Player Matchup

Hun Batz
Hun Batz
Cammanderben
Hun Batz
Level 157
God Stats
15W - 12L
1,686 SR
Queue Stats
845W - 844L
1,481 Elo+
Solo
Hercules
Hercules
Noopirius
Hercules
Level 143
God Stats
3W - 3L
1,146 SR
Queue Stats
609W - 602L
1,605 Elo+
Solo
Cabrakan
Cabrakan
THE_fReAk_too
Cabrakan
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
286W - 266L
1,576 Elo+
Party 1
Ares
Ares
lVlaniac--
Ares
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 20L
1,705 Elo+
Party 1
Vulcan
Vulcan
whisperless
Vulcan
Level 65
God Stats
6W - 3L
1,681 SR
Queue Stats
184W - 133L
1,644 Elo+
Party 1
Team Averages
Level 119
1,503 SR
1,602 Elo+

VS

Team Averages
Level 86
1,642 SR
1,568 Elo+
Danzaburou
Danzaburou
Gosumi
Danzaburou
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Ullr
Ullr
PiwiWiwi
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 63L
1,713 Elo+
Solo
Mercury
Mercury
SN4R3
Mercury
Level 127
God Stats
0W - 1L
1,713 SR
Queue Stats
38W - 30L
1,570 Elo+
Party 2
Da Ji
Da Ji
Sorrocko
Da Ji
Level 129
God Stats
6W - 3L
1,998 SR
Queue Stats
148W - 147L
1,560 Elo+
Party 2
Raijin
Raijin
itsbunnie
Raijin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cammanderben
Hun Batz
18
4 / 4 / 26
11,514
822
13,671
13,284
7,444
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Noopirius
Hercules
19
8 / 3 / 23
12,381
884
11,230
15,807
23,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cabrakan
THE_fReAk_too
Cabrakan
19
10 / 5 / 21
12,311
879
13,595
23,354
25,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 4 / 33
11,288
806
10,234
19,363
27,941
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
20
18 / 3 / 16
14,355
1,025
27,138
10,962
6,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gosumi
Danzaburou
19
4 / 9 / 8
11,184
799
10,113
16,718
9,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ullr
17
3 / 5 / 11
10,160
726
11,579
13,655
5,895
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
SN4R3
Mercury
18
4 / 11 / 9
11,190
799
10,244
16,823
6,626
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
Sorrocko
Da Ji
18
6 / 9 / 5
12,719
909
12,801
21,606
12,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
itsbunnie
Raijin
16
2 / 11 / 8
9,933
710
12,327
16,977
7,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
60
45
Kills
19
19
Deaths
45
119
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Cammanderben
Hun Batz
4
4
26
4.25
L
Danzaburou
Gosumi
Danzaburou
4
9
8
0.89
W
Hercules
Noopirius
Hercules
8
3
23
6.5
L
Ullr
3
5
11
1.7
L
Mercury
SN4R3
Mercury
4
11
9
0.77
L
Da Ji
Sorrocko
Da Ji
6
9
5
0.94
W
Cabrakan
THE_fReAk_too
Cabrakan
10
5
21
4.1
L
Raijin
itsbunnie
Raijin
2
11
8
0.55
W
5
4
33
5.38
W
Vulcan
18
3
16
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,868
Damage
57,064
82,770
Taken
85,779
90,923
Mitigated
41,379
24,890
Healing
14,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Cammanderben
Hun Batz
13,671
1,672
1,072
2,623
13,284
7,444
873
2,007
11,277
0
28,037
L
Danzaburou
Gosumi
Danzaburou
10,113
5,234
0
3,437
16,718
9,549
0
11,272
5,101
0
26,979
W
Hercules
Noopirius
Hercules
11,230
2,214
2,732
7,199
15,807
23,248
1,122
3,622
12,185
0
24,508
L
Ullr
11,579
4,526
0
2,909
13,655
5,895
0
8,254
5,207
0
25,657
L
Mercury
SN4R3
Mercury
10,244
6,019
0
1,587
16,823
6,626
0
10,551
5,898
0
33,578
L
Da Ji
Sorrocko
Da Ji
12,801
3,863
1,617
1,107
21,606
12,158
0
10,805
10,240
0
19,280
W
Cabrakan
THE_fReAk_too
Cabrakan
13,595
373
1,979
6,341
23,354
25,640
759
2,660
18,457
22,656
0
L
Raijin
itsbunnie
Raijin
12,327
1,307
780
2,804
16,977
7,151
0
9,042
7,723
25,611
0
W
10,234
655
27
1,597
19,363
27,941
903
3,352
16,011
13,465
0
W
Vulcan
27,138
10,758
0
1,320
10,962
6,650
2,428
686
10,276
57,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,849
Gold Earned
55,186
151
Minions Killed
127
0
Camps Cleared
0
1,350,805
Distance Traveled
934,544
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,514
822
17
1
0
273,213
1
L
Danzaburou
11,184
799
32
2
0
185,412
0
W
Hercules
12,381
884
26
2
0
288,665
0
L
Ullr
10,160
726
21
2
0
207,975
0
L
Mercury
11,190
799
35
3
0
201,193
2
L
Da Ji
12,719
909
19
1
0
166,590
1
W
Cabrakan
12,311
879
33
2
0
243,185
0
L
Raijin
9,933
710
20
1
0
173,374
0
W
Ares
11,288
806
3
0
0
283,050
0
W
Vulcan
14,355
1,025
72
5
0
262,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role