Player Matchup

Jormungandr
Jormungandr
Brickk
Jormungandr
Level 142
God Stats
12W - 3L
1,818 SR
Queue Stats
49W - 30L
1,577 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DannyJack7984
Cu Chulainn
Level 82
God Stats
2W - 2L
1,446 SR
Queue Stats
84W - 111L
1,335 Elo+
Solo
Discordia
Discordia
Ozeda12
Discordia
Level 123
God Stats
10W - 7L
1,385 SR
Queue Stats
190W - 193L
1,400 Elo+
Party 1
Serqet
Serqet
Wrafe
Serqet
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 131L
1,434 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xSinfulRegretsx
Morgan Le Fay
Level 99
God Stats
10W - 6L
1,747 SR
Queue Stats
61W - 47L
1,561 Elo+
Solo
Team Averages
Level 107
1,579 SR
1,461 Elo+

VS

Team Averages
Level 97
1,495 SR
1,493 Elo+
Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BEU xTiGeRx
Nox
Level 69
God Stats
6W - 7L
1,534 SR
Queue Stats
215W - 224L
1,489 Elo+
Solo
Odin
Odin
GrandoteGaming
Odin
Level 53
God Stats
6W - 7L
1,454 SR
Queue Stats
64W - 66L
1,492 Elo+
Party 2
Bellona
Bellona
PNWSpartan
Bellona
Level 128
God Stats
1W - 3L
1,484 SR
Queue Stats
30W - 38L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Brickk
Jormungandr
19
8 / 0 / 19
12,682
1,057
20,287
10,475
5,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
DannyJack7984
Cu Chulainn
19
4 / 1 / 21
12,520
1,043
15,806
14,906
15,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
Ozeda12
Discordia
19
5 / 2 / 25
12,190
1,016
17,344
9,557
3,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Wrafe
Serqet
17
3 / 3 / 15
10,999
917
8,358
11,304
5,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
xSinfulRegretsx
Morgan Le Fay
19
15 / 2 / 14
13,564
1,130
30,370
14,027
6,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
1 / 5 / 2
10,274
856
4,430
13,194
7,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
 
Pele
15
2 / 5 / 0
9,839
820
8,934
10,552
4,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 11 / 3
10,505
875
11,632
24,530
9,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 8 / 1
10,119
843
11,017
21,286
14,331
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
PNWSpartan
Bellona
17
3 / 6 / 4
11,453
954
13,675
30,608
30,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
18
35
Kills
8
8
Deaths
35
94
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
5
2
0.4
L
Pele
 
Pele
2
5
0
0.4
L
1
11
3
0.23
W
Jormungandr
Brickk
Jormungandr
8
0
19
17.5
W
Cu Chulainn
DannyJack7984
Cu Chulainn
4
1
21
14.5
L
1
8
1
0.19
W
Discordia
Ozeda12
Discordia
5
2
25
8.75
L
Bellona
PNWSpartan
Bellona
3
6
4
0.83
W
Serqet
Wrafe
Serqet
3
3
15
3.5
W
Morgan Le Fay
xSinfulRegretsx
Morgan Le Fay
15
2
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,165
Damage
49,688
60,269
Taken
100,170
36,855
Mitigated
64,730
20,432
Healing
7,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,430
902
2,354
1,473
13,194
7,016
0
8,023
5,171
20,292
0
L
Pele
 
Pele
8,934
1,151
0
289
10,552
4,042
0
6,289
3,993
0
19,929
L
11,632
723
373
1,620
24,530
9,037
0
18,855
5,675
25,375
0
W
Jormungandr
Brickk
Jormungandr
20,287
3,997
0
1,719
10,475
5,338
0
4,073
6,402
35,754
0
W
Cu Chulainn
DannyJack7984
Cu Chulainn
15,806
2,463
0
6,076
14,906
15,691
0
5,180
9,726
8,222
49,703
L
11,017
1,071
0
70
21,286
14,331
0
15,511
5,775
52
18,848
W
Discordia
Ozeda12
Discordia
17,344
3,023
1,192
2,470
9,557
3,782
0
2,334
7,223
24,899
0
L
Bellona
PNWSpartan
Bellona
13,675
3,646
0
1,746
30,608
30,304
0
21,934
8,118
627
39,791
W
Serqet
Wrafe
Serqet
8,358
3,802
1,553
2,043
11,304
5,075
0
481
10,339
0
13,499
W
Morgan Le Fay
xSinfulRegretsx
Morgan Le Fay
30,370
3,434
0
5,379
14,027
6,969
0
4,584
9,443
48,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,955
Gold Earned
52,190
232
Minions Killed
168
11
Camps Cleared
3
1,098,520
Distance Traveled
942,275
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,274
856
32
3
0
175,593
0
L
Pele
9,839
820
22
2
2
125,032
0
L
Nox
10,505
875
30
3
0
197,414
0
W
Jormungandr
12,682
1,057
41
3
2
236,611
0
W
Cu Chulainn
12,520
1,043
105
9
0
248,052
0
L
Odin
10,119
843
27
2
1
215,218
0
W
Discordia
12,190
1,016
30
3
1
203,481
0
L
Bellona
11,453
954
57
5
0
229,018
0
W
Serqet
10,999
917
14
1
2
194,184
1
W
Morgan Le Fay
13,564
1,130
42
4
6
216,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role