Player Matchup

Morgan Le Fay
Morgan Le Fay
Kazerith
Morgan Le Fay
Level 44
God Stats
6W - 0L
1,500 SR
Queue Stats
75W - 54L
1,630 Elo+
Party 3
Ares
Ares
Mrantnation
Ares
Level 19
God Stats
3W - 6L
1,573 SR
Queue Stats
61W - 68L
1,408 Elo+
Party 2
Medusa
Medusa
TheBabyHand
Medusa
Level 114
God Stats
52W - 53L
1,544 SR
Queue Stats
303W - 259L
1,579 Elo+
Party 2
Apollo
Apollo
TheCurrentMeta
Apollo
Level 114
God Stats
23W - 14L
1,653 SR
Queue Stats
965W - 930L
1,520 Elo+
Party 3
Merlin
Merlin
xSAVA4GEXD
Merlin
Level 81
God Stats
29W - 23L
1,663 SR
Queue Stats
199W - 170L
1,580 Elo+
Party 2
Team Averages
Level 74
1,587 SR
1,544 Elo+

VS

Team Averages
Level 49
1,706 SR
1,546 Elo+
Ymir
Ymir
ETLegion
Ymir
Level 18
God Stats
0W - 1L
1,650 SR
Queue Stats
5W - 6L
1,588 Elo+
Party 1
Amaterasu
Amaterasu
Forbodenn
Amaterasu
Level 89
God Stats
0W - 2L
1,815 SR
Queue Stats
26W - 24L
1,526 Elo+
Party 1
Artemis
Artemis
KungFuGrizz
Artemis
Level 7
God Stats
3W - 2L
1,830 SR
Queue Stats
5W - 7L
1,588 Elo+
Party 1
Fenrir
Fenrir
justienyo
Fenrir
Level 85
God Stats
1W - 1L
1,833 SR
Queue Stats
26W - 23L
1,526 Elo+
Party 1
Chaac
Chaac
sickskull_necio
Chaac
Level 48
God Stats
1W - 3L
1,402 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kazerith
Morgan Le Fay
12
0 / 2 / 5
7,497
577
4,174
6,590
2,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 9
6,904
531
2,905
6,502
5,458
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Medusa
13
8 / 2 / 4
8,198
631
11,662
9,909
3,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
8 / 0 / 1
9,960
766
11,580
11,267
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
xSAVA4GEXD
Merlin
14
5 / 1 / 7
9,119
701
8,843
3,764
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 4 / 2
5,949
458
2,670
10,282
4,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Forbodenn
Amaterasu
12
0 / 4 / 2
6,438
495
5,444
13,114
7,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
KungFuGrizz
Artemis
8
0 / 6 / 0
5,026
387
3,532
6,629
1,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fenrir
justienyo
Fenrir
12
4 / 4 / 0
7,279
560
5,140
11,486
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 3
5,985
460
2,984
11,868
5,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
23
Kills
4
5
Deaths
23
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
2
0.25
L
Amaterasu
Forbodenn
Amaterasu
0
4
2
0.25
W
Morgan Le Fay
Kazerith
Morgan Le Fay
0
2
5
1.25
L
Artemis
KungFuGrizz
Artemis
0
6
0
0
W
2
0
9
6.5
W
Medusa
8
2
4
5
W
8
0
1
8.5
L
Fenrir
justienyo
Fenrir
4
4
0
1
L
0
5
3
0.3
W
Merlin
xSAVA4GEXD
Merlin
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,164
Damage
19,770
38,032
Taken
53,379
17,517
Mitigated
23,325
15,158
Healing
12,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,670
760
0
0
10,282
4,656
0
2,327
7,955
15,443
0
L
Amaterasu
Forbodenn
Amaterasu
5,444
1,370
0
5,110
13,114
7,137
0
3,540
9,574
0
38,546
W
Morgan Le Fay
Kazerith
Morgan Le Fay
4,174
648
0
816
6,590
2,364
49
279
6,311
49,024
0
L
Artemis
KungFuGrizz
Artemis
3,532
1,863
0
421
6,629
1,729
0
1,543
5,086
0
14,300
W
2,905
158
0
1,090
6,502
5,458
758
1,136
5,366
9,088
0
W
Medusa
11,662
6,294
0
4,571
9,909
3,750
2,282
1,224
8,685
0
52,897
W
11,580
7,741
0
7,810
11,267
4,486
3,939
0
11,267
0
74,517
L
Fenrir
justienyo
Fenrir
5,140
984
0
2,420
11,486
4,105
0
3,917
7,569
0
31,450
L
2,984
393
147
4,249
11,868
5,698
0
4,595
7,273
0
25,028
W
Merlin
xSAVA4GEXD
Merlin
8,843
415
0
871
3,764
1,459
60
31
3,733
53,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,678
Gold Earned
30,677
455
Minions Killed
223
0
Camps Cleared
0
1,243,163
Distance Traveled
1,204,135
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,949
458
21
2
0
246,257
3
L
Amaterasu
6,438
495
74
6
0
258,580
2
W
Morgan Le Fay
7,497
577
93
7
0
263,899
1
L
Artemis
5,026
387
28
2
0
202,938
0
W
Ares
6,904
531
13
1
0
227,101
0
W
Medusa
8,198
631
88
7
0
228,479
1
W
Apollo
9,960
766
143
11
0
250,341
4
L
Fenrir
7,279
560
50
4
0
260,529
3
L
Chaac
5,985
460
50
4
0
235,831
0
W
Merlin
9,119
701
118
9
0
273,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role