
1,315 Elo+
Fenrir
Fenrir
Gohst5D3Dx
Fenrir
Level 6
God Stats
1W - 3L
1,349 SR
Queue Stats
3W - 12L
1,092 Elo+
Party 2
Loki
Loki
SenseiRhyxr
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,572 Elo+
Solo
Thoth
Thoth
Sheenpup
Thoth
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,039 Elo+
Party 2
Artemis
Artemis
Vasquez559
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,642 Elo+
Solo
Ymir
Ymir
sendf00d
Ymir
Level 12
God Stats
55W - 52L
1,371 SR
Queue Stats
121W - 128L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FnordDock
Baba Yaga
20
10 / 8 / 14
13,788
1,061
13,156
14,480
8,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 3 / 13
14,589
1,122
7,385
9,748
5,953
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 9 / 19
13,575
1,044
13,776
19,473
9,627
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
kathy_ripia
Chang'e
20
6 / 1 / 25
14,404
1,108
15,733
15,539
8,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 6 / 22
14,621
1,125
22,988
28,872
45,184
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

97

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gohst5D3Dx
Fenrir
17
0 / 9 / 6
10,895
838
5,002
14,383
8,609
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

20
16 / 8 / 5
17,260
1,328
37,437
19,392
10,657
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
Sheenpup
Thoth
16
0 / 10 / 3
10,619
817
927
12,989
4,756
Artemis
Vasquez559
Artemis
20
9 / 6 / 5
14,514
1,116
23,946
14,908
7,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
20
1 / 7 / 13
13,314
1,024
11,159
21,700
11,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
58
39
Kills
26
27
Deaths
40
93
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
FnordDock
Baba Yaga
10
8
14
2.13
L
Fenrir
Gohst5D3Dx
Fenrir
0
9
6
0.33
L
16
8
5
2.31
W
10
3
13
5.5
L
Thoth
Sheenpup
Thoth
0
10
3
0.15
W
8
9
19
1.94
L
Artemis
Vasquez559
Artemis
9
6
5
1.92
W
Chang'e
kathy_ripia
Chang'e
6
1
25
18.5
L
Ymir
1
7
13
1.07
W
5
6
22
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,038
Damage
78,471
88,112
Taken
83,372
78,063
Mitigated
43,075
20,032
Healing
3,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
FnordDock
Baba Yaga
13,156
1,050
0
2,270
14,480
8,918
0
892
13,588
29,328
0
L
Fenrir
Gohst5D3Dx
Fenrir
5,002
1,649
0
365
14,383
8,609
0
7,135
7,248
0
14,058
L
37,437
14,037
0
1,277
19,392
10,657
0
9,482
9,910
0
71,806
W
7,385
681
0
1,248
9,748
5,953
0
107
9,641
20,913
0
L
Thoth
Sheenpup
Thoth
927
353
0
0
12,989
4,756
0
5,326
7,663
7,386
0
W
13,776
5,919
0
0
19,473
9,627
0
3,789
15,684
0
20,311
L
Artemis
Vasquez559
Artemis
23,946
12,028
0
652
14,908
7,541
0
4,580
10,328
0
48,791
W
Chang'e
kathy_ripia
Chang'e
15,733
974
7,362
6,238
15,539
8,381
0
3,084
12,455
62,302
0
L
Ymir
11,159
1,626
0
1,471
21,700
11,512
0
10,325
11,375
45,362
0
W
22,988
9,304
0
2,914
28,872
45,184
0
4,214
23,648
649
41,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,977
Gold Earned
66,602
222
Minions Killed
238
3
Camps Cleared
9
1,093,506
Distance Traveled
892,250
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
13,788
1,061
45
3
0
176,670
0
L
Fenrir
10,895
838
17
1
0
147,137
0
L
Loki
17,260
1,328
57
4
8
257,920
0
W
Tiamat
14,589
1,122
31
2
1
230,603
1
L
Thoth
10,619
817
12
1
0
119,168
0
W
Da Ji
13,575
1,044
13
1
1
178,900
0
L
Artemis
14,514
1,116
77
6
0
194,003
3
W
Chang'e
14,404
1,108
100
8
1
260,590
0
L
Ymir
13,314
1,024
75
6
1
174,022
2
W
Bellona
14,621
1,125
33
3
0
246,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role