Player Matchup

Nemesis
Nemesis
BoochPickle
Nemesis
Level 18
God Stats
16W - 15L
1,490 SR
Queue Stats
24W - 23L
1,324 Elo+
Solo
Bacchus
Bacchus
OfficialHoss
Bacchus
Level 7
God Stats
9W - 2L
1,776 SR
Queue Stats
14W - 8L
1,447 Elo+
Solo
Apollo
Apollo
Striker71001
Apollo
Level 24
God Stats
18W - 17L
1,363 SR
Queue Stats
328W - 327L
1,395 Elo+
Solo
Hercules
Hercules
musty-dazzle6
Hercules
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,416 Elo+
Party 1
Chaac
Chaac
ugotschooled75
Chaac
Level 65
God Stats
7W - 5L
1,569 SR
Queue Stats
20W - 21L
1,431 Elo+
Party 1
Team Averages
Level 25
1,540 SR
1,403 Elo+

VS

Team Averages
Level 18
1,491 SR
1,346 Elo+
Danzaburou
Danzaburou
FuKimo
Danzaburou
Level 23
God Stats
5W - 12L
1,552 SR
Queue Stats
8W - 17L
1,302 Elo+
Party 2
Neith
Neith
Max_Moon101
Neith
Level 15
God Stats
107W - 120L
1,504 SR
Queue Stats
227W - 261L
1,382 Elo+
Solo
Baron Samedi
Baron Samedi
ScruubLyfe
Baron Samedi
Level 13
God Stats
48W - 32L
1,472 SR
Queue Stats
101W - 94L
1,357 Elo+
Party 2
Cthulhu
Cthulhu
gamemister24
Cthulhu
Level 28
God Stats
20W - 27L
1,454 SR
Queue Stats
74W - 104L
1,313 Elo+
Solo
Loki
Loki
hamburger7281
Loki
Level 13
God Stats
4W - 8L
1,473 SR
Queue Stats
37W - 43L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BoochPickle
Nemesis
13
5 / 1 / 3
8,157
544
4,138
7,899
3,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
OfficialHoss
Bacchus
10
0 / 2 / 0
6,416
428
1,353
8,101
5,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
14
6 / 2 / 4
8,757
584
5,502
7,795
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
musty-dazzle6
Hercules
11
0 / 0 / 2
6,571
438
2,110
5,210
3,170
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
3 / 1 / 1
8,058
537
9,845
8,290
6,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FuKimo
Danzaburou
11
1 / 6 / 1
7,168
478
2,668
7,947
1,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 0 / 1
6,663
444
4,592
3,276
1,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
ScruubLyfe
Baron Samedi
12
2 / 3 / 0
6,793
453
5,177
8,773
3,220
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
gamemister24
Cthulhu
11
2 / 4 / 2
6,695
446
6,347
9,194
5,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 0
7,223
482
1,688
7,992
2,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
14
Kills
6
6
Deaths
14
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BoochPickle
Nemesis
5
1
3
6.5
L
Danzaburou
FuKimo
Danzaburou
1
6
1
0.25
L
0
0
1
0.5
W
Bacchus
OfficialHoss
Bacchus
0
2
0
0
L
Baron Samedi
ScruubLyfe
Baron Samedi
2
3
0
0.67
W
Apollo
6
2
4
4
L
Cthulhu
gamemister24
Cthulhu
2
4
2
0.75
L
1
1
0
1
W
Hercules
musty-dazzle6
Hercules
0
0
2
1
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,948
Damage
20,472
37,295
Taken
37,182
21,058
Mitigated
14,520
10,805
Healing
10,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BoochPickle
Nemesis
4,138
1,841
0
517
7,899
3,351
0
1,904
5,875
0
50,625
L
Danzaburou
FuKimo
Danzaburou
2,668
792
0
233
7,947
1,848
892
0
7,947
0
35,600
L
4,592
2,203
0
1,452
3,276
1,019
759
382
2,864
0
32,975
W
Bacchus
OfficialHoss
Bacchus
1,353
368
0
2,337
8,101
5,982
719
2,001
5,870
15,697
0
L
Baron Samedi
ScruubLyfe
Baron Samedi
5,177
857
0
3,339
8,773
3,220
87
0
8,034
28,537
0
W
Apollo
5,502
3,404
0
2,923
7,795
2,467
626
1,586
5,909
0
50,542
L
Cthulhu
gamemister24
Cthulhu
6,347
681
0
2,068
9,194
5,899
185
489
8,651
20,469
0
L
1,688
40
0
3,303
7,992
2,534
59
482
7,360
0
43,269
W
Hercules
musty-dazzle6
Hercules
2,110
423
184
1,697
5,210
3,170
319
732
4,478
0
19,315
W
9,845
114
219
2,928
8,290
6,088
224
4,621
3,639
0
44,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,959
Gold Earned
34,542
334
Minions Killed
303
0
Camps Cleared
0
1,458,198
Distance Traveled
1,346,504
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,157
544
93
6
0
313,926
2
L
Danzaburou
7,168
478
55
4
0
279,503
0
L
Neith
6,663
444
69
5
0
244,182
0
W
Bacchus
6,416
428
46
3
0
278,918
0
L
Baron Samedi
6,793
453
49
3
0
238,440
0
W
Apollo
8,757
584
88
6
0
263,201
1
L
Cthulhu
6,695
446
39
3
0
301,127
3
L
Loki
7,223
482
91
6
0
283,252
1
W
Hercules
6,571
438
28
2
0
272,071
0
W
Chaac
8,058
537
79
5
0
330,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role