Player Matchup

Apollo
Apollo
Silver IV
 
Apollo
Silver IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
AceVandalz
Ymir
Silver I
Level 155
God Stats
11W - 5L
1,580 SR
Queue Stats
186W - 186L
1,091 MMR
Party 1
Zhong Kui
Zhong Kui
Silver IV
PiIIows
Zhong Kui
Silver IV
Level 146
God Stats
7W - 4L
1,613 SR
Queue Stats
288W - 307L
664 MMR
Party 1
Anubis
Anubis
Bronze III
WolfsBlood805
Anubis
Bronze III
Level 87
God Stats
1W - 2L
1,668 SR
Queue Stats
3W - 6L
1,341 MMR
Party 2
Ravana
Ravana
Bronze III
XXXytanfox
Ravana
Bronze III
Level 110
God Stats
1W - 0L
1,811 SR
Queue Stats
3W - 6L
1,409 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 128
1,634 SR
1,201 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,403 SR
1,148 MMR
Fenrir
Fenrir
Gold III
Genkaii
Fenrir
Gold III
Level 120
God Stats
22W - 20L
1,588 SR
Queue Stats
110W - 112L
1,483 MMR
Party 3
Rama
Rama
Gold III
Gewehr16
Rama
Gold III
Level 139
God Stats
38W - 47L
1,442 SR
Queue Stats
419W - 435L
1,361 MMR
Solo
Tyr
Tyr
Gold III
Tamagoyakii
Tyr
Gold III
Level 128
God Stats
4W - 5L
1,365 SR
Queue Stats
126W - 130L
1,383 MMR
Party 3
Ao Kuang
Ao Kuang
Bronze III
TuathaDeohn
Ao Kuang
Bronze III
Level 59
God Stats
0W - 1L
1,267 SR
Queue Stats
1W - 6L
1,383 MMR
Solo
Cthulhu
Cthulhu
Bronze II
d0msant
Cthulhu
Bronze II
Level 97
God Stats
4W - 10L
1,355 SR
Queue Stats
107W - 135L
130 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
2 / 3 / 2
7,991
615
4,171
8,052
2,628
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 2 / 3
7,511
578
5,302
8,085
3,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
PiIIows
Zhong Kui
13
2 / 1 / 3
7,927
610
8,844
8,822
5,787
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 3 / 3
7,256
558
7,940
8,645
4,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
XXXytanfox
Ravana
10
3 / 4 / 2
6,639
511
4,436
6,338
3,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ScyllaSetGilgameshAthenaArachne

VS

Bans
TsukuyomiSobekHeimdallrCu ChulainnPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Genkaii
Fenrir
12
6 / 3 / 2
7,355
566
6,185
10,367
3,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
12
3 / 3 / 2
7,141
549
4,720
9,175
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 2
6,712
516
5,244
13,053
8,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Ao Kuang
TuathaDeohn
Ao Kuang
6
0 / 1 / 0
4,784
368
590
2,656
481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
d0msant
Cthulhu
11
2 / 2 / 7
7,014
540
5,581
12,169
6,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
12
Kills
13
13
Deaths
13
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
3
2
1
W
3
2
3
2.25
L
Fenrir
Genkaii
Fenrir
6
3
2
2.33
L
Rama
3
3
2
1.33
W
Zhong Kui
PiIIows
Zhong Kui
2
1
3
3.5
L
2
4
2
0.75
L
Ao Kuang
TuathaDeohn
Ao Kuang
0
1
0
0
W
2
3
3
1.17
W
Ravana
XXXytanfox
Ravana
3
4
2
1
L
Cthulhu
d0msant
Cthulhu
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,693
Damage
22,320
39,942
Taken
47,420
18,876
Mitigated
21,306
13,282
Healing
14,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,171
2,606
0
1,463
8,052
2,628
966
1,027
7,025
0
51,093
W
5,302
2,099
0
1,440
8,085
3,260
64
1,998
6,087
25,150
0
L
Fenrir
Genkaii
Fenrir
6,185
2,042
0
1,507
10,367
3,587
0
3,419
6,948
0
40,683
L
Rama
4,720
3,939
0
4,049
9,175
3,081
27
1,686
7,489
0
48,553
W
Zhong Kui
PiIIows
Zhong Kui
8,844
591
0
5,288
8,822
5,787
671
630
8,192
48,596
0
L
5,244
1,469
0
5,462
13,053
8,070
167
7,291
5,762
0
32,431
L
Ao Kuang
TuathaDeohn
Ao Kuang
590
161
0
479
2,656
481
0
1,425
1,231
9,025
0
W
7,940
352
0
4,689
8,645
4,100
734
2,215
6,378
45,823
0
W
Ravana
XXXytanfox
Ravana
4,436
1,145
0
402
6,338
3,101
24
249
6,089
0
26,205
L
Cthulhu
d0msant
Cthulhu
5,581
665
293
2,983
12,169
6,087
0
8,265
3,904
22,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,324
Gold Earned
33,006
381
Minions Killed
294
0
Camps Cleared
0
1,168,197
Distance Traveled
1,090,504
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,991
615
114
9
0
237,855
5
W
Ymir
7,511
578
39
3
0
236,822
7
L
Fenrir
7,355
566
69
5
0
282,801
0
L
Rama
7,141
549
97
7
0
206,811
6
W
Zhong Kui
7,927
610
102
8
0
254,737
4
L
Tyr
6,712
516
65
5
0
258,851
0
L
Ao Kuang
4,784
368
24
2
0
86,216
1
W
Anubis
7,256
558
81
6
0
204,743
4
W
Ravana
6,639
511
45
3
0
234,040
2
L
Cthulhu
7,014
540
39
3
0
255,825
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role