Player Matchup

Ares
Ares
 
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
BeeboPlays
Scylla
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 21L
1,610 Elo+
Party 1
Hachiman
Hachiman
NISHINOYAAAAA
Hachiman
Level 25
God Stats
18W - 6L
1,631 SR
Queue Stats
51W - 25L
1,611 Elo+
Party 1
Hercules
Hercules
Wankythepirate
Hercules
Level 26
God Stats
18W - 5L
1,589 SR
Queue Stats
57W - 28L
1,635 Elo+
Party 1
Freya
Freya
jiugui
Freya
Level 26
God Stats
3W - 2L
1,506 SR
Queue Stats
90W - 68L
1,531 Elo+
Solo
Team Averages
Level 27
1,545 SR
1,578 Elo+

VS

Team Averages
Level 33
1,426 SR
1,478 Elo+
Kukulkan
Kukulkan
Erifrats
Kukulkan
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
FrogGod ZG
Ymir
Level 23
God Stats
2W - 1L
1,513 SR
Queue Stats
15W - 15L
1,565 Elo+
Party 2
Chaac
Chaac
Nebula ZG
Chaac
Level 49
God Stats
0W - 3L
1,455 SR
Queue Stats
55W - 66L
1,409 Elo+
Party 2
Anubis
Anubis
Young_Matt707
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,551 Elo+
Solo
Jing Wei
Jing Wei
sirius jester
Jing Wei
Level 65
God Stats
0W - 2L
1,162 SR
Queue Stats
32W - 46L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
4 / 5 / 30
12,859
989
14,183
21,926
14,552
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
BeeboPlays
Scylla
20
14 / 3 / 29
14,733
1,133
31,234
9,358
3,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
NISHINOYAAAAA
Hachiman
20
4 / 4 / 32
13,321
1,025
15,552
12,863
5,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
20
9 / 1 / 29
14,037
1,080
11,571
12,628
10,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Freya
jiugui
Freya
20
14 / 5 / 25
15,597
1,200
38,847
21,722
8,872
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

125

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Erifrats
Kukulkan
18
2 / 10 / 8
11,802
908
9,027
15,103
6,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

18
0 / 7 / 14
11,514
886
9,750
22,831
25,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Nebula ZG
Chaac
19
9 / 6 / 9
14,032
1,079
19,839
31,245
20,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 10 / 10
13,265
1,020
20,792
21,984
11,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
sirius jester
Jing Wei
18
3 / 12 / 11
12,077
929
11,149
26,180
10,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

190
Kill Participation
70
45
Kills
18
18
Deaths
45
145
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
5
30
3.8
W
Scylla
BeeboPlays
Scylla
14
3
29
9.5
L
Kukulkan
Erifrats
Kukulkan
2
10
8
0.6
L
0
7
14
1
W
Hachiman
NISHINOYAAAAA
Hachiman
4
4
32
5
L
Chaac
Nebula ZG
Chaac
9
6
9
2.25
W
Hercules
9
1
29
23.5
L
4
10
10
0.9
W
Freya
jiugui
Freya
14
5
25
5.3
L
Jing Wei
sirius jester
Jing Wei
3
12
11
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,387
Damage
70,557
78,497
Taken
117,343
43,363
Mitigated
74,114
16,692
Healing
18,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
14,183
845
0
656
21,926
14,552
0
9,886
12,040
25,654
0
W
Scylla
BeeboPlays
Scylla
31,234
1,504
0
0
9,358
3,671
0
4,344
5,014
63,446
0
L
Kukulkan
Erifrats
Kukulkan
9,027
829
0
434
15,103
6,199
0
11,941
3,162
33,861
0
L
9,750
2,171
378
891
22,831
25,392
0
13,388
9,443
23,622
637
W
Hachiman
NISHINOYAAAAA
Hachiman
15,552
9,943
0
2,217
12,863
5,433
0
7,361
5,502
0
46,948
L
Chaac
Nebula ZG
Chaac
19,839
3,128
1,338
9,697
31,245
20,585
0
22,250
8,995
2,270
31,201
W
Hercules
11,571
1,978
0
4,360
12,628
10,835
0
7,935
4,693
0
15,573
L
20,792
70
34
4,225
21,984
11,603
0
16,027
5,957
61,873
0
W
Freya
jiugui
Freya
38,847
12,093
0
9,459
21,722
8,872
0
11,348
10,374
65,190
0
L
Jing Wei
sirius jester
Jing Wei
11,149
8,996
270
852
26,180
10,335
0
20,658
5,522
0
31,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,547
Gold Earned
62,690
231
Minions Killed
247
10
Camps Cleared
5
1,269,467
Distance Traveled
1,118,058
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,859
989
18
1
0
269,315
0
W
Scylla
14,733
1,133
85
7
0
245,478
0
L
Kukulkan
11,802
908
61
5
0
210,746
0
L
Ymir
11,514
886
35
3
2
216,148
0
W
Hachiman
13,321
1,025
55
4
5
208,179
1
L
Chaac
14,032
1,079
14
1
0
262,114
0
W
Hercules
14,037
1,080
12
1
0
293,602
0
L
Anubis
13,265
1,020
85
7
2
204,184
1
W
Freya
15,597
1,200
61
5
5
252,893
0
L
Jing Wei
12,077
929
52
4
1
224,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role