Player Matchup

Ymir
Ymir
CuddlyFish53891
Ymir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 21L
1,519 Elo+
Solo
Medusa
Medusa
JouunaC13
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 87L
1,522 Elo+
Solo
Chaac
Chaac
RichyB918
Chaac
Level 29
God Stats
21W - 22L
1,576 SR
Queue Stats
53W - 47L
1,559 Elo+
Solo
He Bo
He Bo
nobeadsbroo
He Bo
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 57L
1,520 Elo+
Solo
Tiamat
Tiamat
wound472kind
Tiamat
Level 3
God Stats
7W - 5L
1,500 SR
Queue Stats
9W - 7L
1,761 Elo+
Solo
Team Averages
Level 11
1,515 SR
1,576 Elo+

VS

Team Averages
Level 18
1,616 SR
1,531 Elo+
Artemis
Artemis
Guaxinim7060
Artemis
Level 6
God Stats
2W - 0L
1,809 SR
Queue Stats
10W - 15L
1,466 Elo+
Solo
Bacchus
Bacchus
OfficialHoss
Bacchus
Level 7
God Stats
9W - 2L
1,828 SR
Queue Stats
14W - 8L
1,488 Elo+
Solo
Erlang Shen
Erlang Shen
Wolf kaiser7870
Erlang Shen
Level 22
God Stats
3W - 1L
1,305 SR
Queue Stats
61W - 45L
1,509 Elo+
Solo
Chaac
Chaac
lil Blum
Chaac
Level 27
God Stats
94W - 61L
1,670 SR
Queue Stats
167W - 151L
1,647 Elo+
Solo
Ra
Ra
tadeo-jg-
Ra
Level 28
God Stats
20W - 27L
1,470 SR
Queue Stats
152W - 189L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 5
8,075
538
7,089
14,726
11,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
JouunaC13
Medusa
13
3 / 2 / 0
8,083
539
4,101
7,663
2,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
RichyB918
Chaac
9
0 / 7 / 0
6,049
403
2,583
10,288
3,928
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 6 / 0
6,862
457
6,054
8,799
2,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
15
13 / 1 / 1
9,914
661
11,621
9,753
6,439
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Guaxinim7060
Artemis
10
2 / 4 / 2
6,468
431
5,203
8,604
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
OfficialHoss
Bacchus
11
3 / 5 / 7
7,378
492
6,151
10,905
7,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Wolf kaiser7870
Erlang Shen
13
5 / 2 / 4
8,079
539
6,893
11,723
5,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
lil Blum
Chaac
14
9 / 4 / 1
8,712
581
12,679
12,889
7,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
3 / 3 / 7
8,125
542
5,143
8,619
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
18
Kills
22
22
Deaths
18
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
Artemis
Guaxinim7060
Artemis
2
4
2
0.75
L
Medusa
JouunaC13
Medusa
3
2
0
1.5
W
Bacchus
OfficialHoss
Bacchus
3
5
7
1.3
L
Chaac
RichyB918
Chaac
0
7
0
0
W
Erlang Shen
Wolf kaiser7870
Erlang Shen
5
2
4
3.5
W
Chaac
lil Blum
Chaac
9
4
1
2.38
L
1
6
0
0.17
W
3
3
7
2.17
L
Tiamat
13
1
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,448
Damage
36,069
51,229
Taken
52,740
27,450
Mitigated
25,969
7,511
Healing
18,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,089
1,540
0
560
14,726
11,531
52
5,552
9,174
31,717
0
W
Artemis
Guaxinim7060
Artemis
5,203
3,423
0
2,482
8,604
2,318
443
4,878
3,544
0
25,429
L
Medusa
JouunaC13
Medusa
4,101
1,565
0
390
7,663
2,764
526
0
7,663
0
45,999
W
Bacchus
OfficialHoss
Bacchus
6,151
1,438
0
2,587
10,905
7,434
409
6,966
3,681
21,100
0
L
Chaac
RichyB918
Chaac
2,583
784
0
2,047
10,288
3,928
0
536
9,752
0
20,055
W
Erlang Shen
Wolf kaiser7870
Erlang Shen
6,893
3,539
0
4,288
11,723
5,642
728
4,573
6,991
0
42,041
W
Chaac
lil Blum
Chaac
12,679
3,723
0
5,652
12,889
7,220
480
1,714
11,147
0
50,870
L
6,054
159
0
1,120
8,799
2,788
1,182
3,589
5,210
32,300
0
W
5,143
226
575
2,483
8,619
3,355
0
5,950
2,613
44,375
0
L
Tiamat
11,621
1,068
0
3,394
9,753
6,439
644
1,617
8,136
48,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,983
Gold Earned
38,762
322
Minions Killed
324
0
Camps Cleared
0
1,246,208
Distance Traveled
1,433,604
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,075
538
46
3
0
246,206
2
W
Artemis
6,468
431
45
3
0
279,162
0
L
Medusa
8,083
539
90
6
0
260,537
0
W
Bacchus
7,378
492
22
1
0
291,233
1
L
Chaac
6,049
403
45
3
0
216,330
0
W
Erlang Shen
8,079
539
76
5
0
317,950
1
W
Chaac
8,712
581
89
6
0
266,297
1
L
He Bo
6,862
457
57
4
0
251,448
1
W
Ra
8,125
542
92
6
0
278,962
0
L
Tiamat
9,914
661
84
6
0
271,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role