Player Matchup

Athena
Athena
Daddyspidder8
Athena
Level 29
God Stats
1W - 3L
1,550 SR
Queue Stats
2W - 11L
1,305 Elo+
Solo
Merlin
Merlin
SheetyLuck
Merlin
Level 24
God Stats
3W - 5L
1,436 SR
Queue Stats
31W - 55L
1,213 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TacticalNarwal
Tsukuyomi
Level 28
God Stats
2W - 5L
1,288 SR
Queue Stats
59W - 86L
1,391 Elo+
Party 1
Achilles
Achilles
comeonna23_G04T
Achilles
Level 26
God Stats
3W - 1L
1,801 SR
Queue Stats
102W - 118L
1,297 Elo+
Solo
Fenrir
Fenrir
jekiller2021
Fenrir
Level 8
God Stats
1W - 4L
1,358 SR
Queue Stats
27W - 35L
1,315 Elo+
Solo
Team Averages
Level 23
1,487 SR
1,304 Elo+

VS

Team Averages
Level 27
1,522 SR
1,424 Elo+
Loki
Loki
AlphaStrikeOP
Loki
Level 26
God Stats
1W - 0L
1,525 SR
Queue Stats
2W - 0L
1,637 Elo+
Party 2
Hades
Hades
Awes0mekiller34
Hades
Level 29
God Stats
6W - 2L
1,665 SR
Queue Stats
77W - 61L
1,464 Elo+
Solo
Chaac
Chaac
Dios_eskrapy
Chaac
Level 26
God Stats
52W - 60L
1,397 SR
Queue Stats
162W - 201L
1,334 Elo+
Solo
Artemis
Artemis
MrDude2012
Artemis
Level 27
God Stats
37W - 35L
1,523 SR
Queue Stats
78W - 94L
1,434 Elo+
Party 2
Tsukuyomi
Tsukuyomi
tomlin0420
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
5,356
268
220
1,010
229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Merlin
SheetyLuck
Merlin
13
3 / 12 / 3
8,511
426
9,755
16,099
5,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
TacticalNarwal
Tsukuyomi
16
8 / 8 / 1
10,641
532
12,291
18,174
6,624
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
10
2 / 6 / 2
7,278
364
5,411
12,063
5,585
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
12
2 / 8 / 2
7,928
396
7,762
13,636
8,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 4
9,205
460
1,937
7,428
2,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
16 / 2 / 3
13,083
654
19,305
19,976
14,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 2 / 8
10,671
534
4,900
14,093
15,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
MrDude2012
Artemis
18
10 / 4 / 7
11,739
587
13,458
17,223
7,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
tomlin0420
Tsukuyomi
15
2 / 5 / 6
10,115
506
4,118
9,926
3,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
15
Kills
35
35
Deaths
16
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
W
16
2
3
8.75
L
0
1
0
0
W
3
2
8
3.5
W
Artemis
MrDude2012
Artemis
10
4
7
3.38
L
Merlin
SheetyLuck
Merlin
3
12
3
0.38
L
Tsukuyomi
TacticalNarwal
Tsukuyomi
8
8
1
1.06
L
Achilles
2
6
2
0.5
L
Fenrir
2
8
2
0.38
W
Tsukuyomi
tomlin0420
Tsukuyomi
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,439
Damage
43,718
60,982
Taken
68,646
25,841
Mitigated
43,853
7,330
Healing
25,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,937
684
0
0
7,428
2,301
272
1,113
6,315
0
18,214
W
19,305
1,610
477
10,581
19,976
14,952
2,100
6,174
13,802
94,382
0
L
220
0
0
250
1,010
229
0
0
1,010
1,711
0
W
4,900
778
195
4,726
14,093
15,282
3,114
155
13,938
0
61,828
W
Artemis
MrDude2012
Artemis
13,458
10,276
400
8,013
17,223
7,752
5,347
1,870
15,353
0
70,179
L
Merlin
SheetyLuck
Merlin
9,755
1,312
0
1,005
16,099
5,289
87
9,291
6,808
39,559
0
L
Tsukuyomi
TacticalNarwal
Tsukuyomi
12,291
3,316
0
4,052
18,174
6,624
0
4,821
13,353
0
48,695
L
Achilles
5,411
2,864
318
793
12,063
5,585
738
2,932
9,131
0
24,192
L
Fenrir
7,762
2,125
0
912
13,636
8,114
374
2,261
11,375
0
39,170
W
Tsukuyomi
tomlin0420
Tsukuyomi
4,118
1,305
0
982
9,926
3,566
544
663
9,263
0
52,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,714
Gold Earned
54,813
262
Minions Killed
511
0
Camps Cleared
0
1,218,567
Distance Traveled
1,711,099
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,205
460
28
1
0
327,268
1
W
Hades
13,083
654
138
7
0
360,611
1
L
Athena
5,356
268
3
0
0
22,688
0
W
Chaac
10,671
534
112
6
0
352,133
0
W
Artemis
11,739
587
118
6
0
273,309
2
L
Merlin
8,511
426
78
4
0
274,691
0
L
Tsukuyomi
10,641
532
69
3
0
298,573
0
L
Achilles
7,278
364
47
2
0
242,711
0
L
Fenrir
7,928
396
65
3
0
379,904
4
W
Tsukuyomi
10,115
506
115
6
0
397,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role