Player Matchup

Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
OldSoulxBeast
Bacchus
Level 127
God Stats
6W - 4L
1,643 SR
Queue Stats
106W - 61L
1,613 Elo+
Party 2
Chaac
Chaac
PhilipTrayFry
Chaac
Level 158
God Stats
1W - 1L
1,697 SR
Queue Stats
203W - 125L
1,603 Elo+
Party 2
Ullr
Ullr
SwageDaRealist
Ullr
Level 41
God Stats
25W - 16L
1,782 SR
Queue Stats
279W - 183L
1,616 Elo+
Party 2
Thanatos
Thanatos
dannnyy-_2
Thanatos
Level 120
God Stats
19W - 10L
1,497 SR
Queue Stats
170W - 126L
1,615 Elo+
Party 2
Team Averages
Level 121
1,624 SR
1,589 Elo+

VS

Team Averages
Level 58
1,355 SR
1,274 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SlideOnABihh
Morgan Le Fay
Level 45
God Stats
6W - 8L
1,247 SR
Queue Stats
48W - 114L
1,196 Elo+
Party 1
Gilgamesh
Gilgamesh
W3tUmUp
Gilgamesh
Level 88
God Stats
19W - 23L
1,416 SR
Queue Stats
181W - 293L
1,231 Elo+
Party 1
Sun Wukong
Sun Wukong
Xamit110
Sun Wukong
Level 46
God Stats
5W - 20L
1,230 SR
Queue Stats
91W - 176L
1,219 Elo+
Party 1
Danzaburou
Danzaburou
tripphaziee
Danzaburou
Level 65
God Stats
18W - 31L
1,384 SR
Queue Stats
93W - 204L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
3 / 0 / 1
5,849
731
1,467
1,963
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
8
1 / 0 / 4
5,261
658
3,054
3,808
2,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 1 / 2
5,585
698
3,749
4,464
2,427
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 0 / 3
4,969
621
2,467
2,696
773
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
dannnyy-_2
Thanatos
9
4 / 0 / 2
5,530
691
1,509
4,958
1,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 1 / 0
3,608
451
1,858
3,643
1,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Morgan Le Fay
SlideOnABihh
Morgan Le Fay
5
0 / 2 / 0
3,785
473
278
2,311
715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
W3tUmUp
Gilgamesh
6
0 / 1 / 0
3,979
497
1,319
3,811
1,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Xamit110
Sun Wukong
7
1 / 4 / 0
4,447
556
3,034
5,736
2,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
tripphaziee
Danzaburou
5
0 / 2 / 0
3,515
439
477
2,791
526
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
10
Kills
1
1
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
1
3.5
L
Cthulhu
 
Cthulhu
0
1
0
0
W
Bacchus
1
0
4
3
W
2
1
2
3
L
Morgan Le Fay
SlideOnABihh
Morgan Le Fay
0
2
0
0
W
0
0
3
1.5
L
Gilgamesh
W3tUmUp
Gilgamesh
0
1
0
0
L
Sun Wukong
Xamit110
Sun Wukong
1
4
0
0.25
W
Thanatos
dannnyy-_2
Thanatos
4
0
2
5
L
Danzaburou
tripphaziee
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,246
Damage
6,966
17,889
Taken
18,292
7,469
Mitigated
6,146
9,053
Healing
3,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,467
106
263
843
1,963
637
251
369
1,554
32,979
0
L
Cthulhu
 
Cthulhu
1,858
87
1
1,244
3,643
1,476
0
1,461
2,143
5,750
0
W
Bacchus
3,054
220
0
2,324
3,808
2,022
31
714
2,904
9,707
0
W
3,749
826
0
1,469
4,464
2,427
0
0
4,464
0
24,308
L
Morgan Le Fay
SlideOnABihh
Morgan Le Fay
278
74
0
418
2,311
715
0
976
1,271
12,109
0
W
2,467
526
0
455
2,696
773
0
730
1,906
0
28,748
L
Gilgamesh
W3tUmUp
Gilgamesh
1,319
332
0
290
3,811
1,100
0
752
3,003
0
14,696
L
Sun Wukong
Xamit110
Sun Wukong
3,034
1,045
99
622
5,736
2,329
0
141
5,595
0
17,242
W
Thanatos
dannnyy-_2
Thanatos
1,509
285
0
3,699
4,958
1,610
0
33
4,925
0
24,485
L
Danzaburou
tripphaziee
Danzaburou
477
194
0
597
2,791
526
0
1,032
1,759
0
9,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,194
Gold Earned
19,334
259
Minions Killed
133
0
Camps Cleared
0
764,253
Distance Traveled
673,996
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,849
731
75
9
0
165,900
4
L
Cthulhu
3,608
451
10
1
0
155,857
1
W
Bacchus
5,261
658
11
1
0
134,082
3
W
Chaac
5,585
698
45
6
0
147,329
2
L
Morgan Le Fay
3,785
473
29
4
0
91,983
0
W
Ullr
4,969
621
61
8
0
139,196
3
L
Gilgamesh
3,979
497
30
4
0
157,488
1
L
Sun Wukong
4,447
556
39
5
0
150,484
2
W
Thanatos
5,530
691
67
8
0
177,746
3
L
Danzaburou
3,515
439
25
3
0
118,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role