Player Matchup

Neith
Neith
Arctic Cryo
Neith
Level 25
God Stats
27W - 27L
1,608 SR
Queue Stats
141W - 117L
1,507 Elo+
Solo
Ymir
Ymir
Inarhi
Ymir
Level 112
God Stats
5W - 1L
1,871 SR
Queue Stats
17W - 13L
1,576 Elo+
Party 2
Scylla
Scylla
MiniDeathmaker
Scylla
Level 27
God Stats
2W - 0L
1,321 SR
Queue Stats
6W - 6L
1,547 Elo+
Solo
Kukulkan
Kukulkan
Pickter
Kukulkan
Level 9
God Stats
10W - 4L
1,650 SR
Queue Stats
26W - 23L
1,473 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ThichDiPhuot
Cu Chulainn
Level 15
God Stats
8W - 3L
1,590 SR
Queue Stats
51W - 37L
1,512 Elo+
Solo
Team Averages
Level 38
1,608 SR
1,523 Elo+

VS

Team Averages
Level 20
1,525 SR
1,531 Elo+
Ravana
Ravana
BlackButler09
Ravana
Level 8
God Stats
8W - 9L
1,544 SR
Queue Stats
15W - 17L
1,578 Elo+
Party 1
Chiron
Chiron
BubbleTea_Jr
Chiron
Level 13
God Stats
4W - 7L
1,610 SR
Queue Stats
12W - 11L
1,583 Elo+
Party 1
Nemesis
Nemesis
FatalEdgeShot
Nemesis
Level 7
God Stats
7W - 5L
1,641 SR
Queue Stats
15W - 23L
1,479 Elo+
Party 1
Ra
Ra
SpecialEdNinja
Ra
Level 8
God Stats
5W - 6L
1,473 SR
Queue Stats
13W - 15L
1,551 Elo+
Solo
Skadi
Skadi
Thefluffypanda69
Skadi
Level 64
God Stats
4W - 8L
1,357 SR
Queue Stats
171W - 168L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 1 / 18
14,480
1,448
29,795
12,403
6,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Inarhi
Ymir
19
6 / 5 / 30
12,359
1,236
11,787
11,646
13,938
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
12 / 5 / 25
12,090
1,209
15,800
9,952
4,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Pickter
Kukulkan
19
12 / 4 / 23
13,332
1,333
17,644
10,412
4,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
ThichDiPhuot
Cu Chulainn
19
2 / 4 / 35
11,319
1,132
13,389
15,661
14,157
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 13 / 9
10,437
1,044
8,416
19,604
8,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
16
6 / 9 / 5
10,981
1,098
13,085
18,258
7,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
17
3 / 14 / 10
10,435
1,044
9,268
22,076
8,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
0 / 8 / 7
9,684
968
6,276
13,542
5,249
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 9 / 8
13,055
1,306
16,269
21,627
8,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
58
53
Kills
19
19
Deaths
53
131
Assists
39
Player
Kills
Deaths
Assists
KDA
W
21
1
18
30
L
2
13
9
0.5
L
Chiron
6
9
5
0.94
L
Nemesis
3
14
10
0.57
W
Ymir
Inarhi
Ymir
6
5
30
4.2
W
12
5
25
4.9
W
Kukulkan
Pickter
Kukulkan
12
4
23
5.88
L
0
8
7
0.44
L
8
9
8
1.33
W
Cu Chulainn
ThichDiPhuot
Cu Chulainn
2
4
35
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,415
Damage
53,314
60,074
Taken
95,107
43,112
Mitigated
38,161
5,711
Healing
5,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,795
19,522
0
5,499
12,403
6,160
0
501
11,902
0
61,435
L
8,416
2,051
0
498
19,604
8,903
0
8,003
11,601
0
18,444
L
Chiron
13,085
6,312
340
992
18,258
7,240
0
9,181
9,011
0
28,270
L
Nemesis
9,268
2,279
0
1,534
22,076
8,524
0
11,531
10,545
0
19,148
W
Ymir
Inarhi
Ymir
11,787
2,060
0
0
11,646
13,938
0
1,801
9,845
22,791
0
W
15,800
1,758
0
0
9,952
4,055
0
2,225
7,727
22,159
0
W
Kukulkan
Pickter
Kukulkan
17,644
3,240
0
212
10,412
4,802
0
517
9,895
28,942
0
L
6,276
737
1,223
1,169
13,542
5,249
0
5,598
7,944
35,072
0
L
16,269
8,116
0
0
21,627
8,245
0
10,918
10,709
0
35,343
W
Cu Chulainn
ThichDiPhuot
Cu Chulainn
13,389
3,175
0
0
15,661
14,157
0
1,232
14,429
0
25,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,580
Gold Earned
54,592
169
Minions Killed
163
7
Camps Cleared
5
849,805
Distance Traveled
795,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,480
1,448
64
6
3
185,173
0
L
Ravana
10,437
1,044
12
1
3
189,790
0
L
Chiron
10,981
1,098
34
3
0
136,718
0
L
Nemesis
10,435
1,044
10
1
0
154,092
0
W
Ymir
12,359
1,236
31
3
1
142,239
0
W
Scylla
12,090
1,209
16
2
1
177,964
0
W
Kukulkan
13,332
1,333
24
2
0
168,644
0
L
Ra
9,684
968
60
6
2
145,726
0
L
Skadi
13,055
1,306
47
5
0
168,734
0
W
Cu Chulainn
11,319
1,132
34
3
2
175,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role