Player Matchup

Osiris
Osiris
Femb0yH00ters
Osiris
Level 123
God Stats
1W - 2L
1,556 SR
Queue Stats
253W - 110L
1,752 Elo+
Party 2
Ymir
Ymir
boosment
Ymir
Level 154
God Stats
4W - 4L
1,523 SR
Queue Stats
176W - 78L
1,775 Elo+
Party 2
Jing Wei
Jing Wei
skyraqueza1
Jing Wei
Level 145
God Stats
0W - 1L
1,780 SR
Queue Stats
173W - 70L
1,822 Elo+
Party 2
Team Averages
Level 141
1,620 SR
1,783 Elo+

VS

Team Averages
Level 121
1,568 SR
1,695 Elo+
Rama
Rama
ButtPhuckMcgee
Rama
Level 44
God Stats
2W - 3L
1,285 SR
Queue Stats
13W - 6L
1,617 Elo+
Solo
Achilles
Achilles
UtilityRainbow03
Achilles
Level 159
God Stats
2W - 3L
1,678 SR
Queue Stats
192W - 141L
1,692 Elo+
Party 1
Scylla
Scylla
twoshoes13
Scylla
Level 159
God Stats
3W - 2L
1,740 SR
Queue Stats
128W - 81L
1,774 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
8,784
627
8,009
12,455
8,118
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
11
2 / 7 / 1
8,336
595
4,337
13,656
12,153
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
skyraqueza1
Jing Wei
12
0 / 6 / 4
8,594
614
7,112
13,677
4,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 7
10,894
778
15,187
9,319
4,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 1 / 12
10,392
742
9,971
16,687
17,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
twoshoes13
Scylla
14
3 / 1 / 10
9,740
696
9,452
7,651
2,492
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
4
Kills
18
18
Deaths
4
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
9
2
7
6.25
L
2
5
2
0.6
W
6
1
12
12
L
Ymir
2
7
1
0.36
L
Jing Wei
skyraqueza1
Jing Wei
0
6
4
0.33
W
Scylla
twoshoes13
Scylla
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,458
Damage
34,610
39,788
Taken
33,657
24,491
Mitigated
23,862
4,098
Healing
11,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,187
10,952
0
2,800
9,319
4,172
1,652
1,281
8,038
0
43,273
L
8,009
2,642
0
1,394
12,455
8,118
0
2,391
9,769
0
33,045
W
9,971
1,486
875
5,598
16,687
17,198
356
1,564
15,123
0
30,704
L
Ymir
4,337
749
0
406
13,656
12,153
0
4,113
9,308
13,872
0
L
Jing Wei
skyraqueza1
Jing Wei
7,112
5,249
0
2,298
13,677
4,220
21
2,948
10,494
0
39,727
W
Scylla
twoshoes13
Scylla
9,452
637
0
2,127
7,651
2,492
854
1,492
6,159
44,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,714
Gold Earned
31,026
134
Minions Killed
161
0
Camps Cleared
0
742,747
Distance Traveled
762,347
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,894
778
57
4
0
234,050
2
L
Osiris
8,784
627
44
3
0
253,426
2
W
Achilles
10,392
742
43
3
0
283,199
0
L
Ymir
8,336
595
18
1
0
224,145
5
L
Jing Wei
8,594
614
72
5
0
265,176
3
W
Scylla
9,740
696
61
4
0
245,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role