Player Matchup

Ra
Ra
ATS 80Plus
Ra
Level 5
God Stats
3W - 2L
1,591 SR
Queue Stats
3W - 3L
1,506 Elo+
Party 3
Ares
Ares
ATS Alpha
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,099 Elo+
Party 3
Thanatos
Thanatos
Domesplita141821
Thanatos
Level 29
God Stats
10W - 6L
1,538 SR
Queue Stats
59W - 64L
1,350 Elo+
Party 2
Danzaburou
Danzaburou
Juju-dragon258
Danzaburou
Level 30
God Stats
124W - 136L
1,473 SR
Queue Stats
153W - 179L
1,390 Elo+
Party 2
Hel
Hel
zerox0389
Hel
Level 28
God Stats
1W - 3L
1,204 SR
Queue Stats
123W - 137L
1,447 Elo+
Solo
Team Averages
Level 20
1,461 SR
1,358 Elo+

VS

Team Averages
Level 20
1,421 SR
1,335 Elo+
Tsukuyomi
Tsukuyomi
Clipper3494
Tsukuyomi
Level 8
God Stats
1W - 2L
1,503 SR
Queue Stats
8W - 14L
1,313 Elo+
Solo
Kuzenbo
Kuzenbo
FaIIenKaizer
Kuzenbo
Level 27
God Stats
3W - 2L
1,183 SR
Queue Stats
76W - 128L
1,293 Elo+
Party 1
Artemis
Artemis
Nýks
Artemis
Level 29
God Stats
13W - 9L
1,605 SR
Queue Stats
92W - 93L
1,463 Elo+
Solo
Ah Puch
Ah Puch
iLgLyNsAne5150
Ah Puch
Level 10
God Stats
0W - 4L
1,134 SR
Queue Stats
68W - 97L
1,287 Elo+
Party 1
Kukulkan
Kukulkan
nosaj94
Kukulkan
Level 28
God Stats
7W - 6L
1,678 SR
Queue Stats
12W - 17L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 12
14,903
931
13,905
19,536
9,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
20
5 / 1 / 24
15,698
981
16,394
35,028
47,180
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
16 / 2 / 14
17,223
1,076
24,851
21,832
11,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Juju-dragon258
Danzaburou
20
6 / 3 / 18
15,798
987
22,032
23,323
14,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 5 / 20
14,668
917
15,055
20,609
12,522
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

85

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Clipper3494
Tsukuyomi
20
1 / 11 / 5
13,286
830
10,960
21,853
11,324
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
FaIIenKaizer
Kuzenbo
20
7 / 6 / 5
16,532
1,033
26,286
30,695
49,326
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
Nýks
Artemis
20
2 / 2 / 10
15,151
947
25,124
13,013
7,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 10 / 4
13,239
827
13,308
18,890
11,292
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
nosaj94
Kukulkan
20
5 / 5 / 5
15,046
940
39,294
17,099
8,727
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
44
34
Kills
15
15
Deaths
34
88
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
4
12
2
W
Ares
5
1
24
17
L
Tsukuyomi
Clipper3494
Tsukuyomi
1
11
5
0.32
W
16
2
14
11.5
L
Kuzenbo
FaIIenKaizer
Kuzenbo
7
6
5
1.58
W
Danzaburou
Juju-dragon258
Danzaburou
6
3
18
5
L
Artemis
Nýks
Artemis
2
2
10
3.5
L
0
10
4
0.2
L
Kukulkan
nosaj94
Kukulkan
5
5
5
1.5
W
5
5
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,237
Damage
114,972
120,328
Taken
101,550
95,163
Mitigated
88,034
36,741
Healing
8,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,905
2,286
2,020
3,910
19,536
9,044
0
12,291
7,245
64,093
0
W
Ares
16,394
1,952
0
0
35,028
47,180
0
24,574
10,454
31,517
0
L
Tsukuyomi
Clipper3494
Tsukuyomi
10,960
3,149
0
88
21,853
11,324
0
8,976
12,877
0
18,976
W
24,851
7,376
0
9,072
21,832
11,514
0
12,503
9,329
0
32,410
L
Kuzenbo
FaIIenKaizer
Kuzenbo
26,286
9,228
0
1,243
30,695
49,326
0
16,260
14,435
52,795
0
W
Danzaburou
Juju-dragon258
Danzaburou
22,032
12,972
1,932
2,663
23,323
14,903
0
14,309
9,014
0
53,605
L
Artemis
Nýks
Artemis
25,124
13,389
0
4,259
13,013
7,365
0
5,160
7,853
0
60,028
L
13,308
3,244
0
668
18,890
11,292
0
9,055
9,835
41,515
0
L
Kukulkan
nosaj94
Kukulkan
39,294
3,457
437
1,872
17,099
8,727
0
5,903
11,196
71,280
0
W
15,055
5,732
10,989
6,155
20,609
12,522
0
15,211
5,398
37,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,290
Gold Earned
73,254
317
Minions Killed
280
9
Camps Cleared
3
1,482,522
Distance Traveled
1,348,588
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,903
931
137
9
4
290,795
0
W
Ares
15,698
981
22
1
4
319,607
2
L
Tsukuyomi
13,286
830
14
1
0
223,317
2
W
Thanatos
17,223
1,076
19
1
1
353,838
0
L
Kuzenbo
16,532
1,033
53
3
0
314,581
1
W
Danzaburou
15,798
987
87
5
0
264,796
0
L
Artemis
15,151
947
77
5
1
287,002
1
L
Ah Puch
13,239
827
63
4
0
208,420
0
L
Kukulkan
15,046
940
73
5
2
315,268
0
W
Hel
14,668
917
52
3
0
253,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role