Player Matchup

Ra
Ra
ByeandHi
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,249 Elo+
Solo
Fenrir
Fenrir
NateDFans
Fenrir
Level 7
God Stats
6W - 12L
1,216 SR
Queue Stats
10W - 19L
1,242 Elo+
Party 4
Hel
Hel
Vulklar
Hel
Level 58
God Stats
1W - 3L
1,273 SR
Queue Stats
11W - 11L
1,459 Elo+
Party 4
Susano
Susano
bad_username_7_7
Susano
Level 27
God Stats
40W - 31L
1,396 SR
Queue Stats
130W - 138L
1,360 Elo+
Party 2
Cupid
Cupid
zellio9990
Cupid
Level 17
God Stats
4W - 0L
1,859 SR
Queue Stats
44W - 40L
1,435 Elo+
Party 2
Team Averages
Level 25
1,449 SR
1,349 Elo+

VS

Team Averages
Level 20
1,444 SR
1,466 Elo+
Kali
Kali
Asiye
Kali
Level 17
God Stats
0W - 1L
1,231 SR
Queue Stats
17W - 42L
1,267 Elo+
Party 1
Bellona
Bellona
BlackBury
Bellona
Level 22
God Stats
30W - 19L
1,450 SR
Queue Stats
46W - 50L
1,369 Elo+
Party 1
Gilgamesh
Gilgamesh
JÖLZEN7
Gilgamesh
Level 29
God Stats
0W - 1L
1,475 SR
Queue Stats
36W - 46L
1,712 Elo+
Solo
Raijin
Raijin
ToxicLove
Raijin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,492 Elo+
Party 3
Awilix
Awilix
ViciousABC
Awilix
Level 22
God Stats
1W - 2L
1,566 SR
Queue Stats
1W - 2L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 11 / 17
13,444
960
17,083
19,068
8,182
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
NateDFans
Fenrir
20
8 / 7 / 18
14,755
1,054
14,453
23,568
13,376
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Hel
20
2 / 2 / 29
14,078
1,006
12,516
13,680
13,548
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
11 / 5 / 14
15,989
1,142
17,607
16,318
6,119
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
20
12 / 5 / 21
15,789
1,128
46,304
21,990
9,161
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

68

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Asiye
Kali
20
3 / 12 / 14
13,434
960
14,185
27,406
13,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
BlackBury
Bellona
20
2 / 10 / 15
14,268
1,019
15,508
29,641
25,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
JÖLZEN7
Gilgamesh
20
5 / 3 / 13
13,733
981
17,528
24,021
23,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
ToxicLove
Raijin
20
12 / 8 / 11
16,579
1,184
29,013
22,647
10,460
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
ViciousABC
Awilix
20
8 / 3 / 10
14,390
1,028
12,078
15,645
7,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
93
36
Kills
30
30
Deaths
36
99
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Kali
Asiye
Kali
3
12
14
0.83
L
Bellona
BlackBury
Bellona
2
10
15
0.95
W
3
11
17
1.05
L
Gilgamesh
JÖLZEN7
Gilgamesh
5
3
13
3.83
W
Fenrir
NateDFans
Fenrir
8
7
18
2.43
L
Raijin
ToxicLove
Raijin
12
8
11
2.19
L
Awilix
ViciousABC
Awilix
8
3
10
4.33
W
Hel
2
2
29
8.25
W
11
5
14
3.6
W
Cupid
12
5
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,963
Damage
88,312
94,624
Taken
119,360
50,386
Mitigated
80,208
24,962
Healing
2,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Asiye
Kali
14,185
6,028
0
1,893
27,406
13,969
0
7,150
20,256
0
31,897
L
Bellona
BlackBury
Bellona
15,508
4,699
0
189
29,641
25,120
0
5,991
23,650
0
56,728
W
17,083
2,341
2,559
2,454
19,068
8,182
0
3,930
14,916
39,311
0
L
Gilgamesh
JÖLZEN7
Gilgamesh
17,528
3,094
0
343
24,021
23,291
0
8,136
15,885
0
43,041
W
Fenrir
NateDFans
Fenrir
14,453
2,196
0
1,916
23,568
13,376
0
6,592
16,702
0
20,819
L
Raijin
ToxicLove
Raijin
29,013
2,390
0
96
22,647
10,460
0
4,444
18,203
63,427
0
L
Awilix
ViciousABC
Awilix
12,078
5,155
0
67
15,645
7,368
0
3,878
11,767
0
20,264
W
Hel
12,516
1,342
7,966
5,335
13,680
13,548
0
5,753
7,591
38,079
0
W
17,607
3,671
0
0
16,318
6,119
0
4,843
11,205
0
48,735
W
Cupid
46,304
26,938
530
4,202
21,990
9,161
0
6,611
15,197
0
81,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,055
Gold Earned
72,404
272
Minions Killed
257
2
Camps Cleared
13
1,332,931
Distance Traveled
1,393,034
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
13,434
960
29
2
3
274,286
1
L
Bellona
14,268
1,019
75
5
6
264,572
2
W
Ra
13,444
960
65
5
1
204,535
0
L
Gilgamesh
13,733
981
34
2
0
290,753
0
W
Fenrir
14,755
1,054
6
0
0
290,750
1
L
Raijin
16,579
1,184
106
8
4
239,162
2
L
Awilix
14,390
1,028
13
1
0
324,261
2
W
Hel
14,078
1,006
51
4
0
307,953
0
W
Susano
15,989
1,142
73
5
1
301,882
0
W
Cupid
15,789
1,128
77
6
0
227,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role