Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
GalaxyGumshoe
Gilgamesh
Level 17
God Stats
1W - 3L
1,303 SR
Queue Stats
29W - 34L
1,185 Elo+
Party 2
Heimdallr
Heimdallr
Garfuncle99
Heimdallr
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 22L
1,500 Elo+
Party 2
Bellona
Bellona
TOXICLAB
Bellona
Level 27
God Stats
4W - 8L
1,384 SR
Queue Stats
121W - 139L
1,390 Elo+
Solo
Neith
Neith
qwedazc
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,238 Elo+
Solo
Team Averages
Level 16
1,437 SR
1,363 Elo+

VS

Team Averages
Level 43
1,438 SR
1,487 Elo+
Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AnureManure
Baron Samedi
Level 28
God Stats
1W - 1L
1,276 SR
Queue Stats
17W - 21L
1,497 Elo+
Party 1
Osiris
Osiris
FreeManure69
Osiris
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,368 Elo+
Party 1
Nemesis
Nemesis
TitanCinnamons
Nemesis
Level 146
God Stats
1W - 2L
1,375 SR
Queue Stats
42W - 41L
1,571 Elo+
Party 1
Artemis
Artemis
darolln988
Artemis
Level 6
God Stats
3W - 2L
1,540 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
0 / 6 / 7
9,378
391
3,934
13,696
11,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
GalaxyGumshoe
Gilgamesh
16
14 / 8 / 3
11,464
478
18,625
22,290
12,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
Garfuncle99
Heimdallr
16
3 / 8 / 4
10,873
453
5,503
13,534
9,601
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
TOXICLAB
Bellona
18
2 / 4 / 6
11,805
492
8,294
15,517
12,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
qwedazc
Neith
17
7 / 6 / 4
10,953
456
7,788
15,399
5,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 14 / 2
7,765
324
235
11,599
4,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
AnureManure
Baron Samedi
16
7 / 5 / 9
12,184
508
10,916
13,087
6,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
16
2 / 7 / 11
10,579
441
6,028
20,685
19,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
16 / 1 / 3
15,187
633
25,798
20,503
12,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
darolln988
Artemis
18
7 / 5 / 12
12,096
504
18,547
14,254
5,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
69
26
Kills
32
32
Deaths
32
24
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
6
7
0.58
W
Arachne
 
Arachne
0
14
2
0.07
W
Baron Samedi
AnureManure
Baron Samedi
7
5
9
2.3
W
Osiris
2
7
11
1.07
L
Gilgamesh
GalaxyGumshoe
Gilgamesh
14
8
3
1.94
L
Heimdallr
Garfuncle99
Heimdallr
3
8
4
0.63
L
Bellona
TOXICLAB
Bellona
2
4
6
1.25
W
16
1
3
17.5
W
Artemis
darolln988
Artemis
7
5
12
2.6
L
Neith
qwedazc
Neith
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,144
Damage
61,524
80,436
Taken
80,128
50,920
Mitigated
48,829
7,270
Healing
19,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,934
520
907
1,661
13,696
11,386
330
3,958
9,738
28,099
0
W
Arachne
 
Arachne
235
201
0
0
11,599
4,070
0
119
11,480
0
3,746
W
Baron Samedi
AnureManure
Baron Samedi
10,916
1,146
1,663
2,781
13,087
6,963
2,895
1,096
11,991
46,835
0
W
Osiris
6,028
1,984
0
5,311
20,685
19,812
2,575
1,805
18,880
0
34,281
L
Gilgamesh
GalaxyGumshoe
Gilgamesh
18,625
7,080
0
770
22,290
12,002
1,191
1,663
20,627
0
57,166
L
Heimdallr
Garfuncle99
Heimdallr
5,503
2,228
0
376
13,534
9,601
2,933
1,605
11,929
0
45,749
L
Bellona
TOXICLAB
Bellona
8,294
2,392
0
1,905
15,517
12,331
0
772
14,745
0
87,277
W
25,798
15,799
0
5,691
20,503
12,305
1,919
1,429
19,074
0
140,506
W
Artemis
darolln988
Artemis
18,547
8,408
0
4,356
14,254
5,679
2,778
1,318
12,915
0
69,888
L
Neith
qwedazc
Neith
7,788
4,620
0
1,651
15,399
5,600
1,311
2,918
12,481
0
51,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,473
Gold Earned
57,811
481
Minions Killed
432
0
Camps Cleared
0
1,898,426
Distance Traveled
1,985,839
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,378
391
49
2
0
344,387
0
W
Arachne
7,765
324
5
0
0
191,944
0
W
Baron Samedi
12,184
508
72
3
0
429,178
2
W
Osiris
10,579
441
51
2
0
395,086
1
L
Gilgamesh
11,464
478
77
3
0
406,785
3
L
Heimdallr
10,873
453
87
4
0
353,365
0
L
Bellona
11,805
492
170
7
0
422,010
4
W
Nemesis
15,187
633
217
9
0
561,533
0
W
Artemis
12,096
504
87
4
0
408,098
0
L
Neith
10,953
456
98
4
0
371,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role