Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
SOMERANGA98
Skadi
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 23L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Shqiptaarr
Sun Wukong
Level 12
God Stats
1W - 7L
1,115 SR
Queue Stats
31W - 35L
1,325 Elo+
Solo
Mercury
Mercury
XUEREB7
Mercury
Level 59
God Stats
8W - 8L
1,456 SR
Queue Stats
87W - 164L
1,341 Elo+
Party 1
Team Averages
Level 26
1,414 SR
1,433 Elo+

VS

Team Averages
Level 22
1,478 SR
1,442 Elo+
Osiris
Osiris
 
Osiris
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ScoreCard
Nu Wa
Level 29
God Stats
11W - 13L
1,423 SR
Queue Stats
39W - 39L
1,404 Elo+
Solo
Guan Yu
Guan Yu
SithLordCthulu
Guan Yu
Level 26
God Stats
2W - 1L
1,236 SR
Queue Stats
120W - 105L
1,428 Elo+
Solo
Ymir
Ymir
TOXICLAB
Ymir
Level 27
God Stats
3W - 1L
1,730 SR
Queue Stats
121W - 139L
1,380 Elo+
Solo
Neith
Neith
xKirving
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 6 / 2
7,423
371
2,808
11,209
6,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
 
Ra
5
0 / 11 / 1
5,630
282
42
6,538
1,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 9 / 2
7,230
362
4,668
12,261
3,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Shqiptaarr
Sun Wukong
5
1 / 5 / 0
5,974
299
1,845
6,642
2,183
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
XUEREB7
Mercury
15
3 / 10 / 1
9,883
494
4,512
18,854
5,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
4
0 / 1 / 0
7,216
361
0
684
140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
ScoreCard
Nu Wa
18
9 / 2 / 12
12,711
636
11,723
6,969
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
13 / 0 / 10
13,566
678
15,035
14,203
15,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
19
6 / 0 / 11
12,789
639
5,069
12,349
6,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
xKirving
Neith
18
10 / 2 / 8
12,277
614
11,800
13,564
5,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
79
4
Kills
38
41
Deaths
5
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
6
2
0.17
L
Ra
 
Ra
0
11
1
0.05
W
Osiris
 
Osiris
0
1
0
0
L
0
9
2
0.11
W
Nu Wa
ScoreCard
Nu Wa
9
2
12
7.5
L
Sun Wukong
Shqiptaarr
Sun Wukong
1
5
0
0.2
W
13
0
10
18
W
Ymir
6
0
11
11.5
L
Mercury
XUEREB7
Mercury
3
10
1
0.35
W
Neith
xKirving
Neith
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,875
Damage
43,627
55,504
Taken
47,769
18,520
Mitigated
29,989
2,544
Healing
15,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,808
319
469
1,599
11,209
6,811
0
2,732
8,333
23,664
0
L
Ra
 
Ra
42
42
0
0
6,538
1,089
0
1,625
4,781
103
0
W
Osiris
 
Osiris
0
0
0
9
684
140
0
0
684
0
101
L
4,668
1,732
0
131
12,261
3,020
0
3,232
8,863
0
43,976
W
Nu Wa
ScoreCard
Nu Wa
11,723
2,802
124
1,533
6,969
2,582
5,176
324
6,645
64,427
0
L
Sun Wukong
Shqiptaarr
Sun Wukong
1,845
436
0
345
6,642
2,183
0
2,147
4,305
0
8,253
W
15,035
2,108
231
3,455
14,203
15,351
1,857
904
13,299
0
89,062
W
Ymir
5,069
864
0
3,266
12,349
6,417
1,491
1,005
11,344
80,891
0
L
Mercury
XUEREB7
Mercury
4,512
1,510
0
0
18,854
5,417
0
6,197
12,430
0
55,534
W
Neith
xKirving
Neith
11,800
6,372
0
6,742
13,564
5,499
3,898
617
12,947
0
105,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,140
Gold Earned
58,559
219
Minions Killed
559
0
Camps Cleared
0
1,120,328
Distance Traveled
1,514,548
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,423
371
30
2
0
288,120
0
L
Ra
5,630
282
0
0
0
59,705
0
W
Osiris
7,216
361
2
0
0
27,147
0
L
Skadi
7,230
362
70
4
0
299,861
0
W
Nu Wa
12,711
636
125
6
0
340,585
0
L
Sun Wukong
5,974
299
12
1
0
135,809
1
W
Guan Yu
13,566
678
152
8
0
403,075
1
W
Ymir
12,789
639
130
7
0
413,446
7
L
Mercury
9,883
494
107
5
0
336,833
2
W
Neith
12,277
614
150
8
0
330,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role