Player Matchup

Thor
Thor
F502
Thor
Level 27
God Stats
10W - 7L
1,571 SR
Queue Stats
60W - 47L
1,495 Elo+
Party 1
Guan Yu
Guan Yu
Fr0styb1t3
Guan Yu
Level 5
God Stats
2W - 1L
1,545 SR
Queue Stats
2W - 1L
1,428 Elo+
Party 1
Merlin
Merlin
Gael-Mello
Merlin
Level 30
God Stats
11W - 9L
1,537 SR
Queue Stats
109W - 98L
1,467 Elo+
Party 1
Jing Wei
Jing Wei
PitosKO
Jing Wei
Level 26
God Stats
41W - 30L
1,586 SR
Queue Stats
64W - 54L
1,504 Elo+
Party 1
Athena
Athena
amandamunhoz_
Athena
Level 27
God Stats
54W - 40L
1,526 SR
Queue Stats
75W - 65L
1,444 Elo+
Party 1
Team Averages
Level 23
1,553 SR
1,468 Elo+

VS

Team Averages
Level 12
1,475 SR
1,281 Elo+
Bellona
Bellona
Ensomh
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,270 Elo+
Solo
Skadi
Skadi
Lukitaaabb
Skadi
Level 24
God Stats
3W - 6L
1,405 SR
Queue Stats
80W - 81L
1,395 Elo+
Solo
Ares
Ares
MatiasCCA
Ares
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,134 Elo+
Solo
Nemesis
Nemesis
iHillsZ
Nemesis
Level 17
God Stats
1W - 2L
1,469 SR
Queue Stats
32W - 40L
1,395 Elo+
Solo
Thor
Thor
ySouzaa_v7
Thor
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 21L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
F502
Thor
11
6 / 0 / 3
6,580
598
2,498
4,974
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Guan Yu
Fr0styb1t3
Guan Yu
11
3 / 1 / 2
7,248
659
3,087
7,285
4,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Gael-Mello
Merlin
11
2 / 1 / 4
6,450
586
4,203
3,483
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
PitosKO
Jing Wei
10
3 / 2 / 4
5,974
543
4,680
6,672
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 1 / 5
5,074
461
1,686
5,067
2,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ensomh
Bellona
8
0 / 5 / 0
4,847
441
2,907
6,125
2,922
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
8
2 / 3 / 2
5,466
497
3,519
4,900
1,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ares
9
1 / 2 / 3
5,945
540
2,264
6,000
2,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
iHillsZ
Nemesis
9
1 / 2 / 1
5,460
496
2,903
5,722
1,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 0
4,673
425
1,770
6,859
3,047
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
14
Kills
4
5
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ensomh
Bellona
0
5
0
0
W
Thor
F502
Thor
6
0
3
7.5
W
Guan Yu
Fr0styb1t3
Guan Yu
3
1
2
4
W
Merlin
Gael-Mello
Merlin
2
1
4
4
L
Skadi
2
3
2
1
L
Ares
1
2
3
1.25
W
Jing Wei
PitosKO
Jing Wei
3
2
4
2.5
W
0
1
5
2.5
L
Nemesis
iHillsZ
Nemesis
1
2
1
0.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,154
Damage
13,363
27,481
Taken
29,606
12,623
Mitigated
11,472
8,826
Healing
5,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ensomh
Bellona
2,907
773
0
338
6,125
2,922
70
0
6,125
0
15,695
W
Thor
F502
Thor
2,498
965
0
2,010
4,974
2,107
0
124
4,850
0
31,254
W
Guan Yu
Fr0styb1t3
Guan Yu
3,087
558
174
2,587
7,285
4,122
188
333
6,952
0
24,271
W
Merlin
Gael-Mello
Merlin
4,203
321
0
805
3,483
1,351
260
271
3,212
35,437
0
L
Skadi
3,519
1,356
552
958
4,900
1,155
105
1,295
3,605
0
18,258
L
Ares
2,264
475
0
1,624
6,000
2,712
91
1,161
4,839
11,937
0
W
Jing Wei
PitosKO
Jing Wei
4,680
3,524
0
3,250
6,672
2,189
720
731
5,941
0
37,158
W
1,686
489
0
0
5,067
2,854
412
805
4,262
10,073
0
L
Nemesis
iHillsZ
Nemesis
2,903
1,199
0
1,822
5,722
1,636
204
522
5,200
0
21,553
L
1,770
518
0
304
6,859
3,047
0
2,911
3,948
0
14,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,326
Gold Earned
26,391
262
Minions Killed
157
0
Camps Cleared
0
1,070,793
Distance Traveled
968,097
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,847
441
31
3
0
164,166
0
W
Thor
6,580
598
64
6
0
224,485
3
W
Guan Yu
7,248
659
47
4
0
232,168
0
W
Merlin
6,450
586
62
6
0
187,929
0
L
Skadi
5,466
497
35
3
0
156,093
1
L
Ares
5,945
540
19
2
0
229,250
0
W
Jing Wei
5,974
543
67
6
0
201,674
4
W
Athena
5,074
461
22
2
0
224,537
3
L
Nemesis
5,460
496
47
4
0
228,705
0
L
Thor
4,673
425
25
2
0
189,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role