Player Matchup

Artemis
Artemis
DotaPlayerJones
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,153 Elo+
Party 2
Arachne
Arachne
ShinigamiSoul01
Arachne
Level 29
God Stats
1W - 4L
1,364 SR
Queue Stats
100W - 122L
1,476 Elo+
Solo
Zeus
Zeus
lucian2580
Zeus
Level 9
God Stats
0W - 2L
1,758 SR
Queue Stats
3W - 7L
1,414 Elo+
Solo
Ganesha
Ganesha
rai248
Ganesha
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
yrtshagdfs
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,153 Elo+
Party 2
Team Averages
Level 9
1,524 SR
1,339 Elo+

VS

Team Averages
Level 32
1,576 SR
1,381 Elo+
Ymir
Ymir
ChaoticBrix
Ymir
Level 3
God Stats
5W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 1
Vamana
Vamana
FrankSea
Vamana
Level 22
God Stats
2W - 0L
1,725 SR
Queue Stats
186W - 177L
1,425 Elo+
Solo
Neith
Neith
ScoreCard
Neith
Level 29
God Stats
13W - 7L
1,651 SR
Queue Stats
39W - 39L
1,395 Elo+
Solo
Kali
Kali
damnepohu1
Kali
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,153 Elo+
Solo
Merlin
Merlin
xTwoPenny0x
Merlin
Level 101
God Stats
8W - 9L
1,501 SR
Queue Stats
313W - 276L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,300
471
1,121
2,508
562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 0 / 0
4,247
607
1,386
4,082
1,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
1 / 4 / 0
3,854
551
1,308
4,224
1,390
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ganesha
rai248
Ganesha
5
0 / 1 / 0
3,618
517
1,386
2,810
1,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
yrtshagdfs
Guan Yu
5
0 / 2 / 0
3,344
478
489
1,902
502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 3
4,511
644
1,608
2,919
948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
FrankSea
Vamana
6
2 / 0 / 1
4,069
581
1,626
2,772
1,938
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
ScoreCard
Neith
8
2 / 0 / 0
4,637
662
1,816
2,501
657
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
0 / 0 / 3
3,862
552
668
1,596
363
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
8
3 / 2 / 1
5,087
727
3,777
3,210
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
2
Kills
9
9
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
0
2
0
0
W
Vamana
FrankSea
Vamana
2
0
1
2.5
W
Neith
ScoreCard
Neith
2
0
0
2
L
1
0
0
1
W
0
0
3
1.5
L
1
4
0
0.25
L
Ganesha
rai248
Ganesha
0
1
0
0
W
Merlin
3
2
1
1.75
L
Guan Yu
yrtshagdfs
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,690
Damage
9,495
15,526
Taken
12,998
5,279
Mitigated
4,799
3,122
Healing
3,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,608
569
0
0
2,919
948
0
915
2,004
5,907
0
L
1,121
679
0
820
2,508
562
245
25
2,483
0
7,861
W
Vamana
FrankSea
Vamana
1,626
478
0
1,218
2,772
1,938
234
366
2,406
0
11,471
W
Neith
ScoreCard
Neith
1,816
746
0
1,515
2,501
657
788
0
2,501
0
20,998
L
1,386
1,138
0
1,523
4,082
1,398
0
755
3,245
0
15,745
W
668
370
0
213
1,596
363
378
272
1,324
0
8,061
L
1,308
628
0
357
4,224
1,390
132
2,688
1,296
11,361
0
L
Ganesha
rai248
Ganesha
1,386
290
0
337
2,810
1,427
0
1,222
1,528
4,939
0
W
Merlin
3,777
502
0
415
3,210
893
0
1,141
2,069
22,658
0
L
Guan Yu
yrtshagdfs
Guan Yu
489
67
0
85
1,902
502
0
313
1,589
0
5,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,363
Gold Earned
22,166
93
Minions Killed
148
0
Camps Cleared
0
528,842
Distance Traveled
622,685
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,511
644
7
1
0
130,337
0
L
Artemis
3,300
471
21
3
0
88,828
0
W
Vamana
4,069
581
19
3
0
121,691
3
W
Neith
4,637
662
49
7
0
104,296
0
L
Arachne
4,247
607
37
5
0
135,671
0
W
Kali
3,862
552
23
3
0
128,280
0
L
Zeus
3,854
551
20
3
0
106,290
1
L
Ganesha
3,618
517
2
0
0
111,157
0
W
Merlin
5,087
727
50
7
0
138,081
2
L
Guan Yu
3,344
478
13
2
0
86,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role