Player Matchup

Ymir
Ymir
AcediaSan
Ymir
Level 13
God Stats
2W - 1L
1,604 SR
Queue Stats
8W - 12L
1,316 Elo+
Party 3
Thor
Thor
JP270143
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cupid
Cupid
KUROKUMAV
Cupid
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,339 Elo+
Party 3
Baba Yaga
Baba Yaga
LittleHeroDood
Baba Yaga
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,148 Elo+
Solo
Guan Yu
Guan Yu
Miniyorch
Guan Yu
Level 16
God Stats
4W - 8L
1,119 SR
Queue Stats
18W - 38L
1,095 Elo+
Solo
Team Averages
Level 14
1,445 SR
1,280 Elo+

VS

Team Averages
Level 31
1,500 SR
1,366 Elo+
Osiris
Osiris
DogeAkitaShib
Osiris
Level 7
God Stats
2W - 1L
1,747 SR
Queue Stats
3W - 2L
1,487 Elo+
Party 1
Cupid
Cupid
Siafu
Cupid
Level 69
God Stats
12W - 8L
1,652 SR
Queue Stats
58W - 38L
1,504 Elo+
Party 1
Hercules
Hercules
couch_potato223
Hercules
Level 27
God Stats
6W - 2L
1,524 SR
Queue Stats
70W - 94L
1,270 Elo+
Party 2
Medusa
Medusa
getyapull333
Medusa
Level 25
God Stats
5W - 15L
1,245 SR
Queue Stats
102W - 118L
1,257 Elo+
Party 2
Tiamat
Tiamat
jrafaelmb
Tiamat
Level 28
God Stats
15W - 25L
1,329 SR
Queue Stats
23W - 35L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 5 / 1
5,581
429
2,720
7,966
3,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
9
0 / 6 / 1
5,646
434
597
8,439
2,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
KUROKUMAV
Cupid
9
0 / 3 / 1
5,326
410
1,669
4,829
1,204
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
LittleHeroDood
Baba Yaga
11
3 / 3 / 0
6,050
465
3,785
8,334
3,369
Shoes

Shoes

+6%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Miniyorch
Guan Yu
8
2 / 4 / 0
5,775
444
952
7,256
4,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 5
7,668
590
10,527
9,433
5,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
Siafu
Cupid
12
7 / 1 / 2
7,667
590
5,832
5,778
1,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
10
0 / 3 / 3
5,930
456
924
5,513
2,187
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
14
6 / 0 / 2
8,393
646
4,522
7,365
2,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Tiamat
jrafaelmb
Tiamat
11
0 / 0 / 1
6,600
508
1,539
1,918
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
20
21
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
5
1
0.1
W
7
2
5
4.75
L
Thor
0
6
1
0.08
L
Cupid
KUROKUMAV
Cupid
0
3
1
0.17
L
Baba Yaga
LittleHeroDood
Baba Yaga
3
3
0
1
L
Guan Yu
Miniyorch
Guan Yu
2
4
0
0.5
W
Cupid
Siafu
Cupid
7
1
2
8
W
Hercules
0
3
3
0.5
W
Medusa
6
0
2
7
W
Tiamat
jrafaelmb
Tiamat
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,723
Damage
23,344
36,824
Taken
30,007
15,244
Mitigated
12,505
9,985
Healing
11,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,720
570
0
1,149
7,966
3,788
110
779
7,132
16,026
0
W
10,527
5,503
0
3,930
9,433
5,364
799
2,031
7,402
0
32,792
L
Thor
597
130
0
1,479
8,439
2,528
172
145
8,276
0
22,978
L
Cupid
KUROKUMAV
Cupid
1,669
406
411
1,230
4,829
1,204
320
0
4,829
0
18,387
L
Baba Yaga
LittleHeroDood
Baba Yaga
3,785
658
50
3,496
8,334
3,369
41
388
7,792
21,611
0
L
Guan Yu
Miniyorch
Guan Yu
952
135
180
1,990
7,256
4,355
723
0
7,256
0
16,465
W
Cupid
Siafu
Cupid
5,832
3,105
0
2,211
5,778
1,690
1,530
999
4,779
0
44,749
W
Hercules
924
138
0
1,013
5,513
2,187
132
1,801
3,712
0
18,175
W
Medusa
4,522
2,295
0
3,348
7,365
2,360
2,984
1,151
6,214
0
53,953
W
Tiamat
jrafaelmb
Tiamat
1,539
321
0
1,013
1,918
904
1,421
523
1,395
23,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,378
Gold Earned
36,258
221
Minions Killed
299
0
Camps Cleared
0
1,023,609
Distance Traveled
1,171,076
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,581
429
30
2
0
211,183
3
W
Osiris
7,668
590
48
4
0
232,120
0
L
Thor
5,646
434
60
5
0
183,453
0
L
Cupid
5,326
410
50
4
0
203,359
0
L
Baba Yaga
6,050
465
41
3
0
184,515
0
L
Guan Yu
5,775
444
40
3
0
241,099
0
W
Cupid
7,667
590
71
5
0
222,224
1
W
Hercules
5,930
456
38
3
0
243,190
0
W
Medusa
8,393
646
103
8
0
247,932
2
W
Tiamat
6,600
508
39
3
0
225,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role