Player Matchup

Merlin
Merlin
ADibDib
Merlin
Level 29
God Stats
2W - 6L
1,462 SR
Queue Stats
47W - 80L
1,189 Elo+
Solo
Bakasura
Bakasura
Hulkamania35
Bakasura
Level 5
God Stats
1W - 2L
1,263 SR
Queue Stats
3W - 9L
990 Elo+
Party 1
Artemis
Artemis
JoIhnnyRage
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
990 Elo+
Party 1
Ra
Ra
Soulsilver132
Ra
Level 8
God Stats
1W - 2L
1,376 SR
Queue Stats
5W - 15L
1,020 Elo+
Solo
Athena
Athena
demigardener
Athena
Level 29
God Stats
12W - 13L
1,671 SR
Queue Stats
224W - 261L
1,290 Elo+
Solo
Team Averages
Level 15
1,454 SR
1,096 Elo+

VS

Team Averages
Level 13
1,489 SR
1,226 Elo+
Neith
Neith
AguaBonafont106
Neith
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 17L
1,285 Elo+
Solo
Merlin
Merlin
DrFrozzy
Merlin
Level 15
God Stats
1W - 2L
1,480 SR
Queue Stats
5W - 9L
1,161 Elo+
Solo
Scylla
Scylla
LEGENDARYxDEITY
Scylla
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
988 Elo+
Solo
Loki
Loki
Tu_GorditoB
Loki
Level 18
God Stats
14W - 10L
1,553 SR
Queue Stats
47W - 44L
1,465 Elo+
Solo
Cerberus
Cerberus
osd90
Cerberus
Level 17
God Stats
12W - 13L
1,412 SR
Queue Stats
44W - 44L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ADibDib
Merlin
10
4 / 4 / 0
5,963
542
2,865
6,049
1,595
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Hulkamania35
Bakasura
8
1 / 6 / 0
5,334
485
1,014
7,519
2,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
JoIhnnyRage
Artemis
8
0 / 6 / 0
4,875
443
3,947
6,500
1,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 3 / 1
5,119
465
1,856
7,249
2,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Athena
10
1 / 3 / 1
6,278
571
1,794
13,077
4,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 3
7,781
707
8,064
5,646
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
DrFrozzy
Merlin
11
2 / 3 / 2
6,787
617
8,625
5,208
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 5 / 2
5,338
485
1,478
4,780
1,174
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
9 / 1 / 0
7,801
709
6,029
4,760
1,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
osd90
Cerberus
9
2 / 0 / 5
5,998
545
1,974
3,159
1,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
7
Kills
21
22
Deaths
9
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
ADibDib
Merlin
4
4
0
1
W
8
0
3
9.5
W
Merlin
DrFrozzy
Merlin
2
3
2
1
L
Bakasura
Hulkamania35
Bakasura
1
6
0
0.17
L
Artemis
JoIhnnyRage
Artemis
0
6
0
0
W
0
5
2
0.2
L
1
3
1
0.5
W
9
1
0
9
L
Athena
1
3
1
0.5
W
Cerberus
osd90
Cerberus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,476
Damage
26,170
40,394
Taken
23,553
11,977
Mitigated
8,117
7,948
Healing
4,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ADibDib
Merlin
2,865
430
0
888
6,049
1,595
113
1,967
4,082
20,214
0
W
8,064
3,176
0
2,199
5,646
2,405
2,568
285
5,235
0
42,803
W
Merlin
DrFrozzy
Merlin
8,625
108
0
1,470
5,208
1,733
710
3,054
2,154
37,718
0
L
Bakasura
Hulkamania35
Bakasura
1,014
794
0
763
7,519
2,226
0
0
7,519
0
15,650
L
Artemis
JoIhnnyRage
Artemis
3,947
1,817
0
670
6,500
1,637
60
1,027
5,473
0
14,185
W
1,478
506
0
0
4,780
1,174
18
2,273
2,507
11,153
0
L
1,856
282
335
1,659
7,249
2,020
126
2,733
4,204
24,979
0
W
6,029
1,637
0
250
4,760
1,491
1,007
256
4,504
0
47,125
L
Athena
1,794
390
0
3,633
13,077
4,499
48
5,564
7,039
21,637
0
W
Cerberus
osd90
Cerberus
1,974
65
0
909
3,159
1,314
826
647
2,512
11,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,569
Gold Earned
33,705
205
Minions Killed
305
0
Camps Cleared
0
1,038,797
Distance Traveled
989,038
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,963
542
37
3
0
186,279
1
W
Neith
7,781
707
91
8
0
163,735
0
W
Merlin
6,787
617
67
6
0
193,993
1
L
Bakasura
5,334
485
47
4
0
227,427
0
L
Artemis
4,875
443
32
3
0
216,252
0
W
Scylla
5,338
485
24
2
0
170,508
0
L
Ra
5,119
465
34
3
0
199,842
0
W
Loki
7,801
709
94
9
0
245,914
1
L
Athena
6,278
571
55
5
0
208,997
0
W
Cerberus
5,998
545
29
3
0
214,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role