Player Matchup

Discordia
Discordia
Fantasista_Clown
Discordia
Level 24
God Stats
10W - 9L
1,548 SR
Queue Stats
82W - 78L
1,425 Elo+
Party 1
Loki
Loki
Inka0001
Loki
Level 23
God Stats
2W - 2L
1,102 SR
Queue Stats
34W - 45L
1,337 Elo+
Party 2
Izanami
Izanami
Inka7795
Izanami
Level 22
God Stats
6W - 3L
1,698 SR
Queue Stats
65W - 61L
1,353 Elo+
Party 2
Osiris
Osiris
Spooki13
Osiris
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 10L
1,486 Elo+
Party 2
Ares
Ares
gurigrieF
Ares
Level 23
God Stats
19W - 12L
1,597 SR
Queue Stats
73W - 68L
1,428 Elo+
Party 1
Team Averages
Level 21
1,489 SR
1,406 Elo+

VS

Team Averages
Level 17
1,508 SR
1,397 Elo+
Ra
Ra
CaptainPlays
Ra
Level 8
God Stats
0W - 2L
1,294 SR
Queue Stats
4W - 4L
1,325 Elo+
Solo
Heimdallr
Heimdallr
FB_Hades
Heimdallr
Level 17
God Stats
23W - 34L
1,552 SR
Queue Stats
92W - 104L
1,452 Elo+
Party 3
Nike
Nike
TBNColin35
Nike
Level 22
God Stats
18W - 17L
1,518 SR
Queue Stats
261W - 310L
1,477 Elo+
Party 3
Achilles
Achilles
VelezTheVehement
Achilles
Level 28
God Stats
7W - 5L
1,768 SR
Queue Stats
67W - 72L
1,395 Elo+
Solo
Khepri
Khepri
iamshawngregory
Khepri
Level 8
God Stats
1W - 3L
1,405 SR
Queue Stats
252W - 286L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
19
6 / 1 / 14
12,378
563
18,388
10,521
4,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
16
14 / 4 / 8
11,430
520
13,614
13,490
5,662
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Inka7795
Izanami
17
6 / 2 / 12
11,144
507
12,769
11,776
4,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Osiris
Spooki13
Osiris
18
7 / 2 / 8
11,663
530
15,018
16,899
11,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
15
1 / 1 / 20
10,373
472
6,796
16,971
16,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 0
8,937
406
8,525
14,026
5,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
FB_Hades
Heimdallr
14
4 / 7 / 2
9,266
421
11,284
15,821
7,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 8 / 1
8,226
374
5,843
20,669
14,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 5 / 2
9,675
440
7,920
20,065
17,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
1 / 6 / 3
8,660
394
3,016
14,156
12,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
18
34
Kills
10
10
Deaths
34
62
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
Heimdallr
FB_Hades
Heimdallr
4
7
2
0.71
W
Discordia
6
1
14
13
W
Loki
14
4
8
4.5
W
Izanami
Inka7795
Izanami
6
2
12
6
W
Osiris
Spooki13
Osiris
7
2
8
5.5
L
0
8
1
0.06
L
4
5
2
1
W
Ares
1
1
20
11
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,585
Damage
36,588
69,657
Taken
84,737
42,482
Mitigated
57,695
15,723
Healing
15,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,525
662
871
2,118
14,026
5,415
176
8,131
5,895
50,103
0
L
Heimdallr
FB_Hades
Heimdallr
11,284
3,547
0
1,610
15,821
7,556
178
5,859
9,962
0
49,644
W
Discordia
18,388
1,338
572
4,129
10,521
4,344
1,440
3,303
7,188
104,350
0
W
Loki
13,614
4,859
1,110
1,006
13,490
5,662
285
1,315
12,145
0
47,086
W
Izanami
Inka7795
Izanami
12,769
9,109
0
0
11,776
4,675
4,686
2,912
8,864
0
71,992
W
Osiris
Spooki13
Osiris
15,018
8,078
0
6,866
16,899
11,625
1,879
2,913
13,534
0
70,275
L
5,843
697
0
4,287
20,669
14,573
1,020
5,250
15,419
9,622
32,105
L
7,920
2,188
0
5,236
20,065
17,236
0
1,904
18,161
0
50,192
W
Ares
6,796
411
0
2,040
16,971
16,176
424
3,033
13,613
23,399
0
L
3,016
225
0
961
14,156
12,915
0
4,040
10,116
20,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,988
Gold Earned
44,764
500
Minions Killed
369
0
Camps Cleared
0
2,249,383
Distance Traveled
1,784,761
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,937
406
99
5
0
336,204
2
L
Heimdallr
9,266
421
70
3
0
374,350
1
W
Discordia
12,378
563
175
8
0
412,512
7
W
Loki
11,430
520
64
3
0
459,574
3
W
Izanami
11,144
507
123
6
0
465,948
2
W
Osiris
11,663
530
114
5
0
416,791
0
L
Nike
8,226
374
74
3
0
317,035
0
L
Achilles
9,675
440
91
4
0
379,495
3
W
Ares
10,373
472
24
1
0
494,558
13
L
Khepri
8,660
394
35
2
0
377,677
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role