Player Matchup

Izanami
Izanami
LoveAnHennessy
Izanami
Level 26
God Stats
34W - 33L
1,493 SR
Queue Stats
236W - 235L
1,398 Elo+
Party 2
Tiamat
Tiamat
Rycebowl17
Tiamat
Level 14
God Stats
12W - 9L
1,637 SR
Queue Stats
12W - 12L
1,396 Elo+
Solo
Ymir
Ymir
Scratch-_DaCap
Ymir
Level 49
God Stats
18W - 9L
1,560 SR
Queue Stats
84W - 75L
1,355 Elo+
Party 2
Pele
Pele
fact_check
Pele
Level 16
God Stats
15W - 12L
1,637 SR
Queue Stats
208W - 234L
1,436 Elo+
Party 2
Kumbhakarna
Kumbhakarna
letsgosteelers43
Kumbhakarna
Level 28
God Stats
20W - 24L
1,519 SR
Queue Stats
438W - 480L
1,402 Elo+
Party 2
Team Averages
Level 27
1,569 SR
1,397 Elo+

VS

Team Averages
Level 21
1,404 SR
1,378 Elo+
Loki
Loki
Blackvain
Loki
Level 28
God Stats
7W - 7L
1,469 SR
Queue Stats
53W - 55L
1,332 Elo+
Solo
Heimdallr
Heimdallr
ScaleneTempest
Heimdallr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,351 Elo+
Solo
Jormungandr
Jormungandr
bananaman991
Jormungandr
Level 28
God Stats
0W - 3L
1,320 SR
Queue Stats
91W - 87L
1,511 Elo+
Party 1
Thanatos
Thanatos
iiJunior_Mint
Thanatos
Level 15
God Stats
18W - 17L
1,107 SR
Queue Stats
28W - 32L
1,256 Elo+
Solo
Anubis
Anubis
yaboiiijaeden
Anubis
Level 29
God Stats
95W - 73L
1,626 SR
Queue Stats
100W - 90L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 3
8,200
547
10,816
8,741
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Rycebowl17
Tiamat
16
6 / 0 / 7
9,354
624
9,494
8,326
4,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 2 / 0
9,309
621
6,124
10,298
7,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
5 / 3 / 5
7,878
525
6,800
9,642
4,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
letsgosteelers43
Kumbhakarna
11
3 / 0 / 8
7,798
520
5,401
8,667
4,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
0 / 8 / 0
6,660
444
3,734
13,766
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
ScaleneTempest
Heimdallr
9
0 / 3 / 1
5,619
375
1,882
5,212
1,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
bananaman991
Jormungandr
11
1 / 5 / 3
6,776
452
6,444
10,992
4,901
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
iiJunior_Mint
Thanatos
11
2 / 7 / 2
6,893
460
5,656
12,108
5,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 4 / 1
7,304
487
8,483
10,377
4,398
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
27
Kills
5
7
Deaths
27
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
0
8
0
0
W
7
2
3
4.25
W
Tiamat
Rycebowl17
Tiamat
6
0
7
9.5
L
Heimdallr
ScaleneTempest
Heimdallr
0
3
1
0.17
W
6
2
0
3
L
Jormungandr
bananaman991
Jormungandr
1
5
3
0.5
W
5
3
5
2.5
L
Thanatos
iiJunior_Mint
Thanatos
2
7
2
0.43
W
Kumbhakarna
letsgosteelers43
Kumbhakarna
3
0
8
7
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,635
Damage
26,199
45,674
Taken
52,455
24,121
Mitigated
20,067
12,806
Healing
14,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
3,734
2,171
318
3,811
13,766
4,254
780
5,618
7,997
0
39,638
W
10,816
7,848
0
3,104
8,741
2,356
1,480
3,374
5,367
0
49,224
W
Tiamat
Rycebowl17
Tiamat
9,494
1,208
0
2,168
8,326
4,698
981
3,537
4,789
53,595
0
L
Heimdallr
ScaleneTempest
Heimdallr
1,882
1,054
0
250
5,212
1,394
0
2,119
3,041
0
15,012
W
6,124
723
99
3,221
10,298
7,477
1,283
1,225
9,073
54,647
0
L
Jormungandr
bananaman991
Jormungandr
6,444
1,851
267
2,157
10,992
4,901
532
2,006
8,958
31,520
0
W
6,800
1,814
0
2,075
9,642
4,859
1,843
3,133
6,509
0
33,845
L
Thanatos
iiJunior_Mint
Thanatos
5,656
2,038
0
5,726
12,108
5,120
198
6,871
5,159
0
31,735
W
Kumbhakarna
letsgosteelers43
Kumbhakarna
5,401
1,286
0
2,139
8,667
4,731
155
3,658
5,009
17,604
0
L
8,483
521
156
2,266
10,377
4,398
273
3,910
6,281
34,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,539
Gold Earned
33,252
409
Minions Killed
286
0
Camps Cleared
0
1,443,847
Distance Traveled
1,201,234
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,660
444
76
5
0
238,793
0
W
Izanami
8,200
547
79
5
0
246,988
0
W
Tiamat
9,354
624
112
7
0
285,952
2
L
Heimdallr
5,619
375
31
2
0
229,272
1
W
Ymir
9,309
621
123
8
0
280,264
0
L
Jormungandr
6,776
452
54
4
0
273,918
0
W
Pele
7,878
525
75
5
0
322,586
0
L
Thanatos
6,893
460
66
4
0
231,979
2
W
Kumbhakarna
7,798
520
20
1
0
308,057
0
L
Anubis
7,304
487
59
4
0
227,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role