Player Matchup

Merlin
Merlin
 
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Blunttasticc
Medusa
Level 29
God Stats
70W - 61L
1,556 SR
Queue Stats
90W - 90L
1,435 Elo+
Solo
Bacchus
Bacchus
Earthlegend
Bacchus
Level 18
God Stats
2W - 0L
1,651 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Ares
Ares
NatzMorow
Ares
Level 29
God Stats
6W - 5L
1,244 SR
Queue Stats
668W - 683L
1,390 Elo+
Solo
Thoth
Thoth
SayDerpyBruh
Thoth
Level 26
God Stats
2W - 0L
1,771 SR
Queue Stats
70W - 61L
1,430 Elo+
Solo
Team Averages
Level 26
1,544 SR
1,451 Elo+

VS

Team Averages
Level 26
1,543 SR
1,462 Elo+
Olorun
Olorun
BEANIE-MAN-
Olorun
Level 3
God Stats
0W - 2L
1,286 SR
Queue Stats
1W - 8L
1,206 Elo+
Party 2
Neith
Neith
Brucewayne_islit
Neith
Level 16
God Stats
9W - 16L
1,574 SR
Queue Stats
17W - 28L
1,506 Elo+
Party 2
Ares
Ares
Busting_Sponges
Ares
Level 28
God Stats
1W - 3L
1,471 SR
Queue Stats
51W - 34L
1,468 Elo+
Party 3
Thor
Thor
IlGODSPEEDlI
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,673 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
PoopGangstah
Morgan Le Fay
Level 69
God Stats
5W - 4L
1,883 SR
Queue Stats
303W - 313L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
7 / 3 / 24
10,394
1,155
14,180
5,952
2,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
18
13 / 0 / 25
11,818
1,313
16,939
7,325
3,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Earthlegend
Bacchus
17
11 / 2 / 26
11,315
1,257
11,848
8,907
11,078
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
18
6 / 0 / 32
10,982
1,220
7,059
8,666
9,422
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
8 / 1 / 26
10,596
1,177
19,673
6,171
2,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

335

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
0 / 12 / 3
8,380
931
4,461
17,855
7,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 2
8,595
955
5,662
15,782
7,505
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
1 / 7 / 1
8,276
920
4,280
12,068
6,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 10 / 1
8,316
924
5,561
15,778
5,525
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
PoopGangstah
Morgan Le Fay
16
3 / 11 / 2
9,891
1,099
10,439
17,649
6,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
15
45
Kills
6
6
Deaths
45
133
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
3
24
6.33
L
Olorun
0
12
3
0.13
W
Medusa
13
0
25
25.5
L
1
5
2
0.4
L
1
7
1
0.21
W
Bacchus
Earthlegend
Bacchus
11
2
26
12
L
1
10
1
0.15
W
Ares
6
0
32
22
L
Morgan Le Fay
PoopGangstah
Morgan Le Fay
3
11
2
0.36
W
8
1
26
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,699
Damage
30,403
37,021
Taken
79,132
28,555
Mitigated
32,992
5,896
Healing
4,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,180
1,567
0
573
5,952
2,421
0
3,004
2,948
27,008
0
L
Olorun
4,461
2,245
599
1,892
17,855
7,142
0
11,848
6,007
12,349
0
W
Medusa
16,939
10,241
427
4,171
7,325
3,158
0
3,767
3,558
0
39,907
L
5,662
2,609
0
617
15,782
7,505
0
9,698
6,084
0
24,380
L
4,280
558
0
232
12,068
6,243
0
7,148
4,920
10,637
0
W
Bacchus
Earthlegend
Bacchus
11,848
1,881
0
413
8,907
11,078
0
4,583
4,324
18,859
0
L
5,561
1,012
0
0
15,778
5,525
0
11,635
4,143
0
10,779
W
Ares
7,059
389
0
0
8,666
9,422
0
5,273
3,393
17,049
0
L
Morgan Le Fay
PoopGangstah
Morgan Le Fay
10,439
1,106
221
1,295
17,649
6,577
0
12,431
5,218
40,106
0
W
19,673
1,473
0
312
6,171
2,476
0
2,553
3,618
40,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,105
Gold Earned
43,458
177
Minions Killed
110
6
Camps Cleared
5
830,988
Distance Traveled
582,059
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,394
1,155
38
4
1
138,121
0
L
Olorun
8,380
931
12
1
1
108,062
1
W
Medusa
11,818
1,313
54
6
2
166,705
0
L
Neith
8,595
955
40
4
0
123,063
1
L
Ares
8,276
920
8
1
1
81,562
0
W
Bacchus
11,315
1,257
24
3
1
176,480
1
L
Thor
8,316
924
8
1
0
131,431
0
W
Ares
10,982
1,220
16
2
0
184,357
3
L
Morgan Le Fay
9,891
1,099
42
5
3
137,941
0
W
Thoth
10,596
1,177
45
5
2
165,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role